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Item Set Testing in Vengeance

  • alternatelder
    alternatelder
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    NovelliESO wrote: »
    blktauna wrote: »
    NovelliESO wrote: »

    This is just a lie. The claims made were that vengeance was dead, which it verifiably was. .

    Your receipts please.
    Because my experience does not agree with this in any way.

    There are hundreds of screenshots of 1 bar on all factions across vengeance populations on these threads during prime time, and on PC NA it has been 1 bar all cross almost every single day prior to this forced test. Do you disagree?

    Anyone can grab a screenshot when it is dead, there's no proof of when it was taken, let alone if they're using the same screenshot for every thread. That isn't proof it is always dead, which it absolutely isn't based off mine and other's experience.
  • NovelliESO
    NovelliESO
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    NovelliESO wrote: »
    blktauna wrote: »
    NovelliESO wrote: »

    This is just a lie. The claims made were that vengeance was dead, which it verifiably was. .

    Your receipts please.
    Because my experience does not agree with this in any way.

    There are hundreds of screenshots of 1 bar on all factions across vengeance populations on these threads during prime time, and on PC NA it has been 1 bar all cross almost every single day prior to this forced test. Do you disagree?

    Anyone can grab a screenshot when it is dead, there's no proof of when it was taken, let alone if they're using the same screenshot for every thread. That isn't proof it is always dead, which it absolutely isn't based off mine and other's experience.

    Too bad the vast majority of the playerbase has said and shown otherwise and the devs themselves disagree, with their need to add multiple incentives and shut off GH and BR completely to get better test numbers with it still not filling :)
  • alternatelder
    alternatelder
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    NovelliESO wrote: »
    NovelliESO wrote: »
    blktauna wrote: »
    NovelliESO wrote: »

    This is just a lie. The claims made were that vengeance was dead, which it verifiably was. .

    Your receipts please.
    Because my experience does not agree with this in any way.

    There are hundreds of screenshots of 1 bar on all factions across vengeance populations on these threads during prime time, and on PC NA it has been 1 bar all cross almost every single day prior to this forced test. Do you disagree?

    Anyone can grab a screenshot when it is dead, there's no proof of when it was taken, let alone if they're using the same screenshot for every thread. That isn't proof it is always dead, which it absolutely isn't based off mine and other's experience.

    Too bad the vast majority of the playerbase has said and shown otherwise and the devs themselves disagree, with their need to add multiple incentives and shut off GH and BR completely to get better test numbers with it still not filling :)

    That "vast majority" were unwilling to test from the beginning. That's the pvp-only playerbase, or the loud minority of them. Far from the majority of the playerbase.
    Edited by alternatelder on 23 July 2026 23:25
  • FENGRUSH
    FENGRUSH
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    LarsS wrote: »
    Finally I want to remind all that ZOS has explicity stated that thay have tried everyting and failed to improve Gray Host, thus they started to rebuild cyro from scratch. I can verify that there were lots of tests on Gray Host few years ago, of which none produced any sunbstantial improvement.

    Thanks for the reminder. However, there's been no real changes put into production on gray host. They've tried various things in test environments, and implemented nothing of significance on gray host.

    Gray host has been neglected. They dont even make balance passes on skills, or attempt to reduce inflated issues for the span of many years now.

    There's a handful of people who prefer vengeance and just make up info as if it will somehow help your case. It isnt helping.
  • NovelliESO
    NovelliESO
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    NovelliESO wrote: »
    NovelliESO wrote: »
    blktauna wrote: »
    NovelliESO wrote: »

    This is just a lie. The claims made were that vengeance was dead, which it verifiably was. .

    Your receipts please.
    Because my experience does not agree with this in any way.

    There are hundreds of screenshots of 1 bar on all factions across vengeance populations on these threads during prime time, and on PC NA it has been 1 bar all cross almost every single day prior to this forced test. Do you disagree?

    Anyone can grab a screenshot when it is dead, there's no proof of when it was taken, let alone if they're using the same screenshot for every thread. That isn't proof it is always dead, which it absolutely isn't based off mine and other's experience.

    Too bad the vast majority of the playerbase has said and shown otherwise and the devs themselves disagree, with their need to add multiple incentives and shut off GH and BR completely to get better test numbers with it still not filling :)

    Thst "vast majority" were unwilling to test from the beginning. That's the pvp-only playerbase. Far from the majority of the playerbase.

    So you agree? Okay lol
  • JonesHeathen
    JonesHeathen
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    Decided to play a bit of it.... as I had no other options.

