heimdall14_9 wrote: »I used the AI to map those real-world gameplay problems to the actual language in the TOS and CoC so the devs can't ignore the connection.
Can you give me a link to the specific part in "API Access is NOT Legal Consent (TOS, Section D)"heimdall14_9 wrote: »I’m not "hallucinating" rules.
Your argument is that WW is an exploit because it gives an unfair advantage in end-game content. It’s been said several times in this thread that it’s not an unfair advantage because every player can use this add-on if they want to.
Your problem is that you don’t want to be forced to use this add-on. Am I getting that right?
However, all the other add-ons that are commonly used in raids—Combat Alerts, Raid Notifier, etc., etc.—also offer an advantage. None of them are exploits or provide an unfair advantage in leader board content as anyone is free to use them.
In your opinion, should we ban all of them too, or do you actually use some of them? If you really use any of these add-ons, your arguments are just hypocrisy. Whatever your reasons for not wanting to use WW - it does not violate ZOS’s Terms of Service. As has already been mentioned here several times.
Your only concern is that you don’t want to use this add-on and don’t want others to use it and gain an advantage.
I think you should ask for this thread to be closed. It’s getting us nowhere.
frogthroat wrote: »Can you give me a link to the specific part in "API Access is NOT Legal Consent (TOS, Section D)"heimdall14_9 wrote: »I’m not "hallucinating" rules.
It needs to be in TOS, not Addon Terms. It needs to talk about the API Access. And there has to be a section D.
Your argument is that WW is an exploit because it gives an unfair advantage in end-game content. It’s been said several times in this thread that it’s not an unfair advantage because every player can use this add-on if they want to.
heimdall14_9 wrote: »HatchetHaro wrote: »heimdall14_9 wrote: »I used AI to help aggregate and review these specific legal clauses for accuracy.
<insert slop here>
i used AI so i can put all of your reasonings into one post and shoot them all down at once as nothing anyone is saying shows that wizards wardrobe doesnt in fact break the rules set forth by zos in their ToS/ add-on terms and CoC
Aight, if you're going to slop your responses using AI, then the gloves are off.
__________________________________________________
It's interesting that you used AI to aggregate these clauses, but AI is only as good as the prompts provided. If you ask a machine to find 'evidence of a crime,' it will ignore the 'evidence of innocence.'
Let’s apply some actual Systems Analysis to these specific legal points:
1. Re: The "Unfair Burden" Rule (Add-on Terms 1-iii)
Your AI has misinterpreted 'Burden.' In a technical and legal sense within ZOS's framework, an 'undue burden' refers to Server-Side Stress or Client Instability. It means an addon cannot spam the server with so many requests that it causes lag for other users or crashes the service.
- The Fact: Wizard's Wardrobe sends a discrete burst of packets only when triggered out of combat. It does not stress the Megaserver.
- Social vs. Technical: If a Trial group requires an addon, that is a Social Contract, not a Technical Burden. ZOS does not regulate how players form groups; if they did, 'requiring a certain DPS' would also be an 'unfair burden.'
2. Re: Abuse of Scoring Systems (CoC 5.2)
The claim that swapping gear 'manipulates' time-based scores fundamentally misidentifies the nature of a speed-run.
- The Fact: In ESO Trials, the leaderboard timer runs continuously from the first pull to the final boss's death. This timer includes combat, movement, and preparation. Optimization of any of these phases is the core objective of competitive scoring.
- The Logic: If saving time between pulls via a UI shortcut is 'abuse,' then using a mount to move between bosses faster or using 'Major Gallop' is also 'abuse.' Both use game-authorized mechanics to reduce the total elapsed time.
- The Intent: Scoring systems are designed to reward the group that completes the trial the fastest. ZOS provides an API that allows for gear swapping precisely because they recognize that 'Inventory Management Simulator' is not the skill being tested in a Trial—combat execution and group coordination are. By your AI’s logic, the only 'legitimate' score would be one where players are forbidden from running or using synergies to save time.
3. Re: The "Spirit of the Game" (CoC 5.1)
This clause is a 'Catch-all' designed to ban harassers and gold-sellers. To apply it to a UI mod is a massive reach.
