Just had another 2 Deathmatches in a row where some loser would refuse to leave the enemy spawn.
What a boring 10 minutes of my life.
I will not stop talking about this until they fix it.

... and you couldn't camp another team at spawn because that would be leaving the objectives to the 3rd team.
Here's a new one.
Round 1 of DM, after losing the first fight the enemy team sat at spawn the whole round resulting in 2 out of the 4 members of my team to quit out of boredom.
Then they proceeded to beat us 4 v 2 and win the match.
Sounds to me like a well performed awesome tactic!Here's a new one.
Round 1 of DM, after losing the first fight the enemy team sat at spawn the whole round resulting in 2 out of the 4 members of my team to quit out of boredom.
Then they proceeded to beat us 4 v 2 and win the match.
Well, we all do what we can to our advantage.
Annnnnnnnnnnnnnd again.
Waiting below their spawn point knowing full well they'd be vulnerable while jumping down is another exploit.
Pot, meet kettle.
Item 2 - Entering the Map by falling off a Platform
- Is your team behind in a deathmatch? Well get ****ed, now you all have to be CC'd for 1.5 seconds when re-entering the fight because, after respawning, you have to enter the map by falling off a platform. And while falling, the enemies can hit you with abilities, but you can't do anything about it.
That screenshot shows you waiting below their spawn point, which is why they didn't come down. In those cases, I back up to give my opponents a fighting chance and seeing that, they usually come down.Waiting below their spawn point knowing full well they'd be vulnerable while jumping down is another exploit.
Pot, meet kettle.
You might wanna try reading the original post. You agree with me.
Item 2 - Entering the Map by falling off a Platform
- Is your team behind in a deathmatch? Well get ****ed, now you all have to be CC'd for 1.5 seconds when re-entering the fight because, after respawning, you have to enter the map by falling off a platform. And while falling, the enemies can hit you with abilities, but you can't do anything about it.
This is not a post complaining about how players behave. It's complaining about how the game design of BGs is bad and how it enforces players to behave in ways that are unfun for both teams.
That screenshot shows you waiting below their spawn point, which is why they didn't come down. In those cases, I back up to give my opponents a fighting chance and seeing that, they usually come down.Waiting below their spawn point knowing full well they'd be vulnerable while jumping down is another exploit.
Pot, meet kettle.
You might wanna try reading the original post. You agree with me.
Item 2 - Entering the Map by falling off a Platform
- Is your team behind in a deathmatch? Well get ****ed, now you all have to be CC'd for 1.5 seconds when re-entering the fight because, after respawning, you have to enter the map by falling off a platform. And while falling, the enemies can hit you with abilities, but you can't do anything about it.
This is not a post complaining about how players behave. It's complaining about how the game design of BGs is bad and how it enforces players to behave in ways that are unfun for both teams.
That screenshot shows you waiting below their spawn point, which is why they didn't come down. In those cases, I back up to give my opponents a fighting chance and seeing that, they usually come down.
That screenshot shows you waiting below their spawn point, which is why they didn't come down. In those cases, I back up to give my opponents a fighting chance and seeing that, they usually come down.Waiting below their spawn point knowing full well they'd be vulnerable while jumping down is another exploit.
Pot, meet kettle.
You might wanna try reading the original post. You agree with me.
Item 2 - Entering the Map by falling off a Platform
- Is your team behind in a deathmatch? Well get ****ed, now you all have to be CC'd for 1.5 seconds when re-entering the fight because, after respawning, you have to enter the map by falling off a platform. And while falling, the enemies can hit you with abilities, but you can't do anything about it.
This is not a post complaining about how players behave. It's complaining about how the game design of BGs is bad and how it enforces players to behave in ways that are unfun for both teams.