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Returning player's thoughts and frustrations with ESO (so far)

Glorious_Platypus
Hey there,

I think (if I remember correctly), I played ESO for 3 or 4 months in 2024. I really enjoyed it and I was a premium subscriber for the $15 per month, and I am again now. None of the characters I made back then ever made it to 50 although I did get close! Since I didn't play for very long I also didn't get to experience most other parts of the game. I played through Aurodon and the Summerset Isle campaign on my Imperial Dragonknight and loved, but I'm not sure that I ever actually finished it because I was watching a youtube review of ESO and it featured a clip of the final boss of the DLC and I don't remember fighting an enemy that looked like that. So I might go back and see if I can finish it on that character. But that presents a problem- I am not really interested in playing that character anymore. Which brings me to my first point.

I know it is designed like this for the safety of your account/characters, and to help prevent botting, etc, but... I really dislike not being able to delete characters, like to have to wait to delete them. Like I REALLY dislike it, and it may be enough to make me quit the game again. Yes, the character selection screen and its limitations is making me think about quitting.

Making characters and then playing them for a little bit is how I decide if I like the name/class/gender combination that I came up with, and the associated lore in my head about the character. For instance, I made a new Argonian, his name was interesting to me for like... 2 days. And then I realized I actually don't like that name. It might take me 15 characters to finally feel comfortable enough with one for it to become my new main, or a new alt, permanently on my roster.

And I am trying to find a new main because I am now only interested in ONE character from my previous roster of characters. Only one. All the others are now dumb and stupid (lol). All the others have something wrong with them that would either need correcting with a purchase from the crown store (a unspeakably wasteful expense if the character only isn't even level 50 yet), or by deleting the character and making the desired adjustments.

I didn't remember that there was a soft limit on character deletion, so I just kinda went wild with it. I even made a character named "Breaker Character" just so I could more easily sort through the roster list of characters visually. If a character is above the breaker character, I've decided to keep it - for now. If a character is below it, it is due for deletion or I am considering it. Now, because I know now how valuable character deletion is, I see that breaker character was a mistake. To give you an idea, there's 8 characters that I have to delete, and as I delete them I will be wanting to try out new characters, which will probably also need deletion.

It is going to take *months* for this to be settled. And that's actually kinda infuriating - to know that I won't have a character that I will enjoy playing until that long from now. Just let me PLAY the character creation and deletion process. It is currently my main source of enjoyment in the game.

--- Separation for a new topic ---

I've played these games for a long time. Morrowind was my first, and it'll always be magical for me. It's a great game with a lot of really cool philosophical and metaphysical concepts. Michael Kirkbride is the goat.

I've also played wow for a very long time, so naturally I end up comparing them. Of course the two fantasy franchises are vastly different and, if you can believe it, neither are very satisfactory. Just for different reasons.

Wow is like the... I dunno... The Mcdonalds of Fantasy. You know, very mainstream, very generic, very much takes everything from other franchises and tries to do it better/brighter/faster etc etc etc. It's annoying, but you can look past it and the game is genuinely fun. As you may have guessed from the above essay, one of my favorite things about wow is the variety of playable races. Compared to ESO it's night and day. In wow, you actually have options. In ESO, it's all just slightly different versions of the same bland "human thing". Even Orcs are just kinda humans in ESO. In fact, due to this blandness in options, I'd say the most interesting options are Argonian and High Elf, for me personally. And that's fine at least I have something I like.

But this line of comparison applies towards the world as well, which is arguably the second most important part of immersion/gameplay/story telling. After the people.

In my opinion an easy question to asses a fantasy world is how fantastical is it actually? Every fantasy world must balance believability with imagination, so a very easy litmus to answer that question is... trees. Yes trees. Trees are one of the best measuring devices of fantasy worlds. And ESO's trees... just aren't that cool.