- The Fact: ZOS defines 'Integrity' as the prevention of exploits (like clipping through walls).
- The Reality: If ZOS believed 'community fragmentation' due to addons harmed the game's integrity, they would have removed the API in 2014. Instead, they have consistently expanded it. The 'Spirit of the Game' is defined by the developers, and the developers have provided the tools for this addon to exist.
4. Re: API Access is NOT Legal Consent (TOS Section D)
While ZOS doesn't 'endorse' specific mods, they do Authorize the API. There is a legal distinction between Endorsement (marketing) and Authorization (permission).
- The Fact: ZOS regularly 'breaks' certain API functions (like the ones that used to allow auto-interrupted casts or automated dodging). By not breaking the "EquipItem" or "SlotSkill" functions, they are maintaining an Explicit Permission for those functions to be used by the community.
Your AI analysis focuses on the words of the ToS while ignoring the Enforcement History and Technical Implementation.
If Wizard's Wardrobe were a violation, the 'Hard Fact' is that the authors would be banned and the API functions would be revoked. Since neither has happened in nearly a decade, the only thing being 'burdened' here is this thread by a fundamental misunderstanding of how MMO architecture works. We aren't playing an 'automation suite'; we are playing a modern MMO that values player efficiency.
__________________________________________________
Two can play at that game. You want to continue with the slopfest, or do you want to just ask your AI in a fresh chat whether it thinks Wizard's Wardrobe should be allowed or not?
@HatchetHaro — You’re missing the point of why I’m using AI. I didn't ask it to "find a crime"; I gave it the specific issues I’ve witnessed as a release-day vet with 16 accounts—like the fact that raid groups are falling apart and players are being forced into 3rd party setups just to keep a spot. I used the AI to map those real-world gameplay problems to the actual language in the TOS and CoC so the devs can't ignore the connection.
Let’s talk about your "Systems Analysis":
On "Unfair Burden": You’re focused only on the technical side (server lag). But Section 1-iii specifically says "and/or to other users." When a player is excluded from content because they won't download a 3rd party automation tool, that is a social and gameplay burden placed on that user by the addon’s existence. ZOS doesn't just regulate servers; they regulate the user experience.
On "Scoring Systems": You claim it has "zero effect" because it happens out of combat. That's a technicality that ignores the Score. If Group A swaps 12 people’s gear/CP/Skills in 2 seconds and Group B takes 45 seconds to do it manually, Group A has a massive time advantage on the leaderboard. That is a mechanical manipulation of the time-based scoring system, period.
On "Authorization": There is a huge difference between "leaving a door unlocked" and "giving you permission to enter." Just because the API hasn't been nuked yet doesn't mean the way it's being used in Trials doesn't violate the spirit of the CoC. Section D explicitly says they don't endorse or approve these mods.
I’m not "hallucinating" rules. I’m holding ZOS to the ones they actually wrote. If you think "player efficiency" should override the written Code of Conduct, then you’re the one arguing against the facts.
spartaxoxo wrote: »Your argument is that WW is an exploit because it gives an unfair advantage in end-game content. It’s been said several times in this thread that it’s not an unfair advantage because every player can use this add-on if they want to.
And that point has been wrong every time. OP is a console user and everyone cannot use it there.
Additionally, if that was the metric of fairness then subclassing would be fair. And trials players wouldn't have asked for respecs to be disabled from leaderboard content before the feature even released. But it's not the case.
If Add-ons are practically mandatory and everyone uses them then that shows that the difference between using one and not is enough to be an uneven playing field same as any other balance issue.
That being said, this does not mean that add-ons should be banned.
OP could be equally asking for a free version of the armory assistant or to at the least allow it to be used in leaderboard content since WW is an add-on.
OP could be equally asking for combat tells to be more reasonably visible instead of telling users with bad eye sight they gain an unfair advantage by making them bigger.
OP could equally asking for speed run times in the newer trials to be extended to that which is realistic without the use of add-ons.
OP could be equally asking for the add-on developers to get a paycheck and their add-ons become base game.
