After several testing on the PTS, I still stand by my opinion, and I’m sorry to say this, but it’s the truth.
CLASS MASTERY feels disappointing and poorly designed. A subclass skill tree is outperforming the entire class mastery passive , even though we are limited to selecting only two passives. There’s no real competition between them.
Pure class mastery needs to be buffed and also to be selecting all class passives becomes a viable and competitive option vs sub class.
Edited by Nser on 16 May 2026 16:44