    We all know this already, it's been discussed multiple times and almost no1 wants it.
    It's a zergs game. Siege does a lot of dmg, dmg is generally high and heal(little of it that there is) and survival are basically dependent not on skill but how big zerg around you is there.

    Basically, it's mode made for everyone who goes in PvP with 0 though given.
    Like: I take my PvE gear, I rush in with people and spam damage, me strong.

    Still, as I mentioned it before:
    Bigger problem here is that you pushed the most hated game mod while everyone moral is down due to not knowing what is going to happen instead of putting all resources is making sure that update 51 and Warden Rework come out as planned to at least keep a perception that everything is as it should be.

    And as for, we cant fix GH so we test Vengeance, I say "Don't downgrade a software for hardware issue, just figure out how to fix your ***, it's kind of your job.
  • Divine1976
    Divine1976
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    PVP players are always treated like they are second class

    I don't want to test your game and you have earned no goodwill from me. Imagine if they treated PVE endgame like this?

    I pay for ESO+, bought expansions, purchased from the crown store and played in PVE to earn the sets i need for PVP.

    Maybe let me play it?
  • Nihilr
    Nihilr
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    Loved Vengeance as it was, adding sets to make it more like GH killed any interest my husband had in it this time.

    Also, as others stated there's no 'adaptive population cap' (+/- 5 players between alliances at all times or something), this way the alliance with the most players isn't just whoever all agree to log in on... Needs an alliance lock as well.

    • Adaptive alliance populations (IE: The Largest alliance puts new players in queue until the lowest pop alliance gets more logins, all alliances have same populations within 5-10 players of each other)
    • Alliance locks
    • WW and Vamp skill lines
    • No armor sets
    • Stop taking down GH servers and upsetting that playerbase, when you already know the reasons for the server performancs issues: stacking DoTs, HoTs, and animation cancelling (but we know you won't touch those since the loudest ones will leave and advertise the fall of the game).

    So please just meet these requests...
  • GulmarAvocado
    GulmarAvocado
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    LarsS wrote: »
    Today om PC/EU primetime, all alliances reached 3 bar for some time. There are both in my guild and other guilds an increasing number of people who tries out this Iteration of Vengeance and like it. An organized group has quite an impact in this version, but as not stupidly big as that can have on Gray Host. Bombers are also back by the way.

    I suggest that those who havent tried it do so, the set introduction is a big improvement and the lag is still minimal for most people.

    Finally I want to remind all that ZOS has explicity stated that thay have tried everyting and failed to improve Gray Host, thus they started to rebuild cyro from scratch. I can verify that there were lots of tests on Gray Host few years ago, of which none produced any sunbstantial improvement.

    Yea no one cares, filled with PvErs that will quit PvP the moment gray host is back, can’t even fill the campaign with double AP and the only option available. Great test ZoS. Why are we doing these tests when the community that will populate the campaign doesn’t want them and isn’t participating in them?
    I like avocados
  • merevie
    merevie
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    hey brought in the absolute worst sets into a place where they really don't belong

    Heh yeah lol, they bought in the sets the ball groups use.

  • LarsS
    LarsS
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    LarsS wrote: »
    Today om PC/EU primetime, all alliances reached 3 bar for some time. There are both in my guild and other guilds an increasing number of people who tries out this Iteration of Vengeance and like it. An organized group has quite an impact in this version, but as not stupidly big as that can have on Gray Host. Bombers are also back by the way.

    I suggest that those who havent tried it do so, the set introduction is a big improvement and the lag is still minimal for most people.

    Finally I want to remind all that ZOS has explicity stated that thay have tried everyting and failed to improve Gray Host, thus they started to rebuild cyro from scratch. I can verify that there were lots of tests on Gray Host few years ago, of which none produced any sunbstantial improvement.

    Yea no one cares, filled with PvErs that will quit PvP the moment gray host is back, can’t even fill the campaign with double AP and the only option available. Great test ZoS. Why are we doing these tests when the community that will populate the campaign doesn’t want them and isn’t participating in them?

    Vengeance PC/EU is not filled with PvErs, there are those but many ar longtime PvPers.
    GM for The Daggerfall Authority EU PC
  • ceruulean
    ceruulean
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    Currently on day 5 of the item set test. There's a huge problem where it's easier to stack armor than penetration. Most of the armor boosting sets work, but almost none of the penetration sets do. As a result, 90% of Cyrodiil is filled with unkillable DKs who are tanky Vanguards and can 1 shot you with 2h ult boosted Unleashed Fury. Juggernaut + Mechanical Acuity build. This is frustrating and making me want to quit because it's the exact same situation as Gray Host. I liked Vengeance because I wanted to escape DK dominance but now it's back.