But instead they just keep fighting against one add-on and that's unfortunate imo. Because ZOS has clearly already decided that WW does not violate the tos. If it did, then they would have disabled years ago. This crusade just completely undermines valid concerns about the disparity on consoles between those who can use add-ons and those who cannot.
But they should also do an honest assessment of the design choices that make add-ons so practically mandatory as there are a lot of player unfriendly UI choices that have made them so necessary. There's no reason for the interrupt symbol to be so difficult to see, for example.
The section 2.D is basically a disclaimer. In layman's terms it's "there are mods, we give no guarantees if they work. Not our responsibility if you download them and they don't work, even if you download them from our website." Nothing to do with API access. It doesn't say anything for it, or against it.heimdall14_9 wrote: »ZENIMAX MEDIA TERMS OF SERVICE
D. Game Mods
ZeniMax may, but is not required under the Terms of Service to, validate, test, evaluate or pre-screen Game Mods.
ZeniMax does not endorse, sponsor, guarantee or approve any Game Mods, including without limitation Game Mods available for download from a ZeniMax website.
Just pointing out what irrelevant things you quote.heimdall14_9 wrote: »nice try at playing with words but taking parts out of context dont help you look good
Incorrect. You have the text in front of you.heimdall14_9 wrote: »The Fact: The argument "If ZOS didn't want it, they'd break the API" is a fallacy. ZOS explicitly states they do not pre-screen.
heimdall14_9 wrote: »spartaxoxo wrote: »Your argument is that WW is an exploit because it gives an unfair advantage in end-game content. It’s been said several times in this thread that it’s not an unfair advantage because every player can use this add-on if they want to.
And that point has been wrong every time. OP is a console user and everyone cannot use it there.
Additionally, if that was the metric of fairness then subclassing would be fair. And trials players wouldn't have asked for respecs to be disabled from leaderboard content before the feature even released. But it's not the case.
If Add-ons are practically mandatory and everyone uses them then that shows that the difference between using one and not is enough to be an uneven playing field same as any other balance issue.
That being said, this does not mean that add-ons should be banned.
OP could be equally asking for a free version of the armory assistant or to at the least allow it to be used in leaderboard content since WW is an add-on.
OP could be equally asking for combat tells to be more reasonably visible instead of telling users with bad eye sight they gain an unfair advantage by making them bigger.
OP could equally asking for speed run times in the newer trials to be extended to that which is realistic without the use of add-ons.
OP could be equally asking for the add-on developers to get a paycheck and their add-ons become base game.
But instead they just keep fighting against one add-on and that's unfortunate imo. Because ZOS has clearly already decided that WW does not violate the tos. If it did, then they would have disabled years ago. This crusade just completely undermines valid concerns about the disparity on consoles between those who can use add-ons and those who cannot.
But they should also do an honest assessment of the design choices that make add-ons so practically mandatory as there are a lot of player unfriendly UI choices that have made them so necessary. There's no reason for the interrupt symbol to be so difficult to see, for example.
you know you are right about what you say and maybe if for years others wouldnt try bashing me belittleing me i might have came off differently on how to change up some of these issues but i have no love nor loyalty to this community by their own choices to insult me instead of focusing on the facts being put forth , but no its my writing, its my use of AI , its me being jealous , its always something other than facts
Reginald_leBlem wrote: »heimdall14_9 wrote: »spartaxoxo wrote: »Your argument is that WW is an exploit because it gives an unfair advantage in end-game content. It’s been said several times in this thread that it’s not an unfair advantage because every player can use this add-on if they want to.
And that point has been wrong every time. OP is a console user and everyone cannot use it there.
Additionally, if that was the metric of fairness then subclassing would be fair. And trials players wouldn't have asked for respecs to be disabled from leaderboard content before the feature even released. But it's not the case.
If Add-ons are practically mandatory and everyone uses them then that shows that the difference between using one and not is enough to be an uneven playing field same as any other balance issue.
That being said, this does not mean that add-ons should be banned.
OP could be equally asking for a free version of the armory assistant or to at the least allow it to be used in leaderboard content since WW is an add-on.
OP could be equally asking for combat tells to be more reasonably visible instead of telling users with bad eye sight they gain an unfair advantage by making them bigger.
