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Old and obsolete sets solution

UntouchableHunter
UntouchableHunter
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We know every new sets are OP.

But we have a huge collection that is on our bank and chest that are just useless.

A good way to fix it should be we have a PERFECT version of the sets.

Let me explain, you have the regular set, the Perfect version could add one more line or effect.

To get this new version you need to have the old version. And the old version will transforme or transmute in the new PERFECT version.

Could be done farming on the same dungeons, or another system similar a antiquities or scribbing.

I think this would bring the diversity back to the game, at least to the pvp game were we have everybody running Rally Cry.
Edited by UntouchableHunter on 28 July 2026 23:05
  • Estin
    Estin
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    I feel this would either do nothing or make regular sets obsolete and make the problem with sets worse. Perfected versions of trial sets were originally made to make up for 3pc slayer/aegis bonus, and to give a reason to farm vet. Adding an extra bonus equivalent to a 2-4 piece set bonus to something like War Maiden won't bring it up by much if at all. And if instead it added a brand new effect, it's better to simply modify the 5pc bonus instead of flooding the game with another 500+ sets.

    The entire set system has to be reworked itself, but given the recent cuts, that will probably never happen, as well if the combat lead still holds onto their belief that every set as they currently are has a place in the game despite being completely untrue.
  • Grega
    Grega
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    Yea no. I don’t think this would solve anything at all.

    I think removing sets that no one will ever use, or even ever has used, is a solve.
  • Kartalin
    Kartalin
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    I think the best solution for old sets is just decon them. If they get buffed at some point (unlikely?) or find some niche purpose, this is what the sticker book and transmutes are for
  • Luneca
    Luneca
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    Some of those "old" and "useless" sets are pretty powerful in PvP.
  • Marto
    Marto
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    I think the only good solution is to get rid of sets.

    Merge two (or even more) sets together if their effects are similar to each other. Like so:

    Julianos's Rage
    2 items: Adds 657 Critical Chance
    3 items: Adds 1096 Maximum Magicka, 1096 Maximum Stamina
    4 items: Adds 657 Critical Chance
    5 items: Adds 300 Weapon and Spell Damage

    And if two sets don't have the same effect? Just keep the one that is the most relevant, and clone it onto the other. Do we really need 5-piece sets for reducing break free cost, or 5-piece sets for "Gain a damage shield lasting 6 seconds when you do X" when there's other effects that give that?
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • UntouchableHunter
    UntouchableHunter
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    Marto wrote: »
    I think the only good solution is to get rid of sets.

    Merge two (or even more) sets together if their effects are similar to each other. Like so:

    Julianos's Rage
    2 items: Adds 657 Critical Chance
    3 items: Adds 1096 Maximum Magicka, 1096 Maximum Stamina
    4 items: Adds 657 Critical Chance
    5 items: Adds 300 Weapon and Spell Damage

    And if two sets don't have the same effect? Just keep the one that is the most relevant, and clone it onto the other. Do we really need 5-piece sets for reducing break free cost, or 5-piece sets for "Gain a damage shield lasting 6 seconds when you do X" when there's other effects that give that?

    Well this is interesting.
    We could craft sets together and work o them similar to scribbing.
  • Gabriel_H
    Gabriel_H
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    We know every new sets are OP.

    A deeply flawed premise.

    Tanks are still running in base game monster sets and 2+ year old trial/4+ year old dungeon sets
    Healers are still running a mix of base game and 6+ year old trial sets
    DDs can vary, but most are knocking about in a mix of base game and 2+ year old trial sets

  • Gabriel_H
    Gabriel_H
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    Marto wrote: »
    Do we really need 5-piece sets for reducing break free cost, or 5-piece sets for "Gain a damage shield lasting 6 seconds when you do X" when there's other effects that give that?

    Yes, it allows people to choose other skills or other CP.
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