    To be balanced, there should be ways to stack as much penetration as you can armor. And Unleashed Fury needs to be nerfed 50% or deleted from the game. It is completely unacceptable that defensive builds can do as much damage as an offensive build. Again, Unleashed Fury has a base 11k AOE tooltip on Vanguard+Major Resolve while templar Spear shards has a 7.8k AOE base tooltip. Make it make sense.

    There is no counterplay to zergs and groups using Rush of Agony, Chain, Unleashed Fury.
    Edited by ceruulean on 24 July 2026 16:59
  • BigPlays420
    BigPlays420
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    LarsS wrote: »
    LarsS wrote: »
    Today om PC/EU primetime, all alliances reached 3 bar for some time. There are both in my guild and other guilds an increasing number of people who tries out this Iteration of Vengeance and like it. An organized group has quite an impact in this version, but as not stupidly big as that can have on Gray Host. Bombers are also back by the way.

    I suggest that those who havent tried it do so, the set introduction is a big improvement and the lag is still minimal for most people.

    Finally I want to remind all that ZOS has explicity stated that thay have tried everyting and failed to improve Gray Host, thus they started to rebuild cyro from scratch. I can verify that there were lots of tests on Gray Host few years ago, of which none produced any sunbstantial improvement.

    Yea no one cares, filled with PvErs that will quit PvP the moment gray host is back, can’t even fill the campaign with double AP and the only option available. Great test ZoS. Why are we doing these tests when the community that will populate the campaign doesn’t want them and isn’t participating in them?

    Vengeance PC/EU is not filled with PvErs, there are those but many ar longtime PvPers.

    1/6 servers has decent vengeance pop (not even pop locked) with every possible incentive being thrown at it! Oh man what a successful test!
  • LarsS
    LarsS
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    LarsS wrote: »
    LarsS wrote: »
    Today om PC/EU primetime, all alliances reached 3 bar for some time. There are both in my guild and other guilds an increasing number of people who tries out this Iteration of Vengeance and like it. An organized group has quite an impact in this version, but as not stupidly big as that can have on Gray Host. Bombers are also back by the way.

    I suggest that those who havent tried it do so, the set introduction is a big improvement and the lag is still minimal for most people.

    Finally I want to remind all that ZOS has explicity stated that thay have tried everyting and failed to improve Gray Host, thus they started to rebuild cyro from scratch. I can verify that there were lots of tests on Gray Host few years ago, of which none produced any sunbstantial improvement.

    Yea no one cares, filled with PvErs that will quit PvP the moment gray host is back, can’t even fill the campaign with double AP and the only option available. Great test ZoS. Why are we doing these tests when the community that will populate the campaign doesn’t want them and isn’t participating in them?

    Vengeance PC/EU is not filled with PvErs, there are those but many ar longtime PvPers.

    1/6 servers has decent vengeance pop (not even pop locked) with every possible incentive being thrown at it! Oh man what a successful test!

    Have even tried the present version vith sets?
    GM for The Daggerfall Authority EU PC
  • NovelliESO
    NovelliESO
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    LarsS wrote: »
    LarsS wrote: »
    LarsS wrote: »
    Today om PC/EU primetime, all alliances reached 3 bar for some time. There are both in my guild and other guilds an increasing number of people who tries out this Iteration of Vengeance and like it. An organized group has quite an impact in this version, but as not stupidly big as that can have on Gray Host. Bombers are also back by the way.

    I suggest that those who havent tried it do so, the set introduction is a big improvement and the lag is still minimal for most people.

    Finally I want to remind all that ZOS has explicity stated that thay have tried everyting and failed to improve Gray Host, thus they started to rebuild cyro from scratch. I can verify that there were lots of tests on Gray Host few years ago, of which none produced any sunbstantial improvement.

    Yea no one cares, filled with PvErs that will quit PvP the moment gray host is back, can’t even fill the campaign with double AP and the only option available. Great test ZoS. Why are we doing these tests when the community that will populate the campaign doesn’t want them and isn’t participating in them?

    Vengeance PC/EU is not filled with PvErs, there are those but many ar longtime PvPers.

    1/6 servers has decent vengeance pop (not even pop locked) with every possible incentive being thrown at it! Oh man what a successful test!

    Have even tried the present version vith sets?

