I just don't do the ones with 3 codex entries any more, so I'll make sure, I don't get this lead again anytime soon.
Magic_Charmer wrote: »That might work for some, but many completionist players actually want to unlock all three codex entries for every single item. It’s a core part of how we enjoy the game.
We shouldn’t have to completely abandon a piece of content or stop engaging with it just to avoid bad RNG.
Making curated drops available would simply make it fair and possible for completionists to reach their goals without endless, frustrating grinds.
yes curated leads would be awes
edit:
it would be awesome!
if it is coupled with a huge increase in drop chance for leads, especially from Treasure Maps
Contraptions wrote: »If it's any consolation, I think update 52 is gonna massively increase the drop rate of old leads so that they're nearly guaranteed until you complete the codex entry. Something like that the devs said. You'd still need to do the content just not farm it for hours on end.
James-Wayne wrote: »As leads now last for a whole year and the fact you can't get a lead once it's dropped it technically is curated... For a year.
James-Wayne wrote: »As leads now last for a whole year and the fact you can't get a lead once it's dropped it technically is curated... For a year.
Rishikesa108 wrote: »yes curated leads would be awes
edit:
it would be awesome!
if it is coupled with a huge increase in drop chance for leads, especially from Treasure Maps
I think one of the places where curated leads are most missed is Infinite Archive.
I've completed everything in there, done countless runs, and yet I've yet to finish the lead codexes that only drop there.
Sordidfairytale wrote: »Vestige difficulty should have 99% increased lead drop chance as a reward.
It could be applied like a buff, with a duration, so you could pre-buff before a non overland encounter. (IA/Dungeon)
One of the new mundus could also be a way to increase the chance for leads (and other rarities) to drop.
James-Wayne wrote: »As leads now last for a whole year and the fact you can't get a lead once it's dropped it technically is curated... For a year.
From my own experience, I’d say that just because you have a Lead doesn’t mean you won’t get the same Lead as a drop—you just can’t visualy see that it dropped because you already have it...
Personally, I’m betting that you can get the exact same Lead you already have (unexcavated); the only thing that happens is that you don’t visually see the drop (since you already have it). That’s why it’s such a pain to farm Leads from Treasure Maps and in IA—the odds are low(especially Treasure Maps) at 2/3 and 3/3. And simply put, if you have 8 out of 10 possible Leads that can drop there still unexcavated (these numbers are just an example), it’ll take a lot of time to get the 2 Leads you’re missing because some of the 8 you already have might drop—you just can’t see the drop visually. Of course, nothing has been officially confirmed, and this is just a theory, but I have a complete codex (3/3) for all Antiquities, and I simply think that, as I described above, that’s how it works.
James-Wayne wrote: »As leads now last for a whole year and the fact you can't get a lead once it's dropped it technically is curated... For a year.
Curated lead drops are in the pipeline, although might be pushed back with the layoffs.
Source, a dev stream from shortly before the layoffs talking about player experience improvements.
https://youtu.be/Mk4KR5ilFrM?t=745&si=SL2LyQiRT2dt-ltkI don't think so. I know the conversation you're referencing, and I think what they meant is that the drop rate for the First Drop in the codex will be expanded to the 2nd and 3rd drop, so those drop more often. After the 3rd, the drop rate will retreat down to the tiny number it is now. But that doesn't equal Curation.Curated lead drops are in the pipeline, although might be pushed back with the layoffs.
Source, a dev stream from shortly before the layoffs talking about player experience improvements.