I've been to Grahtwood. Played through quite a bit of it back when I first played. Didn't finish the zone. It was very uninspiring. My whole life, I had been wondering what that zone would be like. Tales of the enormous trees of the land, etc. It sounded so incredible. Then I went there and the biggest trees were only like... what? 500 feet tall? Even 500 feet is peanuts in a supposedly fantasy world where legends of this place say that the trees are absolutely unimaginably huge. Yes they're big. But not big enough. 1,000 feet? 10,000? Now you're talking. Now you're talking about what the Wood Elves are supposed to be all about.

Yes, game design limitations, etc. I don't buy it. Wow came out in 2004. Tel'Drasil is so large that it probably would reach into space if it were on an actual planet. And the whole tree is in the game. Most of the time you get there via a loading screen because portal is the most practical way of getting there, but you CAN fly up to the top from ocean level, if you wanted to, no loading screens.

Tamriel is probably the largest continent on Nirn. It's a supercontinent. I think it would be as large as both North and South America together if they there were squished right next to each other. Yet it feels absolutely tiny... And I haven't even been to 2/3rds of the zones yet. Elder Scrolls is legendary for a reason and it deserved a game world that actually adheres to the lore and setting. And ESO just... doesn't. It feels very theme-parky. All I'm saying is... yes, I don't expect a real 1:1 scale play environment to an actual continent, but... they could've tried harder.

To put it another way- It's like nothing in this game feels like it is turned up to 11. Like it is all just so meh. No single aspect of it makes you go "woah". The swamps could be more swampy. The giant trees could be more giant. The towers of Summerset could've been more prismatic/rainbow in color, to actually match the lore. The plains of Elsweyr could've been more vast like the great plains in America. Etc.

The game's saving grace are the realms of Oblivion. They offer expansion of the playable world in a fantastical way, in ways not already set into concrete by the world map of Tamriel. There's creative potential there.

--- Conclusion ---

Those are some of my thoughts. I will probably continue to play the game because there's still a lot I haven't experienced, and the main reason I came back is because of the game's housing which I still haven't dug my teeth into yet in any significant capacity (wow's new housing system is really disappointing in many many ways, lol, $75 for a house exterior !! So stupid).

Anyway, thanks for reading.
  • Glorious_Platypus
    Ah... Thought I'd be able to make corrections to typos after I've posted. Looks like that isn't possible?
  • AScarlato
    AScarlato
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    Ah... Thought I'd be able to make corrections to typos after I've posted. Looks like that isn't possible?

    You can, it's just finicky as to whether the edit button shows up. You can usually hover your mouse somewhere close to the post number to find the drop down to edit if it's not showing up.
  • Soarora
    Soarora
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    Ah... Thought I'd be able to make corrections to typos after I've posted. Looks like that isn't possible?

    The forum is currently bugged, where icons are missing. Since the post is your own, there should be a gear icon towards the top, iirc it’s to the right of your title. If you don’t see it, you’ll have to feel around for it.
    [PC/NA] Dungeoneer (Tank/DPS), Semi-retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
    Current GM of Hard Dungeoneers
    Tanks: Sorcerer - Necromancer - Templar
    DPS: Frost Warden - Stamarc - StamDK - Hybrid NB Healer
    Ex-Healer: Warden - Arcanist
    Dungeons: 32/32 HMs - 26/26 Tris
  • Glorious_Platypus
    Soarora wrote: »
    The forum is currently bugged, where icons are missing. Since the post is your own, there should be a gear icon towards the top, iirc it’s to the right of your title. If you don’t see it, you’ll have to feel around for it.

    Yeah haha I really do not see it at all. Thank you though
  • Gabriel_H
    Gabriel_H
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    Fantasy and Fantastical are not the same thing.

    ESO, is set in TES fantasy world. It, for the most part, strives for realism within that world, not fantastical.

    There are rules to the world set out in the lore. It's why a lot of players find annoyance in things like sparkly mounts that poop flowers - that's fantastical, but is not in keeping with the fantasy.

    Edit: As for size.

