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So where is the actual market in the Night Market

Taarente
Taarente
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I’ve spent a fair bit of time in the Night Market now, and the thing that keeps coming back to me is this:
Why is it called a market?
There isn’t actually a market there.
You’ve got one faction merchant, and that’s it. They’re basically selling second-hand gear. There’s no browsing, no choice, no sense that this is a place where things are traded or discovered. It’s just a combat zone with a vendor at the side.

If you call something a market, I'd expect:
  • multiple traders
  • different types of goods
  • some reason to go there other than fighting

At the moment, it doesn’t deliver on that.
It wouldn’t take much to fix. ESO already has the model in places like the Gold Coast Bazaar. A few themed merchants, each selling different types of items, even if it’s just curated or tiered stock, would go a long way. Give players the option to actually buy something useful rather than just rely on drops.
You could even make it part of the loop—earn currency, go to the market, choose what you want. Right now it’s just kill things and hope for the best.
The space itself is fine. It looks good, it feels busy, and there’s clearly effort in it. But the “market” part isn’t there, and that’s what makes it feel off.
At the moment it’s a battlefield with a vendor.
It should be a market with danger around it.
  • heimdall14_9
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    right i was thinking something like 24 gild traders 8 per side a world achievement vendor like in summerset ( but up dated with all buyable achievements) a new bazaar vendor , a mount vendor that sold ALL mounts with the new mount update just behide us , had they gotten players input i think they could have done so much better getting this into a WORLD MARKET hub that it sounded to be
    Edited by heimdall14_9 on 4 May 2026 06:00
    Nordic-Knights (PSN)/Sir-A-Crowley (PSN)/Sir_Crowley ( PC) 16 account holder !!!!!!!!!!!!! 19x emperor , 99% full game all vet HM SR ND ( U46) release day ESO VET !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    ww add-on takes the integrity of the GAME away
  • Illbleed
    Illbleed
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    I was thinking the Night Market was going to basically function as a Auction House style zone where all guild traders converge or at least have it as a large trader hub that had an active pve event zone surrounding it.
    Edited by Illbleed on 4 May 2026 06:54
  • prof-dracko
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    Could have had a dozen lux vendors selling all the past years stuff.
  • LunaFlora
    LunaFlora
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    i do agree it would be nice to have more merchants in the Night Market.

    Taarente wrote: »
    At the moment, it doesn’t deliver on that.
    It wouldn’t take much to fix. ESO already has the model in places like the Gold Coast Bazaar. A few themed merchants, each selling different types of items, even if it’s just curated or tiered stock, would go a long way. Give players the option to actually buy something useful rather than just rely on drops.
    Gold Coast Bazaar does not currently have a location in any zone, you are probably thinking of the Belkarth Festival Grounds?

    Also your faction's merchant does sell curated boxes for sets that drop in the Market.
    - Briarheart
    - Hircine's Veneer
    - Plague Doctor
    - Mother's Sorrow
    i think those are the sets
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  • marcbf
    marcbf
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    I guess the idea behind the Night Market is that (off-screen) the "goods" you and you fellow faction members acquire in the districts are sold by your faction. It's a market in name only. But yeah, the hub is a bit empty...
    PC EU
  • coop500
    coop500
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    LunaFlora wrote: »
    i do agree it would be nice to have more merchants in the Night Market.

    Taarente wrote: »
    At the moment, it doesn’t deliver on that.
    It wouldn’t take much to fix. ESO already has the model in places like the Gold Coast Bazaar. A few themed merchants, each selling different types of items, even if it’s just curated or tiered stock, would go a long way. Give players the option to actually buy something useful rather than just rely on drops.
    Gold Coast Bazaar does not currently have a location in any zone, you are probably thinking of the Belkarth Festival Grounds?

    Also your faction's merchant does sell curated boxes for sets that drop in the Market.
    - Briarheart
    - Hircine's Veneer
    - Plague Doctor
    - Mother's Sorrow
    i think those are the sets

    Those sets are basegame old overland sets, nothing special.

    Anyway yeah I wondered that too, it's so friggen weird. It needs more shops, imagine the devs actually giving us a proper gold sink with this? Maybe the economy wouldn't be so busted then, even if only for a time.
    Hoping for more playable races.