OP could equally asking for speed run times in the newer trials to be extended to that which is realistic without the use of add-ons.
OP could be equally asking for the add-on developers to get a paycheck and their add-ons become base game.
But instead they just keep fighting against one add-on and that's unfortunate imo. Because ZOS has clearly already decided that WW does not violate the tos. If it did, then they would have disabled years ago. This crusade just completely undermines valid concerns about the disparity on consoles between those who can use add-ons and those who cannot.
But they should also do an honest assessment of the design choices that make add-ons so practically mandatory as there are a lot of player unfriendly UI choices that have made them so necessary. There's no reason for the interrupt symbol to be so difficult to see, for example.
you know you are right about what you say and maybe if for years others wouldnt try bashing me belittleing me i might have came off differently on how to change up some of these issues but i have no love nor loyalty to this community by their own choices to insult me instead of focusing on the facts being put forth , but no its my writing, its my use of AI , its me being jealous , its always something other than facts
If consoles don't even have access to this addon how are you getting banned from groups for not using it?
Reginald_leBlem wrote: »heimdall14_9 wrote: »spartaxoxo wrote: »Your argument is that WW is an exploit because it gives an unfair advantage in end-game content. It’s been said several times in this thread that it’s not an unfair advantage because every player can use this add-on if they want to.
And that point has been wrong every time. OP is a console user and everyone cannot use it there.
Additionally, if that was the metric of fairness then subclassing would be fair. And trials players wouldn't have asked for respecs to be disabled from leaderboard content before the feature even released. But it's not the case.
If Add-ons are practically mandatory and everyone uses them then that shows that the difference between using one and not is enough to be an uneven playing field same as any other balance issue.
That being said, this does not mean that add-ons should be banned.
OP could be equally asking for a free version of the armory assistant or to at the least allow it to be used in leaderboard content since WW is an add-on.
OP could be equally asking for combat tells to be more reasonably visible instead of telling users with bad eye sight they gain an unfair advantage by making them bigger.
OP could equally asking for speed run times in the newer trials to be extended to that which is realistic without the use of add-ons.
OP could be equally asking for the add-on developers to get a paycheck and their add-ons become base game.
But instead they just keep fighting against one add-on and that's unfortunate imo. Because ZOS has clearly already decided that WW does not violate the tos. If it did, then they would have disabled years ago. This crusade just completely undermines valid concerns about the disparity on consoles between those who can use add-ons and those who cannot.
But they should also do an honest assessment of the design choices that make add-ons so practically mandatory as there are a lot of player unfriendly UI choices that have made them so necessary. There's no reason for the interrupt symbol to be so difficult to see, for example.
you know you are right about what you say and maybe if for years others wouldnt try bashing me belittleing me i might have came off differently on how to change up some of these issues but i have no love nor loyalty to this community by their own choices to insult me instead of focusing on the facts being put forth , but no its my writing, its my use of AI , its me being jealous , its always something other than facts
If consoles don't even have access to this addon how are you getting banned from groups for not using it?
heimdall14_9 wrote: »spartaxoxo wrote: »Your argument is that WW is an exploit because it gives an unfair advantage in end-game content. It’s been said several times in this thread that it’s not an unfair advantage because every player can use this add-on if they want to.
And that point has been wrong every time. OP is a console user and everyone cannot use it there.
Additionally, if that was the metric of fairness then subclassing would be fair. And trials players wouldn't have asked for respecs to be disabled from leaderboard content before the feature even released. But it's not the case.
If Add-ons are practically mandatory and everyone uses them then that shows that the difference between using one and not is enough to be an uneven playing field same as any other balance issue.
That being said, this does not mean that add-ons should be banned.
OP could be equally asking for a free version of the armory assistant or to at the least allow it to be used in leaderboard content since WW is an add-on.
OP could be equally asking for combat tells to be more reasonably visible instead of telling users with bad eye sight they gain an unfair advantage by making them bigger.
OP could equally asking for speed run times in the newer trials to be extended to that which is realistic without the use of add-ons.
OP could be equally asking for the add-on developers to get a paycheck and their add-ons become base game.
