2k crown for one skin skill, what? [Crown Store's Pricing Policy]

TheDreVMiros
TheDreVMiros
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eu72yff0g56f.jpg

I'd like to know where this price for a single skill skin comes from. Here are the prices for the following items:
Two companions—1,500 crowns; one class—1500; dungeon DLC—1,500 crowns; one mini-chapter—2,000 crowns; Any Race, Any Alliance bundle—2,000 crowns; two starter packs—500 and 1,000 crowns; skill lines —2,000 (not all).

What kind of pricing policy is this? Because this pricing policy has long been unreasonable and unjustifiably high across many categories: skins, service tokens, outfit slots, and armory slots and etc. Just think about it—outfit slots cost 1,500 Crown. Is that a reasonable price? As far as I’m concerned, the price for such skill skins should be no more than 1,000 Crown. 1,000 Crown is the absolute maximum. And the price for outfit slots should be no more than 500 Crown.

Where do these prices for so many items come from? Including just ONE skill skin.


  • LittleLionLeone
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    The crown store has always been predatory, and it's only gonna get worse since they're releasing new dlc free.
  • SilverIce58
    SilverIce58
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    Not to mention you can't even preview this skill style either.
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  • TheDreVMiros
    TheDreVMiros
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    Not to mention you can't even preview this skill style either.

    Yeah, it's really interesting that you can't view the skin for a skill that costs the same as DLS.
  • Soarora
    Soarora
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    The one-off skill styles are always weird to me. I like them better as packs, like the Nocturnal and Winters themed skill style packs. Should’ve included flame skull and maybe the mage/archer.
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  • TheDreVMiros
    TheDreVMiros
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    Soarora wrote: »
    The one-off skill styles are always weird to me. I like them better as packs, like the Nocturnal and Winters themed skill style packs. Should’ve included flame skull and maybe the mage/archer.

    That's actually a good idea. If there were a bundle of 3–4 skills for 2k crowns, I think the price would be justified.
  • Vonnegut2506
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    It's not that unusual, the red flappy bird and the white warden bear were both 2k crowns as well if I recall correctly. I'm not saying those prices aren't bat-guano insane, but it isn't a new tactic.
  • AScarlato
    AScarlato
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    Soarora wrote: »
    The one-off skill styles are always weird to me. I like them better as packs, like the Nocturnal and Winters themed skill style packs. Should’ve included flame skull and maybe the mage/archer.

    Definitely. You'd have to spend a minimum of $23 right now to buy enough crowns for this FOMO item if you didn't have some already from a sale or ESO+. That's a lot for what I'm assuming is turning the boneyard red with some sparks and smoke. (I have no idea if it even does that much as there is no preview).
  • o_Primate_o
    o_Primate_o
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    eu72yff0g56f.jpg

    I'd like to know where this price for a single skill skin comes from. Here are the prices for the following items:
    Two companions—1,500 crowns; one class—1500; dungeon DLC—1,500 crowns; one mini-chapter—2,000 crowns; Any Race, Any Alliance bundle—2,000 crowns; two starter packs—500 and 1,000 crowns; skill lines —2,000 (not all).

    What kind of pricing policy is this? Because this pricing policy has long been unreasonable and unjustifiably high across many categories: skins, service tokens, outfit slots, and armory slots and etc. Just think about it—outfit slots cost 1,500 Crown. Is that a reasonable price? As far as I’m concerned, the price for such skill skins should be no more than 1,000 Crown. 1,000 Crown is the absolute maximum. And the price for outfit slots should be no more than 500 Crown.

    Where do these prices for so many items come from? Including just ONE skill skin.


