Feedback on Vengeance Test from someone who plays there regularily.

olsborg
olsborg
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I'll keep this short, im not a fan of proccsets...or rather the meta that follows with proccsets, its usually some dumb meta thats OP.
That aside, I dont like lagg either, Vengeance has been 99% laggfree even at very high populated keep fights etc. That stopped today, when this test started and proccsets worked in Vengeance. Its not a terrible lagg, but its annoying enough that I am reluctant to play it alot. You get these small spikes with delays quite often, enough to ruin your flow and fun.

PC EU
PvP only
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Thanks for the feedback here. Appreciate the context and we'll make sure the team sees this.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • Mattymoo92
    Mattymoo92
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    ZOS_Kevin wrote: »
    Thanks for the feedback here. Appreciate the context and we'll make sure the team sees this.

    Can you tell them that many skills don’t register, mainly destruction staff and sorc skills
  • Eldovar
    Eldovar
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    I played a lot of 'normal vengeance' since it released. (veterancy 50+) so I played tonight as well to check out the differences.

    While the fights are way bigger now, not a fan of sets either. It's ruins what attracted me to play vengeance in the first place and that is a non-meta equal playground.

    I also had lots of lag and half of the time skills and heavy attacks didn't register at all. I play on PC EU with controller. Never had these issues before. I play also sorc + destruction staff like the poster above me.

    I did have fun though, but Vengeance should stay Vengeance. There is GH en BR for people that want sets and procs. The new lag is very annoying.
    Edited by Eldovar on 20 July 2026 21:41
  • bofh666
    bofh666
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    Eldovar wrote: »
    IVengeance should stay Vengeance. There is GH en BR for people that want sets and procs.

    +1

  • Stamicka
    Stamicka
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    I had to spend a lot of time figuring out what would actually work. It's very annoying to test because for one, item sets disappear from your inventory when you try to swap them. So you have to leave the campaign, equip the sets, then queue back in to test. Leaving Cyrodiil caused a hard crash to desktop every time which made it even worse.

    This shouldn't be something players have to go through before they can even join in.

    It's also incredible that I have on monomyth, orders wrath, the Scout loadout, and I've picked the most offensive focused perks I can find, and I still need a crazy long window to get a burst on someone. I'm running around at literally 0 resistance, no joke, and I am still tanky.

    This is not the way to conduct an item set test at all.

    Edit: I am now lagging at 0 bar population across the board…
    Edited by Stamicka on 20 July 2026 20:50
    PC NA and Xbox NA
  • aetherix8
    aetherix8
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    This is the first test where I experienced skills not firing, so I had to press the button several times to use abilities. And we were only at two bars across all factions tonight (EP eventually got to three bars).
    PC EU - V4hn1
    If you care about the future of ESO PvP, then help the devs test their ideas on how to improve it.
  • TheAwesomeChimpanzee
    TheAwesomeChimpanzee
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    Eldovar wrote: »
    I played a lot of 'normal vengeance' since it released. (veterancy 50+) so I played tonight as well to check out the differences.

    While the fights are way bigger now, not a fan of sets either. It's ruins what attracted me to play vengeance in the first play and that is a non-meta equal playground.

    I also had lots of lag and half of the time skills and heavy attacks didn't register at all. I play on PC EU with controller. Never had these issues before. I play also sorc + destruction staff like the poster above me.

    I did have fun though, but Vengeance should stay Vengeance. There is GH en BR for people that want sets and procs. The new lag is very annoying.

    Exactly. Vengeance should remain Vengeance, while Gray Host should remain Gray Host and stay available at all times.
    TO THE PVP COMMUNITY: OUR ABSENCE IS FEEDBACK. DO NOT PARTICIPATE IN THE JULY 20TH VENGEANCE TESTS.
  • Stamicka
    Stamicka
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    Alright I’ve now logged off. This is laggy. If the question for this test is “can we support large scale PvP with sets enabled” the answer is no, no you can’t.

    At this point the environment manages to be MORE inaccessible than Grey Host is because people don’t know what to run. No one seems to know what works for sure. If someone unknowingly happens to be in stuff that isn’t working, they may go against someone who’s sets are working. Then it’s right back to imbalance and players being gimped without realizing.