    This is the whole of Nirn:
    ztkd5lpkz848.png

    This is Tamriel compared to Earth:

    u73n7a1sb8fs.png
    Edited by Gabriel_H on 12 June 2026 16:45
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • heaven13
    heaven13
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    In terms of names and looks, I've usually always used the PTS for that since crowns reset and everything is only 1 crown so you can buy as many name/appearance change tokens as needed. Not sure if it's an option for you since it's PC only. One other flaw with it is the very unbalanced rotation they do with servers. NA only gets it for about 2 weeks a cycle, while EU has it the rest of the time (used to be flipped) which means if I want to test with my purchased content, I need to do so in the very limited up-time it has for NA.
    PC/NA
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    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • AScarlato
    AScarlato
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    I understand your feelings about the world, but I think it's due to scaling and this being an MMO. Maybe if our camera angle and scaling of the world was different we'd find ourselves lost in this outstandingly massive forests or endless desert, but the camera angle and smaller scale of the world I think is to benefit MMO gameplay.

    Like, we won't ever get cities that truly go on forever, or deserts that take days to traverse.

    As Gabriel was speaking about, I view the Elder Scrolls universe as mid-fantasy. There are fantastical elements but a lot of the mundane is also represented; the everyday lives of the typical citizen aren't that exciting.

    I also haven't really been "wowd" by the environment as I was in games like Expedition 33, so I get it. But I think it's more akin to the single player games where while having things like elves, magic, and monsters - a lot of people live ordinary lives.
  • Ardaghion
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    Soarora wrote: »
    The forum is currently bugged, where icons are missing. Since the post is your own, there should be a gear icon towards the top, iirc it’s to the right of your title. If you don’t see it, you’ll have to feel around for it.

    Yeah haha I really do not see it at all. Thank you though

    Check your browser options for tabbing between clickable items on a page. It might be under accessibility. Normal tabbing (using the tab key) will go between obvious controls but with the right key combo it will tab between every control. Even items with missing icons will get highlighted and you'll be able to click on them.

    The edit button should be in the upper right of your post near the post number and date/time.
  • Gabriel_H
    Gabriel_H
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    AScarlato wrote: »
    I understand your feelings about the world, but I think it's due to scaling and this being an MMO. Maybe if our camera angle and scaling of the world was different we'd find ourselves lost in this outstandingly massive forests or endless desert, but the camera angle and smaller scale of the world I think is to benefit MMO gameplay.

    Like, we won't ever get cities that truly go on forever, or deserts that take days to traverse.

    As Gabriel was speaking about, I view the Elder Scrolls universe as mid-fantasy. There are fantastical elements but a lot of the mundane is also represented; the everyday lives of the typical citizen aren't that exciting.

    I also haven't really been "wowd" by the environment as I was in games like Expedition 33, so I get it. But I think it's more akin to the single player games where while having things like elves, magic, and monsters - a lot of people live ordinary lives.

    ZOS seem to save the more fantastical for specific moments. Having everything as as ordinary (but still fantasy) make those moments stand out even more. Timeless Wallow would be a great example. Stunning visually, for what is just a boss room.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • freespirit
    freespirit
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    quote....

    "To put it another way- It's like nothing in this game feels like it is turned up to 11. Like it is all just so meh. No single aspect of it makes you go "woah". The swamps could be more swampy. The giant trees could be more giant. The towers of Summerset could've been more prismatic/rainbow in color, to actually match the lore. The plains of Elsweyr could've been more vast like the great plains in America. Etc."

    I couldn't disagree more!

    So many times over the last 12 years I've turned a corner and literally gone "Woah!"

    The one that has always stuck in my mind is the first time I saw the Crypt of Hearts Dungeon from the outside.

    COH.png

    You also probably haven't experienced many Dungeons and Trials which are frequently stunning to look at and it often makes me sad to not have the extra time to fully appreciate the work that has been done in designing them. I specifically choose to solo the dungeons I can and often spend ages just drinking in their beauty.

    You do say your journey in Tamriel has been quite limited so far, my advice would be, don't make rash decisions on what you have seen up 'til now, explore more and find the many gems that exist!! <3
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • CatalinaWineMixer2
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    They have and are making some nice changes to help new players. Though it's slightly different as a returning player, you could in theory try a new character to kind of reexperience some of the changes.

