Please decrease the "Move Out" timer in Battlegrounds.

ShutUpitsRed
ShutUpitsRed
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Random BGs are bad enough with all the 16k HP warriors and general deserters, but the folks who stand at spawn for the full TWO MINUTES are just too much. What could someone possibly be doing up there to warrant the two minute timer other than try to wait out having to do anything and try to get carried?

Also, please let us group kick in BGs. I can't think of a single reason why it's acceptable to group kick people in PvE instances but not PvP.
  • NovelliESO
    NovelliESO
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    This was supposed to be addressed a long time ago, I don't think they ever ended up doing anything about it for some reason. After dying you can stay dead and then sit in spawn for what feels like the entire BG. There are so many different ways to fix or penalize this, ZOS just does not care about PvP it's why they have it banned in their chat.
  • Usureki
    Usureki
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    I wish ESO had as many million players as the number of times a thread was created for this specific request.

    Oh wait, no, I actually wish they listen and do it instead ><"
  • tsaescishoeshiner
    tsaescishoeshiner
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    This is particularly an issue in the lengthy 4v4 deathmatch mode where one player can just stall everyone else. I really wish they made that mode not have rounds. The rounds would be nice for a tournament, but not for regular queue where it just means you still win or lose the same, but with way more waiting and inactivity.
    PC-NA
    in-game: @tsaescishoeshiner
  • Radiate77
    Radiate77
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    This is particularly an issue in the lengthy 4v4 deathmatch mode where one player can just stall everyone else. I really wish they made that mode not have rounds. The rounds would be nice for a tournament, but not for regular queue where it just means you still win or lose the same, but with way more waiting and inactivity.

    Rounds work best in an Elimination setting, which is what I had thought we were getting when they were first announced. lol
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
    Death Knight [Grave Lord, Winter’s Embrace, Siphoning]
    Pyromancer [Ardent Flame, Dawn’s Wrath, Earthen Heart]
    Summoner [Living Death, Grave Lord, Daedric Summoning]
    Ranger [Animal Companions, Green Balance, Shadow]
    Druid [Earthen Heart, Animal Companions, Stormcalling]
    Elementalist [Stormcalling, Winter’s Embrace, Ardent Flame]
    Dawnguard [Dawn’s Wrath, Restoring Light, Ardent Flame]
  • Luneca
    Luneca
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    But what if my team needs a 2 minute strategy meeting?
  • Radiate77
    Radiate77
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    Luneca wrote: »
    But what if my team needs a 2 minute strategy meeting?

    I know you’re joking, but it would be great if we had an Armory Station up there and if it actually pulled you from combat upon death.
    Dragon Priest [Restoring Light, Draconic Power, Grave Lord]
    Death Knight [Grave Lord, Winter’s Embrace, Siphoning]
    Pyromancer [Ardent Flame, Dawn’s Wrath, Earthen Heart]
    Summoner [Living Death, Grave Lord, Daedric Summoning]
    Ranger [Animal Companions, Green Balance, Shadow]
    Druid [Earthen Heart, Animal Companions, Stormcalling]
    Elementalist [Stormcalling, Winter’s Embrace, Ardent Flame]
    Dawnguard [Dawn’s Wrath, Restoring Light, Ardent Flame]
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