These dynamic events couldn't be more ironically named. Stuff has to be happening for something to be considered dynamic. Sitting around and waiting for up to and sometimes more than 30 minutes for an "event" that last maybe 5 minutes is seriously bad game design. Standing around for up to 30 minutes to do one of these things is not a substitute for content. It's just a mind numbing waste of time.
We need to have some way of tracking these events like we had with the night market main fight timers or we need the time between these events to be 10 or 15 minutes, not 30.
Standing around and waiting for content we have to do to get specific items for quests and achievements is just a lesson in frustration that people will not participate in much if at all.
Please do something to make these events more tolerable.
@ZOS_Kevin@ZOS_Amy@ZOS_JessicaFolsom