    I logged into PC/NA a few minutes ago and the only message in zone chat was "I want to fight players, I have just been fighting guards, where are the people?" Yeah, I'm good off that.
  • l_amNotWar
    l_amNotWar
    Soul Shriven
    CaiWenji wrote: »
    Great.. now I will have 7 less days to reach max veterancy level using Cyrodiil. I refuse to play vengeance! Please stop forcing us into an almost completely dead pvp mode. Just remove it and replace it with Icereach. :smile:

    if you need more than 100 days to reach that, the problem isn't them forcing vengeance on us. THATS A YOU THING! Plus it's double AP...... So why wouldn't you play it just to get to veterancy rank 101?

    Everyone crying about Vengeance, why? Because it's your new thing that you can't handle the real form of Cyrodiil? Or can't ball group? It's 7 days, deal with it like the rest of us are. Hard to actually believe, I've had a little fun during this one. Still not a fan, just more fun with the actual sets being in it.

    The purpose behind this is to test and figure out whats causing issues with the server performance. Now if they'd just listen to the actual players in PVP, this wouldn't be needed at all and Vengeance wouldn't be a thing. But hey...... here we all are. Stuck doing the same thing. Now let them be "devs" and try to figure stuff out for once and stop crying about every little thing that doesn't suit your want.
  • SneaK
    SneaK
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    Logged in last night for the first time in a couple weeks. Got my mail, went to Cyrodiil, looked at the map and logged off without porting from the gate. Sadly, my interest in ESO is dwindling because of a combination of decisions and what seems to be a shift in direction from this dev team. They know best though, I suppose.
    Edited by SneaK on 24 July 2026 18:38
    "IMO"
    Aldmeri Dominion
    1 Nightblade - 1 Templar - 7 Hybrid Mutt Abominations
  • blktauna
    blktauna
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    NovelliESO wrote: »

    I logged into PC/NA a few minutes ago and the only message in zone chat was "I want to fight players, I have just been fighting guards, where are the people?" Yeah, I'm good off that.

    LOL its lunchtime on EDT of course there';s no one on.
    PCNA
    PCEU
  • Rohamad_Ali
    Rohamad_Ali
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    g654xayw3p6l.png
  • Grega
    Grega
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    Attached video to demonstrate the crashes that keep happening with vengeance now that item sets are part of it.

    And every single time it happens, it’s when I hear or see a set procc.

    Whether it’s dark convergence ball or the broken glass ceiling (that one was in the video here). And the set procc isn’t even in the damage report.

    Edit: Ig I can’t upload video . But I keep dashboarding half the time a set proccs on me.
    Edited by Grega on 24 July 2026 21:45
  • LarsS
    LarsS
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    PC/EU 153 DC from Miats addon, as often the addon done catch the enemy well while under sieg. There is possibly more DC around, but at least it give you an idea of whats going on on the main EU server.

    nu29vxqwpp6v.png
    GM for The Daggerfall Authority EU PC
  • blktauna
    blktauna
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    Just as a matter of interest, how many of you getting crashes are on ESO+?
    My main account has it and I find minimal crashing. My Alt account gets kicked regularly and often while in cCyro and outside of it.

    And @LarsS wasn't that a great battle!!! I haven't had that much fun in ages!
    PCNA
    PCEU
  • Darkivel
    Darkivel
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    Reporting in from PC/NA, where I am the leader of Dominion Imperial Guard, one of the largest AD PvP guilds on the server.

    We are a Gray Host guild. We have always been a Gray Host guild. We were not, in general, fans of the simplified setups (I would not even call them builds) that existed in Vengeance.

    Until this week.

    This has been one of the best weeks of PvP we've had in a while. The set bonuses are enough to make builds feel interesting, like you can put some thought into things. They make playstyle different enough to matter. But it isn't enough to build the toxic setups that exist in Gray Host.

    You can still make a bomber. You can even still run ball groups! (Although I know most of the BGs didn't play this week in protest.) But there is counter-play to both, with some skill and intention.

    Friday night is our big run for the week, where we go five hours and are often 40 people deep. I can tell you that the whole raid was having a good time in a way we've struggled with lately. We had to adjust our tactics for Vengeance, but that just makes it more interesting and fun.

    It was great being out there with three bars of each faction. The map felt busy and dynamic and all three factions were fighting each other.

    It's been a great week, and a very positive test as far as our guild is concerned.
  • BigPlays420
    BigPlays420
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    God this game is so beyond savable if another one of these tests comes through. And another test will happen is the sad reality of it, the devs are completely deaf. ESO had a good run.
  • BigPlays420
    BigPlays420
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    NovelliESO wrote: »
    NovelliESO wrote: »
    blktauna wrote: »
    NovelliESO wrote: »

    This is just a lie. The claims made were that vengeance was dead, which it verifiably was. .