But instead they just keep fighting against one add-on and that's unfortunate imo. Because ZOS has clearly already decided that WW does not violate the tos. If it did, then they would have disabled years ago. This crusade just completely undermines valid concerns about the disparity on consoles between those who can use add-ons and those who cannot.
But they should also do an honest assessment of the design choices that make add-ons so practically mandatory as there are a lot of player unfriendly UI choices that have made them so necessary. There's no reason for the interrupt symbol to be so difficult to see, for example.
you know you are right about what you say and maybe if for years others wouldnt try bashing me belittleing me i might have came off differently on how to change up some of these issues but i have no love nor loyalty to this community by their own choices to insult me instead of focusing on the facts being put forth , but no its my writing, its my use of AI , its me being jealous , its always something other than facts
spartaxoxo wrote: »heimdall14_9 wrote: »spartaxoxo wrote: »Your argument is that WW is an exploit because it gives an unfair advantage in end-game content. It’s been said several times in this thread that it’s not an unfair advantage because every player can use this add-on if they want to.
And that point has been wrong every time. OP is a console user and everyone cannot use it there.
Additionally, if that was the metric of fairness then subclassing would be fair. And trials players wouldn't have asked for respecs to be disabled from leaderboard content before the feature even released. But it's not the case.
If Add-ons are practically mandatory and everyone uses them then that shows that the difference between using one and not is enough to be an uneven playing field same as any other balance issue.
That being said, this does not mean that add-ons should be banned.
OP could be equally asking for a free version of the armory assistant or to at the least allow it to be used in leaderboard content since WW is an add-on.
OP could be equally asking for combat tells to be more reasonably visible instead of telling users with bad eye sight they gain an unfair advantage by making them bigger.
OP could equally asking for speed run times in the newer trials to be extended to that which is realistic without the use of add-ons.
OP could be equally asking for the add-on developers to get a paycheck and their add-ons become base game.
But instead they just keep fighting against one add-on and that's unfortunate imo. Because ZOS has clearly already decided that WW does not violate the tos. If it did, then they would have disabled years ago. This crusade just completely undermines valid concerns about the disparity on consoles between those who can use add-ons and those who cannot.
But they should also do an honest assessment of the design choices that make add-ons so practically mandatory as there are a lot of player unfriendly UI choices that have made them so necessary. There's no reason for the interrupt symbol to be so difficult to see, for example.
you know you are right about what you say and maybe if for years others wouldnt try bashing me belittleing me i might have came off differently on how to change up some of these issues but i have no love nor loyalty to this community by their own choices to insult me instead of focusing on the facts being put forth , but no its my writing, its my use of AI , its me being jealous , its always something other than facts
Okay but how you present an argument greatly impacts how people react to it. Nobody is ever going to win everyone over. But you can't fight negativity with more negativity. Haters don't care some of them even enjoy watching crash outs. And you lose new people who may otherwise have been on your side.
The best way to change something that you don't like on here is to make good arguments that are designed to explained your issue clearly and figure out solutions that work for as many people as you can. Everything can't be for every body but if you attack a system, then people who might otherwise agree have to defend the gameplay systems they like instead.
Like I have bad eyesight (but am not legally blind or anything like that). Add-ons have been a massive help for me. I'm never going back to not having them because I used to find doing certain activities much more annoying than I do now simply because not being able to see things negatively impacted my gameplay and now I can. So, now, I gotta push back against this post when I actually agree with your underlying sentiment.
heimdall14_9 wrote: »spartaxoxo wrote: »heimdall14_9 wrote: »spartaxoxo wrote: »Your argument is that WW is an exploit because it gives an unfair advantage in end-game content. It’s been said several times in this thread that it’s not an unfair advantage because every player can use this add-on if they want to.
And that point has been wrong every time. OP is a console user and everyone cannot use it there.
Additionally, if that was the metric of fairness then subclassing would be fair. And trials players wouldn't have asked for respecs to be disabled from leaderboard content before the feature even released. But it's not the case.
If Add-ons are practically mandatory and everyone uses them then that shows that the difference between using one and not is enough to be an uneven playing field same as any other balance issue.
