I can agree with you on the duelling part, although I personally don´t duel. In this heavy block and tank meta Relequen was one of the few options for a ranged build/bowsorc for me to actually put pressure on some of those people.Relequeen was absurdly overpowered in duel environmeants. It kind of deserved the nerf. This is not a rele issue only, but no proc set should outperform any dmg skill of the type.
just one less option in the already not so big pool, guess I´ll put null arca on yet another char instead.So much for "transparency", what a terrible change. The set was perfect to apply pressure against perma-blockers. Why do they want to reinforce this play style that would have every PvPer using Rallying Cry paired with some other boring defensive set. A big blow to build diversity, but I suppose that's what we've been heading towards with Vengeance.
Yeah it caught me by surprise as well. I ran with it in IC yesterday and had to play like 3 battlegrounds today until I figured that something was off and it took me some testing to eventually realize that it simply doesn´t work anymore. I could see how it got overlooked with everything going on, still frustrating tho.LadyLavina wrote: »This could honestly be an oversight by the developers given the shakeup recently but I'm genuinely surprised a set so well known/utilized could have such a change slip through the cracks in regards to patch notes.
BioBitter100 wrote: »I can agree with you on the duelling part, although I personally don´t duel. In this heavy block and tank meta Relequen was one of the few options for a ranged build/bowsorc for me to actually put pressure on some of those people.Relequeen was absurdly overpowered in duel environmeants. It kind of deserved the nerf. This is not a rele issue only, but no proc set should outperform any dmg skill of the type.
And it still was very niche. As soon as you were not in a 1v1 situation and played vs more than 2 or 3 people it became very tricky to apply enough stacks to make it worth the hassle, cause it only started to deal good damage at ~5 stacks. So you *already* needed 5 lightattacks to hit as much as any other proc set. And then you got a pay off for consistently hitting light attacks.
Combine that with light attacks not connecting due to lag, line of sight, invisibility, purges, *wings* that give 50% freaking ranged damage mitigation (totally balanced) and roll dodges. Any decent player had quite a few options to counter Relequen reliably and I´ve still seen *a lot* of people who could still just outplay me with my 4 damage sets by simply holding right click (block nerf when?) just to turn on me with Onslaught-Whip or 500 Balorgh Dawnbreaker etc etc..
And instead of balancing it in a way that makes it so it´s not too strong but usable, like for example ~6 stacks max vs players, or 3 seconds duration vs players, I can just decon it. Another set that I farmed mainly for PvP that is just gone now.
As Volkster saidjust one less option in the already not so big pool, guess I´ll put null arca on yet another char instead.So much for "transparency", what a terrible change. The set was perfect to apply pressure against perma-blockers. Why do they want to reinforce this play style that would have every PvPer using Rallying Cry paired with some other boring defensive set. A big blow to build diversity, but I suppose that's what we've been heading towards with Vengeance.
LadyLavina wrote: »This could honestly be an oversight by the developers given the shakeup recently but I'm genuinely surprised a set so well known/utilized could have such a change slip through the cracks in regards to patch notes.