    I just want werewolf to be viable in endgame PvE T.T (which not allowed according to PTS update 50)
  • Taarente
    Taarente
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    LunaFlora wrote: »
    i do agree it would be nice to have more merchants in the Night Market.

    Taarente wrote: »
    At the moment, it doesn’t deliver on that.
    It wouldn’t take much to fix. ESO already has the model in places like the Gold Coast Bazaar. A few themed merchants, each selling different types of items, even if it’s just curated or tiered stock, would go a long way. Give players the option to actually buy something useful rather than just rely on drops.
    Gold Coast Bazaar does not currently have a location in any zone, you are probably thinking of the Belkarth Festival Grounds?

    Also your faction's merchant does sell curated boxes for sets that drop in the Market.
    - Briarheart
    - Hircine's Veneer
    - Plague Doctor
    - Mother's Sorrow
    i think those are the sets

    Yes I know what you are saying about the bazaar what i was implying is the night market would make more sense as somewhere you can go buy the kindof goods you get in the bazaar. basically merge the two. As for the sets, well i have all of them already, yes i know, lucky me. They are not hard to come by normally hence why im saying they are second hand. 🙂
  • Danikat
    Danikat
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    I was surprised there weren't more merchants in the Night Market as well. I wasn't expecting anything new or special to be available, but the fact that it's called a market made me expect more merchants. There's crafting stations in the middle and NPCs around them but as far as I could see there aren't even the standard crafting merchants.

    During the Glittering Goad intro quest there were several mentions of an auction after the Nightmarket closes, so I think for them it's a two-part operation: while the districts are open it's all hands on deck to gather as much stuff as they can and then afterwards they decide what they want to keep, sell the rest and split the profits. I think it's similar for the Thousand Eyes except it's mentioned several times that they keep everything they find, so I think their second phase is purely cataloguing and storing stuff. I have no idea about the Rukus, they only seem to care about the combat challenge of going into the districts, but their members are mortal and will need to eat and stuff, so maybe they also sell stuff they find once the disticts close. But that doesn't explain why the area itself is called a market.

    Disclaimer, because I know someone will jump on it: no I don't think the mention of an auction is a special coded teaser than ZOS are going to introduce an auction house (or other form of global trade system), I think it's just meant to show the Glittering Goad are always looking to maximise their profits and maybe they don't always know what their finds are worth, so they get potential buyers to bid on them rather than simply setting a sale price themselves.
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  • DenverRalphy
    DenverRalphy
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    The faction merchants do sell 3 Trial sets. Infallible Mage, Eternal Warrior, and Vicious Serpent. Not that they're BiS by any means, but being able to buy them is somewhat notable. So at least there's that.
    Edited by DenverRalphy on 4 May 2026 12:49
  • Eporem
    Eporem
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    Danikat wrote: »
    I was surprised there weren't more merchants in the Night Market as well. I wasn't expecting anything new or special to be available, but the fact that it's called a market made me expect more merchants. There's crafting stations in the middle and NPCs around them but as far as I could see there aren't even the standard crafting merchants.

    During the Glittering Goad intro quest there were several mentions of an auction after the Nightmarket closes, so I think for them it's a two-part operation: while the districts are open it's all hands on deck to gather as much stuff as they can and then afterwards they decide what they want to keep, sell the rest and split the profits. I think it's similar for the Thousand Eyes except it's mentioned several times that they keep everything they find, so I think their second phase is purely cataloguing and storing stuff. I have no idea about the Rukus, they only seem to care about the combat challenge of going into the districts, but their members are mortal and will need to eat and stuff, so maybe they also sell stuff they find once the disticts close. But that doesn't explain why the area itself is called a market

    I imagine the Ruckus has their combat strength to trade with the other factions who might be in need of their help when finding what they must find through the dangers of the Night Market in the hopes too that they will become or create some sort of stronghold within the Nightmarket..where they are needed and accepted..
    Edited by Eporem on 4 May 2026 12:56
  • katanagirl1
    katanagirl1
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    That was my first thought.

    There are vendor stalls in the Sorrow’s Friend area with merchandise on them but the same setup was in the Fargrave zone as well.
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