    I don’t even think this needs a week of testing. I’m lagging well below pop lock, so I think whatever data you collect will tell a very clear story and answer the question you’re trying to answer very quickly.
    PC NA and Xbox NA
  • LarsS
    LarsS
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    I had no problems at all.
    GM for The Daggerfall Authority EU PC
  • johnjetau
    johnjetau
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    No problems in Vengeance at all... Until this test.

    So far I have crashed twice, it's been laggy when riding near keeps and my frame rate has dropped a number of times to that of a slide show.

    I guess for me that answers the question of what is causing the GH issues that made me stop playing that campaign.

    When this test is complete, can we go back to Vengeance having no sets please.
  • Kram8ion
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    Just leave it as it was, it was probably the only balanced thing we had just nobody went in for long at least rewards need to be overhauled doubled or even tripled to get players in there and returning.
    This test forcing players into the campaign granted will actually get your results but it’s leaving a sour taste after the test ends and the rewards just stay the same🤷🏻‍♀️
    Aussie lag is real!
  • RedMamba
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    ZOS_Kevin wrote: »
    Thanks for the feedback here. Appreciate the context and we'll make sure the team sees this.

    Can you turn GH back on? Vengeance performance is bad.
  • NovelliESO
    NovelliESO
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    ZOS_Kevin wrote: »
    Thanks for the feedback here. Appreciate the context and we'll make sure the team sees this.

    You guys have created a more laggy experience than GH with less than half the features. Tell the dev team I said good job.
  • shadyjane62
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    There was talk in chat in Vengeance that while it was labeled disabled his Domihaus Visage procced. I wear that also but was not on that char.

    As for the play it seemed like it ate too much Thanksgiving dinner.

    Liked Vengeance a lot more when we were all the same stats.
  • SugaComa
    SugaComa
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    I have to agree with many here, I play Grayhost a lot and vengeance is a nice even playing field, but procset thing has already started to show that we have a meta forming and we have Lag Spike returning, what I do think would be better than proc sets, would be to add some of the basic back, nearly all my builds had zero penetration I had to equip a perk to get it, we either add more sources of penetration or we remove the need for it with a dual health bar - first is the equipment and shield the second is the health, make the trade off real, stack armour you dont get to do high damage, but if you do high damage to counter the armour stackers, well your armour is much weaker so even though they dont hit as hard, TTK becomes pretty even
  • Luneca
    Luneca
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    NovelliESO wrote: »
    ZOS_Kevin wrote: »
    Thanks for the feedback here. Appreciate the context and we'll make sure the team sees this.

    You guys have created a more laggy experience than GH with less than half the features. Tell the dev team I said good job.

    Literally as expected.

    They will have to reprogram the game extensively to address the lag and how almost all of the proc sets work.

    Seriously doubt they will be doing that. So the test is meaningless.
  • NovelliESO
    NovelliESO
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    Luneca wrote: »
    NovelliESO wrote: »
    ZOS_Kevin wrote: »
    Thanks for the feedback here. Appreciate the context and we'll make sure the team sees this.

    You guys have created a more laggy experience than GH with less than half the features. Tell the dev team I said good job.

    Literally as expected.

    They will have to reprogram the game extensively to address the lag and how almost all of the proc sets work.

    Seriously doubt they will be doing that. So the test is meaningless.

    Yeah but I can't wait to hear how big of a success it was.
  • Jaavaa
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    None of us GH Regulars needs procs in Vengeance, we don’t need Vengeance at all. So don’t close other campaigns at your testing and let Vengeance be what it is.
  • CatalinaWineMixer2
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    @Zos Feedback for you - We (people from 2 of my Guilds) had a decent sized group of our own and several others (random people from our alliance) beside and near it about half of the time. We spent about 4 hrs there. I was using my Warden with Aerie's Cry and Whorl of the Depths and both of them seemed to be working just fine. I did not have a mythic equipped. I had duel weird daggers and an Ice staff, they worked just fine. That is true of both light and heavy attacks.

    No one I was with experienced lag at any point. We did encounter a couple large battles, 2 at close range, 1 where siege was involved due to the size of it. At no point did we experience any lag. We deliberately participated in the fray and at other times, went off on our own.

    Roughly half of the people in our group were running the Vengeance template builds. Many of them to great success and enjoyment and with no delays to skills. The other half of us were running our own builds. There were a few instances of delays or abilities failing to cast with us. The most noticeable for my Warden were Scorch and Budding Seeds. In some cases, some of us could hit the button a few times and they would eventually fire. In a few cases, they simply would not fire.

