Brief history of Flurry skill:
Several years ago, flurry skill was amazing, 10/10 visuals and sound fx, felt impactful, loved using it, really felt like you stabbed your foe several times very quick. Animation was unique, great skill to be a part of the DW skill line.
Fast forward a bit:
Inexplicably, the original flurry skill animation was removed from ESO. Replaced with what as far as I could tell, was a copy and paste of ESO DW light attack animations and forgettable sound fx. Took the skill from an easy 10/10 regarding animations and sound effects to a solid zero [on a scale of 1 to 10, 10 being perfect, 1 being atrocious] What was very annoying about this change was visually using flurry, and light attacking, looked exactly the same to me. Would lose track of if I used two light attacks to trigger the molag kena monster helm set, or if I had hit flurry.
Very recently, I noticed the morph I use of flurry, for gaining health back, now has some swirling red lines show up briefly. So from a zero out of 10, it moves up to maybe 1 out of 10, as now I can tell flurry from two light attacks, technically, but it still looks like a copy paste job, which is tragic to do to flurry when the skill used to be a 10 out of 10 on animation and sound effects back in the day.
Suggestion: Reverse course hard. Delete Flurry's current animation and sound effects. Restore flurry's animation and sound effects that look like 4 or five stab attacks got delivered very quickly, vs the casual slashing of air which btw, screams no flurry of attacks happening here, just some lazy slashes, like two. While technically four attacks land on the foe atm.