Maintenance for the week of July 13:
• PC/Mac: No maintenance – July 13

Reverse the Merciless Resolve nerf. It was nerfed to combat subclassing, which is no longer an issue

evLRise
evLRise
✭✭✭
The removal of the weapon damage stacks from Merciless Resolve ( and Relentless Focus morph ) was made to combat the skill line's popularity and strength in subclassing, both for PvE and PvP. But a lot has changed since then.

1st impactful change - we have class masteries, making subclassing no longer the one and only go-to to stay competitive.
2nd important change - the DK rework.
Molten whip has the exact same tooltip as merciless when fully buffed, except:
- It's easier to stack. Doesn't even require me getting into any sort of danger. I can just heal while I run;
- It has no travel time due to not being a projectile, so it's more reliable to land since it takes less time to actually hit the target;
- It actually gets significant buffs to make the damage actually higher ( 5% ardent flame passives, 5% encratis, vamp passives etc. );
- It does NOT get completely eaten by skills like ball of lightning;
- it doesn't deal trash damage against DK wings, which effectively reduce the damage of Merciless in half. Not only is 50% or more of the PvP population running DK, but pretty much every DK runs the wings skill anyway;
- it doesn't get mitigated by projectile sets like beckoning steel.

It's definitely not the first time when you nerf something but neglect reversing the nerf when it's no longer relevant, leading to tons of subpar skills / sets etc.

And if the damage increase is so significant in PvE that it's gonna destroy all balance, you can always tag a battle spirit being active requirement on it.
Edited by evLRise on 1 July 2026 04:19
There's Dunmers and there's N'wahs
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    I would rather they fix the glow before buffing it as at least I dont have a reason to use it.
  • Luneca
    Luneca
    ✭✭✭✭
    I would rather they fix the glow before buffing it as at least I dont have a reason to use it.

    No. The glow calms the darkness in my mind. I swear it also makes my siege more accurate. I don't even need siegemaster.
  • Ravenshadow6513
    Ravenshadow6513
    ✭✭✭
    I would rather they fix the glow before buffing it as at least I dont have a reason to use it.

    They changed the glow a bit. It still glows when you have any stack size on it - which I think should only be when a proc is available, but... - but it no longer permanently glows. If you have stacks and zone (like traveling via wayshrine), the red glow turns off. And having no stacks no longer has a glow. If you don't want to move zones, you can take the ability off the bar and replace it, which works also. So there's still some little issues with it, but I've been able to put it back on my bar w/o the glow annoying me.
  • ArctosCethlenn
    ArctosCethlenn
    ✭✭✭✭
    Merciless is already one of the strongest nightblade skills, the class shouldn't have even MORE power tied to one skill. If anything, toss that damage onto something else in the nb kit instead, such as the godawful line that is shadow.
Sign In or Register to comment.