    The overall sentiment was surprisingly positive among our group. More than half of us have played PvP for more than 3 years. 1/4 of the others have never played PvP and the others have played off and on. All of us found it to be busy and fun.

    I am myself very surprised with the addition of proc sets. I initially thought it would result in terrible 1 shots and discourage the brand new PvP players and perhaps stunt the not so frequent PvP players but this did not happen. I found the damage level to be pretty fair. The addition of the proc sets was noticeable and most of us had more kills than in previous iterations of Vengeance. Most of the group found the healing I was providing (Enchanted Growth, Budding Seeds) and damage shields (Frost Cloak) to be noticeable and helpful.

    I will elaborate more on some of these things as we run it more, with different gear, builds and people from my Guild. Particularly with specific roles in mind and gear appropriate for them. We were running this Campaign on PS NA during prime time for Cyrodiil. I hope some of this feedback is helpful to you and we look forward to being in Vengeance for the duration
  • Stamicka
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    I'm going to post this here too, but there's a bug that occurs in Vengeance, mostly with dual wielding where the game forcefully unequips your gear and you don't know when it happens.

    I enter the campaign with 5/5 Orders Wrath. I leave the campaign with 4/5 Orders Wrath, and a 2h equipped to my off hand... somehow. Items also freely appear and reappear in inventories making it very difficult to change things up in the campaign.

    In this screenshot you can visually see I am dual wielding still, but at some point my other 1h weapon to complete my set was forcefully removed and replaced with a 2h. I have no addons.

    hzox2ryt2axi.jpg
    bo6z6p6db1a0.jpg


    I don't even know what's causing this, but I basically cannot dual wield in this campaign without losing my 5 piece bonus every time.
    PC NA and Xbox NA
  • katanagirl1
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    I didn’t get a chance to PvP today, but was planning to do Vengeance this week because of the lack of other options. I heard that PS NA is completely empty on all factions though. This post about disappearing weapons and the others about bad lag makes me want to reconsider. How are we supposed to know what is going on behind the scenes with the game if things like this are happening? I just drop in and don’t do loadouts so I may not know if my gear isn’t working.
    PS5 NA
  • ADawg
    ADawg
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    :D
  • Luneca
    Luneca
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    Stamicka wrote: »
    I'm going to post this here too, but there's a bug that occurs in Vengeance, mostly with dual wielding where the game forcefully unequips your gear and you don't know when it happens.

    I enter the campaign with 5/5 Orders Wrath. I leave the campaign with 4/5 Orders Wrath, and a 2h equipped to my off hand... somehow. Items also freely appear and reappear in inventories making it very difficult to change things up in the campaign.

    In this screenshot you can visually see I am dual wielding still, but at some point my other 1h weapon to complete my set was forcefully removed and replaced with a 2h. I have no addons.

    hzox2ryt2axi.jpg
    bo6z6p6db1a0.jpg


    I don't even know what's causing this, but I basically cannot dual wield in this campaign without losing my 5 piece bonus every time.

    Terrible. The lack of dual wield is another reason I won't go. I always dual wield. If we're talking siege though.

  • Ordinator199
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    Stamicka wrote: »
    I'm going to post this here too, but there's a bug that occurs in Vengeance, mostly with dual wielding where the game forcefully unequips your gear and you don't know when it happens.

    I enter the campaign with 5/5 Orders Wrath. I leave the campaign with 4/5 Orders Wrath, and a 2h equipped to my off hand... somehow. Items also freely appear and reappear in inventories making it very difficult to change things up in the campaign.

    In this screenshot you can visually see I am dual wielding still, but at some point my other 1h weapon to complete my set was forcefully removed and replaced with a 2h. I have no addons.

    hzox2ryt2axi.jpg
    bo6z6p6db1a0.jpg


    I don't even know what's causing this, but I basically cannot dual wield in this campaign without losing my 5 piece bonus every time.

    Its the return of the thieves guild after all B)
  • Triipzzz
    Triipzzz
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    What consoles are people playing on to get lag? There is virtually zero player count around the clock in Xbox NA. I have'nt even seen it hit 1 bar. I doubt a few procs are causing the lag unless you are playing on a fridge.
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