    I dont think it's fair to compare Eso to Wow, though it is owned by Microsoft now. Or any other game really. The things that make Eso unique are not going to be the same as other games. Lore, music, characters, systems, ect.

    One of the most common things I see now are new or very long departed returning players fleeing games like New World that are shutting down. And a lot of them keep wanting to turn Eso into those other games. That is not what makes Eso, Eso. And many of the very long loyal veterans that have not played these other games and have stuck with Eso are not going to entertain some of those ideas.

    I used to play WoW and it has nice things about it and is very different from Eso. There was a point in time I decided to stick with Eso and not WoW. Some of the new content styles Eso are attempting are good things. And some of them we have needed for a long time. The fact that they are willing to explore new types of content gives me hope that there will always be a future with the game. I wouldn't want them to copy another game such as WoW that I left. Its easier just to play WoW then.
  • Glorious_Platypus
    Gabriel_H wrote: »
    Fantasy and Fantastical are not the same thing.

    ...

    This is Tamriel compared to Earth:

    (Removed parts of your quote and replaced with ...)

    Well I know they're not the same but it was convenient to phrase it like that. Fantastical in the sense of "fantasy" grammatically speaking.

    And also, that size comparison of Tamriel to America is just not right. It's too small in that image. If it were actually that small, then then planet of Nirn would like 40% smaller in size/mass than Earth is. And maybe it is, I actually don't know anything about that in particular with the lore. You do seem to be able to fall from greater heights and take less physical damage upon landing, than if you were to do so on Earth.

    My thoughts on size, it being N and S America combined, might've been too big. But that's too small lol
  • Gabriel_H
    Gabriel_H
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    Gabriel_H wrote: »
    Fantasy and Fantastical are not the same thing.

    ...

    This is Tamriel compared to Earth:

    (Removed parts of your quote and replaced with ...)

    Well I know they're not the same but it was convenient to phrase it like that. Fantastical in the sense of "fantasy" grammatically speaking.

    And also, that size comparison of Tamriel to America is just not right. It's too small in that image. If it were actually that small, then then planet of Nirn would like 40% smaller in size/mass than Earth is. And maybe it is, I actually don't know anything about that in particular with the lore. You do seem to be able to fall from greater heights and take less physical damage upon landing, than if you were to do so on Earth.

    My thoughts on size, it being N and S America combined, might've been too big. But that's too small lol

    The estimates of the size of Nirn are pegged at around 70% the size of Earth.

    Had a spare 5 minutes for a more accurate comparison. So there you go:

    zpazvphqwztv.png
    Edited by Gabriel_H on 12 June 2026 18:10
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Glorious_Platypus
    freespirit wrote: »
    The one that has always stuck in my mind is the first time I saw the Crypt of Hearts Dungeon from the outside.

    That image does not promote the same reaction in me lol it is quite uninspiring looking :/ (just my opinion, I appreciate your's!)

    Your post did make me think about Summerset Isle though. There were quite a times where I was genuinely impressed with it and enjoying the environment. The ocean caves near the coast in particular, I remember one with a bunch of pirates inside it and it was really cool. Also one with a player house inside it which costed like 20,000 crowns or something crazy and I was like "I want this house". No idea where it is or how to find it again though, as that was in 2024.
  • tsaescishoeshiner
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    As far as character deletion limits, open a support ticket to delete your characters, and include the exact names. And then get better at liking your characters (OR switch over to the other server, EU or NA, and see if you like a character, then remake it). But if you can't learn to stick with things, you're going to run into problems. It doesn't sound like this is the game's problem even if it doesn't work for your unique way of creating characters.

    ESO is certainly a different type of fantasy from Microsoft's other MMO. Games like that have more dramatic, over-the-top fantasy elements that are less believable and consistent but more instantly impactful. Whereas ESO has a more fleshed out, lower fantasy aesthetic in common scenery, and delivers the fantasty peaks in its quests. When you reach another realm to fight a daedric prince, that becomes fantastical to the player as well as the character, who usually doesn't see that type of thing.

