Maintenance for the week of August 3:
• PC/Mac: No maintenance – August 3
• ESO Store and Account System for maintenance – August 4, 5:00AM EDT (9:00 UTC) - 4:00PM EDT (20:00 UTC)
Nightblade & Vampire Refresh Suggestions
I appreciate we're probably a long way off the refreshes for Vampire & Nightblade, but I had a few brief thoughts for skills for the team to consider when we get to that point.
Nightblade Adjustments -Passives
- Poison Damage Passive - Bonus damage to Poison damage (thematic and relevant to Nightblade execute scaling), and alchemical poisons (effectiveness - duration/potency; it'd be nice to give these some agency as they're rarely used outside of niche PvP cases).
- Flat Penetration on Critical Strikes - Please bring back the 2,974 but instead on critical strikes; or give it a slightly lower value.
- Dark Stalker - Ignore the Movement Speed penalty of Sneak. Decreases the time it takes to enter Sneak by 50%. I think this passive belongs better in the Nightblades kit or at the minimum, bonuses to stealth/sneak as a Nightblade.
- Shadow Barrier - Scales off resistances rather than the amount of heavy armour equipped or just a single flat 20-second Major Resolve skill. [/i]
- Born from Shadow - Bonus % damage when leaving stealth, blink, dash passively. Strike from the Shadows could be moved here too.
Active -
- Shadow Cloak - Bonus passive movement speed whilst slotted/stealthed.
Vampire Adjustments -Passives
- Bleed Damage Passive - Bonus damage to Bleed Damage, flat heal once per second when attacking targets affected by Haemorrhaging.
- Unnatural Movement - Move this to stage 1/2, but also to provide passive minor expedition at all times.
- Stage 4 Passive - Scaling increased self-healing whilst at low HP and/or heal X HP when you kill an enemy.
Active -
- Vampiric Drain - Tether-based ability that costs health to cast, but provides HoT. Allows players to move and cast like normal whilst this is active.
One morph can provide a burst heal, heal over time, and Minor Vitality.
Whilst the other morph provides Minor Heroism and a HotT.
- Eviscerate - Change this ability to 3 hit cast. Deals bleed damage. The final hit always applies Haemorrhaging. One morph provides a heal at the end based on the final hit's damage; another morph provides Minor/Major Breach.