That being said, this does not mean that add-ons should be banned.
OP could be equally asking for a free version of the armory assistant or to at the least allow it to be used in leaderboard content since WW is an add-on.
OP could be equally asking for combat tells to be more reasonably visible instead of telling users with bad eye sight they gain an unfair advantage by making them bigger.
OP could equally asking for speed run times in the newer trials to be extended to that which is realistic without the use of add-ons.
OP could be equally asking for the add-on developers to get a paycheck and their add-ons become base game.
But instead they just keep fighting against one add-on and that's unfortunate imo. Because ZOS has clearly already decided that WW does not violate the tos. If it did, then they would have disabled years ago. This crusade just completely undermines valid concerns about the disparity on consoles between those who can use add-ons and those who cannot.
But they should also do an honest assessment of the design choices that make add-ons so practically mandatory as there are a lot of player unfriendly UI choices that have made them so necessary. There's no reason for the interrupt symbol to be so difficult to see, for example.
you know you are right about what you say and maybe if for years others wouldnt try bashing me belittleing me i might have came off differently on how to change up some of these issues but i have no love nor loyalty to this community by their own choices to insult me instead of focusing on the facts being put forth , but no its my writing, its my use of AI , its me being jealous , its always something other than facts
Okay but how you present an argument greatly impacts how people react to it. Nobody is ever going to win everyone over. But you can't fight negativity with more negativity. Haters don't care some of them even enjoy watching crash outs. And you lose new people who may otherwise have been on your side.
The best way to change something that you don't like on here is to make good arguments that are designed to explained your issue clearly and figure out solutions that work for as many people as you can. Everything can't be for every body but if you attack a system, then people who might otherwise agree have to defend the gameplay systems they like instead.
Like I have bad eyesight (but am not legally blind or anything like that). Add-ons have been a massive help for me. I'm never going back to not having them because I used to find doing certain activities much more annoying than I do now simply because not being able to see things negatively impacted my gameplay and now I can. So, now, I gotta push back against this post when I actually agree with your underlying sentiment.
again you give whats been given and from the gate ive been given nothing but hate by the community here . but hey im glad to hear that add-ons any add-on has helped you out im not against players getting help im just not for players being held down eather
heimdall14_9 wrote: »spartaxoxo wrote: »heimdall14_9 wrote: »spartaxoxo wrote: »Your argument is that WW is an exploit because it gives an unfair advantage in end-game content. It’s been said several times in this thread that it’s not an unfair advantage because every player can use this add-on if they want to.
And that point has been wrong every time. OP is a console user and everyone cannot use it there.
Additionally, if that was the metric of fairness then subclassing would be fair. And trials players wouldn't have asked for respecs to be disabled from leaderboard content before the feature even released. But it's not the case.
If Add-ons are practically mandatory and everyone uses them then that shows that the difference between using one and not is enough to be an uneven playing field same as any other balance issue.
That being said, this does not mean that add-ons should be banned.
OP could be equally asking for a free version of the armory assistant or to at the least allow it to be used in leaderboard content since WW is an add-on.
OP could be equally asking for combat tells to be more reasonably visible instead of telling users with bad eye sight they gain an unfair advantage by making them bigger.
OP could equally asking for speed run times in the newer trials to be extended to that which is realistic without the use of add-ons.
OP could be equally asking for the add-on developers to get a paycheck and their add-ons become base game.
But instead they just keep fighting against one add-on and that's unfortunate imo. Because ZOS has clearly already decided that WW does not violate the tos. If it did, then they would have disabled years ago. This crusade just completely undermines valid concerns about the disparity on consoles between those who can use add-ons and those who cannot.
But they should also do an honest assessment of the design choices that make add-ons so practically mandatory as there are a lot of player unfriendly UI choices that have made them so necessary. There's no reason for the interrupt symbol to be so difficult to see, for example.
you know you are right about what you say and maybe if for years others wouldnt try bashing me belittleing me i might have came off differently on how to change up some of these issues but i have no love nor loyalty to this community by their own choices to insult me instead of focusing on the facts being put forth , but no its my writing, its my use of AI , its me being jealous , its always something other than facts
Okay but how you present an argument greatly impacts how people react to it. Nobody is ever going to win everyone over. But you can't fight negativity with more negativity. Haters don't care some of them even enjoy watching crash outs. And you lose new people who may otherwise have been on your side.