    Your receipts please.
    Because my experience does not agree with this in any way.

    There are hundreds of screenshots of 1 bar on all factions across vengeance populations on these threads during prime time, and on PC NA it has been 1 bar all cross almost every single day prior to this forced test. Do you disagree?

    Anyone can grab a screenshot when it is dead, there's no proof of when it was taken, let alone if they're using the same screenshot for every thread. That isn't proof it is always dead, which it absolutely isn't based off mine and other's experience.

    Too bad the vast majority of the playerbase has said and shown otherwise and the devs themselves disagree, with their need to add multiple incentives and shut off GH and BR completely to get better test numbers with it still not filling :)

    That "vast majority" were unwilling to test from the beginning. That's the pvp-only playerbase, or the loud minority of them. Far from the majority of the playerbase.


    Incorrect, the vast majority of the PvP player base, that logs into ESO multiple times a week to enjoy gray host is almost certainly on break and not playing this campaign, meanwhile PvErs populate the campaign due to the number of incentives that they throw at it so people play it and zenimax iterates on that feedback, from players that only play when they are rewarded and have no idea how to PvP and will never PvP once the tests are done.
    Edited by BigPlays420 on 25 July 2026 06:51
  • aetherix8
    aetherix8
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    NovelliESO wrote: »
    NovelliESO wrote: »
    blktauna wrote: »
    NovelliESO wrote: »

    This is just a lie. The claims made were that vengeance was dead, which it verifiably was. .

    Your receipts please.
    Because my experience does not agree with this in any way.

    There are hundreds of screenshots of 1 bar on all factions across vengeance populations on these threads during prime time, and on PC NA it has been 1 bar all cross almost every single day prior to this forced test. Do you disagree?

    Anyone can grab a screenshot when it is dead, there's no proof of when it was taken, let alone if they're using the same screenshot for every thread. That isn't proof it is always dead, which it absolutely isn't based off mine and other's experience.

    Too bad the vast majority of the playerbase has said and shown otherwise and the devs themselves disagree, with their need to add multiple incentives and shut off GH and BR completely to get better test numbers with it still not filling :)

    That "vast majority" were unwilling to test from the beginning. That's the pvp-only playerbase, or the loud minority of them. Far from the majority of the playerbase.


    Incorrect, the vast majority of the PvP player base, that logs into ESO multiple times a week to enjoy gray host is almost certainly on break and not playing this campaign, meanwhile PvErs populate the campaign due to the number of incentives that they throw at it so people play it and zenimax iterates on that feedback, from players that only play when they are rewarded and have no idea how to PvP and will never PvP once the tests are done.

    Speak for your platform. PC EU quite a few longtime PvPers are trying out this iteration. Yesterday a player from another alliance whispered me some salty things about screenshots and videos being sent to ZOS; it wasn't about me, I was just asked to relay the message to the "offender" who was playing in my faction. PvEers simply don't ever do this kind of stuff; they just farm AP and don't play competitively enough to get so upset and to go to such lengths when defeated.
    PC EU - V4hn1
    If you care about the future of ESO PvP, then help the devs test their ideas on how to improve it.
  • aetherix8
    aetherix8
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    Performance is much worse during this test. I got some lag spikes again yesterday, and it wasn't even a big fight. In fact, we were taking a basically empty keep (I got 12.2K AP which is consistent with taking an empty keep with double AP). FPS dropped as low as 14 at one point, just as we were flipping the flags.

    Fort Warden, 24/07/26, 19:43 (CEST)
    I464gyq.png

    I didn't check the population, but we usually get to three bars later in the evening (around 9pm since Thursday), so I suspect we were at 300–600 players on the server.

    For reference, this is what I usually get in Vengeance; pretty much constant before this test.
    C2QYEgL.png


    PC EU - V4hn1
    If you care about the future of ESO PvP, then help the devs test their ideas on how to improve it.
  • SwordOfSagas
    SwordOfSagas
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    just play a Nightblade bow build with Scavenging Demise and Tarnished Nightmare, Snipe > poison arrow > spec bow combo = free AP.
  • merevie
    merevie
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    Reporting in from PC/NA, where I am the leader of Dominion Imperial Guard, one of the largest AD PvP guilds on the server.

    So happy that DIG love and will continue to play Vengeance!
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