    Think of price is inclusive of a "limited edition" premium.
    Xbox NA as o Primate o
  • Nemesis7884
    Nemesis7884
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    What i find unacceptable is that you cant even preview the skill so you have no idea what you are buying...
    and looking at ZOS history with this stuff its probably broken because no one tested it before putting it in the crown store ... :D
  • tsaescishoeshiner
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    The more detailed skill styles are probably still a decent amount of work. My issue is that I find it hard to create a new theme with such a hodgepodge mix. With only the Flame Skull as another fiery skill in Grave Lord, this Fiery Boneyard may look nice and add to a DK subclass build, but just doesn't fit in too well.
    PC-NA
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  • kind_hero
    kind_hero
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    Totally agree. Also, for such prices, you should be able to preview the skill for a few minutes in real game play. Right now you can't even preview it in a static screen.
    [PC/EU] Playing since the beta
  • LunaFlora
    LunaFlora
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    it should be cheaper and previewable, but individual skill styles have been 2000 crowns in the past too so it is sadly not new.
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  • KalevaLaine
    KalevaLaine
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    Not to mention you can't even preview this skill style either.

    That was I wondering about. The new destro staff ulti skin (from crates) got a preview. -.-
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  • Aliniel
    Aliniel
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    The entire crown store needed overhaul the moment it launched. But it never happened. They still shamelessly sell overpriced stuff.
  • virtus753
    virtus753
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    eu72yff0g56f.jpg

    I'd like to know where this price for a single skill skin comes from. Here are the prices for the following items:
    Two companions—1,500 crowns; one class—1500; dungeon DLC—1,500 crowns; one mini-chapter—2,000 crowns; Any Race, Any Alliance bundle—2,000 crowns; two starter packs—500 and 1,000 crowns; skill lines —2,000 (not all).

    What kind of pricing policy is this? Because this pricing policy has long been unreasonable and unjustifiably high across many categories: skins, service tokens, outfit slots, and armory slots and etc. Just think about it—outfit slots cost 1,500 Crown. Is that a reasonable price? As far as I’m concerned, the price for such skill skins should be no more than 1,000 Crown. 1,000 Crown is the absolute maximum. And the price for outfit slots should be no more than 500 Crown.

    Where do these prices for so many items come from? Including just ONE skill skin.


    Think of price is inclusive of a "limited edition" premium.

    Pixels aren’t limited, though, certainly not in that sense.

    They manufacture scarcity on a completely arbitrary basis in order to sell FOMO items by analogy with products that costs time and material to produce each copy. It’s a false analogy.
  • DestroyerPewnack
    DestroyerPewnack
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    Unpopular opinion, but games need to make money somehow.
    Now that they're no longer selling chapters, and the subscription has always been optional (not every player has it,) and the premium seasonal track is also optional (not every player will buy it,) they need new ways to fund the game. The pricing makes sense to me. Things that really affect the way you play the game (like extra character slots) should cost less than things that anyone can play without (like cosmetics.)

    Destiny 2's community always complained about the prices for cosmetics in that game, and called it predatory like some people do here. Bungie reduced prices to appease its player base. The result? Destiny 2 doesn't generate enough money for Sony to justify continuing to develop the game, and the game will now no longer get any updates.

    We all like free things, but we also all like ESO, and wouldn't want the game to die. If it's just cosmetics, then who cares? Let them price them how they want, and let the people who can afford them help fund the game. Not to mention that you can technically buy them for gold for crowns as well, without having to ever spend any real money.

    Careful what you wish for.
    Edited by DestroyerPewnack on 26 June 2026 19:13
  • duagloth
    duagloth
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    [
    Unpopular opinion, but games need to make money somehow.
    Now that they're no longer selling chapters, and the subscription has always been optional (not every player has it,) and the premium seasonal track is also optional (not every player will buy it,) they need new ways to fund the game. The pricing makes sense to me. Things that really affect the way you play the game (like extra character slots) should cost less than things that anyone can play without (like cosmetics.)

    Destiny 2's community always complained about the prices for cosmetics in that game, and called it predatory like some people do here. Bungie reduced prices to appease its player base. The result? Destiny 2 doesn't generate enough money for Sony to justify continuing to develop the game, and the game will now no longer get any updates.

    We all like free things, but we also all like ESO, and wouldn't want the game to die. If it's just cosmetics, then who cares? Let them price them how they want, and let the people who can afford them help fund the game. Not to mention that you can technically buy them for gold for crowns as well, without having to ever spend any real money.

    Careful what you wish for.

    They've missed numerous opportunities too make money from this game in ethical ways.
    Edited by duagloth on 26 June 2026 21:28
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