The best way to change something that you don't like on here is to make good arguments that are designed to explained your issue clearly and figure out solutions that work for as many people as you can. Everything can't be for every body but if you attack a system, then people who might otherwise agree have to defend the gameplay systems they like instead.
Like I have bad eyesight (but am not legally blind or anything like that). Add-ons have been a massive help for me. I'm never going back to not having them because I used to find doing certain activities much more annoying than I do now simply because not being able to see things negatively impacted my gameplay and now I can. So, now, I gotta push back against this post when I actually agree with your underlying sentiment.
again you give whats been given and from the gate ive been given nothing but hate by the community here . but hey im glad to hear that add-ons any add-on has helped you out im not against players getting help im just not for players being held down eather
People not unequivocally agreeing with you does not equal "hate". False equivalencies do nothing to advance your premise.
I actually had no idea that PS4 had no access to add-ons while PS5 does, so that's an important detail I missed, definitely not okay.
But on the other hand, if the reason for that is due to a hardware limitation, I guess last gen should be grateful they even still have support, expecting the same features when most games dropped last gen is just ask for too much.
That doesn't erase the issue though, consoles are in an environment where some have access to add-ons while others do not, but still, asking them to remove a feature from people who have better hardware just so you won't feel excluded is the most illogical and unrealistic solution.
Judging by how much the last gen already holds this game down, I'd rather see it getting support cut than anything else.
Reginald_leBlem wrote: »It's unfortunate that older consoles can't support raid addons, but it's actually insane that the only solution you can come up with is that NO ONE should have them. How is it fair to artificially limit people who's hardware CAN support addons by taking them away?
heimdall14_9 wrote: »why is there another discussion on whether or not time saving add-ons are allowed?
this aint about time saving add-ons being allowed this is about how a add-on is braking add-on terms and CoC
Add-on Terms of Use 1 (iii) undue or unfair burden to the Game, its Services, including customer service support, and/or to other users.
Code of Conduct 5.2 In relation to online/competitive games, you will not exploit any bug, or abuse any game system (such as the scoring or award systems) in a ZeniMax game
heimdall14_9 wrote: »The Fact: The argument "If ZOS didn't want it, they'd break the API" is a fallacy. ZOS explicitly states they do not pre-screen.
heimdall14_9 wrote: »The "Spirit of the Game" Catch-all (Code of Conduct, Section 5.1)
Abuse of Scoring Systems (Code of Conduct, Section 5.2)
The "Unfair Burden" Rule (Add-on Terms, Section 1-iii)
Don't have any "facts" to share but maybe my comments will spark something.
UI had heard rumors about this add-on having an exploit right now in Cyrodiil that allows people to "wear" 2x the amount of sets and multiple mundus stones simultaneously.
If anyone has more info please share... again just putting my "what I heard" comments here to bring awareness to a potential issue that may/maynot be legit.
Don't have any "facts" to share but maybe my comments will spark something.
UI had heard rumors about this add-on having an exploit right now in Cyrodiil that allows people to "wear" 2x the amount of sets and multiple mundus stones simultaneously.
If anyone has more info please share... again just putting my "what I heard" comments here to bring awareness to a potential issue that may/maynot be legit.
Don't have any "facts" to share but maybe my comments will spark something.
UI had heard rumors about this add-on having an exploit right now in Cyrodiil that allows people to "wear" 2x the amount of sets and multiple mundus stones simultaneously.
If anyone has more info please share... again just putting my "what I heard" comments here to bring awareness to a potential issue that may/maynot be legit.
Blood_again wrote: »Let's get back to hard facts.
1. You are in the crusade against some part of the community that uses add-ons for leaderboard activities.
Disambiguation: You pretend to be against add-ons, but it is far from the truth. Add-ons do not reach the leaderboards themselves. Add-ons do not exclude players for not using them.
Your goal is to make these add-ons banned so those people who use them get banned or just can't use them anymore.