    I do think some environments in ESO don't live up to the high fantasy of the lore, and it would be cool if they were closer to it, but I appreciate the history and nuance to cities like Sunport and the environments across the game that we have.
    PC-NA
    in-game: @tsaescishoeshiner
  • Arunei
    Arunei
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    I'm genuinely not sure what to say on the point of being that bothered by the character deletion limit. You can delete three characters and you'll get one back every 24 hours. If you're taking a day or two to tell if you like a character, you'd be getting back one or two deletions before you'd need to delete and remake. It seems in terms of names at least, you should just sit with said name for a day or two and see how you like it instead of naming a character and then deciding you don't like it and deleting them.

    There are all sorts of reasons this is how things are now. The main one was because of botters, but it also helps keep a person from having their account hacked and all their characters deleted. It also prevents people from deleting a whole roster for some reason or another and needing to have CS restore them. It's probably also easier on the game itself if there aren't a lot of character deletions going on it has to keep track of.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • freespirit
    freespirit
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    freespirit wrote: »
    The one that has always stuck in my mind is the first time I saw the Crypt of Hearts Dungeon from the outside.

    That image does not promote the same reaction in me lol it is quite uninspiring looking :/ (just my opinion, I appreciate your's!)

    Your post did make me think about Summerset Isle though. There were quite a times where I was genuinely impressed with it and enjoying the environment. The ocean caves near the coast in particular, I remember one with a bunch of pirates inside it and it was really cool. Also one with a player house inside it which costed like 20,000 crowns or something crazy and I was like "I want this house". No idea where it is or how to find it again though, as that was in 2024.

    It was unfortunate when I took that today that the purple rolling mist that usually envelops the towers was not present! :)
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • freespirit
    freespirit
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    Ok I cannot resist a challenge .....

    I believe the house you are talking about is the Colossal Aldmeri Grotto. It is one of the houses that comes up for sale occasionally and yes the furnished version is just shy of 19k Crowns.

    If you wish to look for yourself the entrance can be found by boarding a boat, via a ladder, at the Alinor Docks (just click on the E to preview the house and you will enter).

    The docks are marked by an Eye symbol on the map just north of Cey-Tarn Keep Wayshrine on the west coast. :)
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Glorious_Platypus
    freespirit wrote: »
    Ok I cannot resist a challenge .....

    I believe the house you are talking about is the Colossal Aldmeri Grotto. It is one of the houses that comes up for sale occasionally and yes the furnished version is just shy of 19k Crowns.

    If you wish to look for yourself the entrance can be found by boarding a boat, via a ladder, at the Alinor Docks (just click on the E to preview the house and you will enter).

    The docks are marked by an Eye symbol on the map just north of Cey-Tarn Keep Wayshrine on the west coast. :)

    Heh, awesome! Thanks! So you can still preview houses that aren't for sale anymore / not in the rotation currently?

    I was sure I could find it if I just went looking for it but haven't had the chance to or mind to yet during my playing sessions. And I'm going to replay Summerset Isle anyway because I love it so much so I just kinda thought I'd run into it again eventually anyway lol
  • Glorious_Platypus
    Just used my ONCE A DAY character delete token rofl :joy:
  • Glorious_Platypus
    A big problem with the character deletion problem is not knowing if a name is taken before you actually create the character. Oh is this name available? Oh it is! Oh now the character is made and if I don't actually like that name I have to use one of my deletions.
  • freespirit
    freespirit
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    You can preview houses not currently for sale, :)
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Arunei
    Arunei
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    A big problem with the character deletion problem is not knowing if a name is taken before you actually create the character. Oh is this name available? Oh it is! Oh now the character is made and if I don't actually like that name I have to use one of my deletions.
    What? You can only have a name if it's not already in use and you can't even actually make the character if the name you give them belongs to another character. It literally won't let you hit Create, so you always have a name that's not in use before making a character. And then after you make them then obviously you know that name exists because you have it.

    There IS also the fact that Name Change Tokens exist. It's not a viable option if you're going through names that fast but I mean they are still a thing.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
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