For context, I am a 10 + year ESO PvP oriented player. Through all of Grey Host's ups and downs over the years, this is where I live and have lived for quite a long time. That said, I have recognized that clearly we must introduce new players into Cyrodil PvP for it to survive or it will most certainly fail over the long term. I was hoping that the Vengeance experiment might result in a training ground for serious PvP oriented players (a boot camp if you will). However, the current Vengeance rule set is so massively different than the current Grey Host rule set that it renders Vengeance as unhelpful as a building block to success in Cyrodil. Big miss here, I believe. End game PvP players need Vengeance to survive. Not the opposite.