tomofhyrule wrote: »Best thing to do is join a guild.
BardokRedSnow wrote: »tomofhyrule wrote: »Best thing to do is join a guild.
Ah see, there you go. This falls under also putting forth a bit of effort on your part which imo is the real divide here
BardokRedSnow wrote: »tomofhyrule wrote: »Best thing to do is join a guild.
Ah see, there you go. This falls under also putting forth a bit of effort on your part which imo is the real divide here
As long as we keep getting responses like this, the wedge will remain between players.
BardokRedSnow wrote: »tomofhyrule wrote: »Best thing to do is join a guild.
Ah see, there you go. This falls under also putting forth a bit of effort on your part which imo is the real divide here
As long as we keep getting responses like this, the wedge will remain between players.
Let's be honest, there are some players who only want to play the game solo. No other players, no companions, no one else around save for themselves. They absolutely refuse to not play the game solo. That's all good, except when it's a hill they're willing to die on. They want the game changed for their own needs and desires, refusing to accept that to play parts of a game, an MMO, they may need to group sometimes.
I'm all for players offering suggestions to help others. Check the myriad of answers when players suggest how a solo player can complete the content. And the answer is always the same, I can't complete it solo, and not willing to change at all for some content. That's a problem.
BardokRedSnow wrote: »tomofhyrule wrote: »Best thing to do is join a guild.
Ah see, there you go. This falls under also putting forth a bit of effort on your part which imo is the real divide here
As long as we keep getting responses like this, the wedge will remain between players.
Let's be honest, there are some players who only want to play the game solo. No other players, no companions, no one else around save for themselves. They absolutely refuse to not play the game solo. That's all good, except when it's a hill they're willing to die on. They want the game changed for their own needs and desires, refusing to accept that to play parts of a game, an MMO, they may need to group sometimes.
I'm all for players offering suggestions to help others. Check the myriad of answers when players suggest how a solo player can complete the content. And the answer is always the same, I can't complete it solo, and not willing to change at all for some content. That's a problem.
Missing the entire point. My point is, *** comments like that being thrown into a thread without reason is only adding to the pile of why people don't want to group, as well as having seen some of that toxicity ingame myself.
BardokRedSnow wrote: »tomofhyrule wrote: »Best thing to do is join a guild.
Ah see, there you go. This falls under also putting forth a bit of effort on your part which imo is the real divide here
As long as we keep getting responses like this, the wedge will remain between players.
robertlabrie wrote: »I can solo all normal dungeons (except ones that have a weird mechanic requiring a second player). I've soloed some of the beginner dungeons in vet as well. I can't make a dent in night market. I can solo the mobs in nHoF as well (I die on the bosses to be sure). I can't make a dent in Night Market. These are suggestions which were made above.
It's because the night market trash just hits a lot harder. In all the other content the mobs and bosses are damage sponges, and the bosses occasionally have a one-hit. In Night Market the mobs dangerous foe one hits you while the mob drains your health fast.
This isn't true. There have been a number of people in numerous threads that mention doing Vet Trials or HM Dungeons or being part of raid groups being unable to get passed trash packs.spartaxoxo wrote: »One big thing that helped me was to learn to solo normal dungeons. This forced me to only rely on myself and anyone failures were my own. It also made knowing when to block, dodge, when to stand still and when to move come more naturally.
The Night Market will also be good for this. If you can't handle a trash pack then you know you need to work on your build and rotation.
This isn't true. There have been a number of people in numerous threads that mention doing Vet Trials or HM Dungeons or being part of raid groups being unable to get passed trash packs.
My main point is that these people, who know how to make builds for high-end content, likely know how to make high-end solo builds as well. But people who are skilled at running high-end content are having problems.spartaxoxo wrote: »This isn't true. There have been a number of people in numerous threads that mention doing Vet Trials or HM Dungeons or being part of raid groups being unable to get passed trash packs.
Yes but a highly coordinated raid group allows you to get away with builds that do not work when you're out solo or in less coordinated groups
My main point is that these people, who know how to make builds for high-end content, likely know how to make high-end solo builds as well. But people who are skilled at running high-end content are having problems.spartaxoxo wrote: »This isn't true. There have been a number of people in numerous threads that mention doing Vet Trials or HM Dungeons or being part of raid groups being unable to get passed trash packs.
Yes but a highly coordinated raid group allows you to get away with builds that do not work when you're out solo or in less coordinated groups
Would you be willing to share your build? Because most people seem adverse to doing so when they say the trash packs are soloable while not being a higher-end player.spartaxoxo wrote: »My main point is that these people, who know how to make builds for high-end content, likely know how to make high-end solo builds as well. But people who are skilled at running high-end content are having problems.spartaxoxo wrote: »This isn't true. There have been a number of people in numerous threads that mention doing Vet Trials or HM Dungeons or being part of raid groups being unable to get passed trash packs.
Yes but a highly coordinated raid group allows you to get away with builds that do not work when you're out solo or in less coordinated groups
That's not an assumption I would make given the various responses. I can only speak for myself but I find group play and solo play to be different enough that I have to change up the way that I play and my builds to take on harder solo challenges.
It took me a while to be able to move past Arc 4, for example. And I had already been some Vet HM dungeon clears and vet trial clears under my belt but I had to change the way I played and built to get past that hurdle. And learning to be able to solo past Arc 4 in IA has very much benefited me in the Night Market.
Not everyone who has done the hardest group challenges have taken on the hardest solo ones or vice versa.
If someone can't handle the trash packs, I would recommend the player adjust their build and the way that they play (assuming that such a user doesn't have additional hurdles that may prevent such things such as age, disability, tech issues, etc). Being able to handle the trash packs is very much doable. I am not an elite player.
My main point is that these people, who know how to make builds for high-end content, likely know how to make high-end solo builds as well. But people who are skilled at running high-end content are having problems.spartaxoxo wrote: »This isn't true. There have been a number of people in numerous threads that mention doing Vet Trials or HM Dungeons or being part of raid groups being unable to get passed trash packs.
Yes but a highly coordinated raid group allows you to get away with builds that do not work when you're out solo or in less coordinated groups
Would you be willing to share your build? Because most people seem adverse to doing so when they say the trash packs are soloable while not being a higher-end player.spartaxoxo wrote: »My main point is that these people, who know how to make builds for high-end content, likely know how to make high-end solo builds as well. But people who are skilled at running high-end content are having problems.spartaxoxo wrote: »This isn't true. There have been a number of people in numerous threads that mention doing Vet Trials or HM Dungeons or being part of raid groups being unable to get passed trash packs.
Yes but a highly coordinated raid group allows you to get away with builds that do not work when you're out solo or in less coordinated groups
That's not an assumption I would make given the various responses. I can only speak for myself but I find group play and solo play to be different enough that I have to change up the way that I play and my builds to take on harder solo challenges.
It took me a while to be able to move past Arc 4, for example. And I had already been some Vet HM dungeon clears and vet trial clears under my belt but I had to change the way I played and built to get past that hurdle. And learning to be able to solo past Arc 4 in IA has very much benefited me in the Night Market.
Not everyone who has done the hardest group challenges have taken on the hardest solo ones or vice versa.
If someone can't handle the trash packs, I would recommend the player adjust their build and the way that they play (assuming that such a user doesn't have additional hurdles that may prevent such things such as age, disability, tech issues, etc). Being able to handle the trash packs is very much doable. I am not an elite player.
agelonestar wrote: »The main problem with random groups - and quite a lot of non-random groups too! - is people not working AS A GROUP.
1. If someone's lying dead, rez them. The number one reason a group wipes is from gradual attrition, where no-one bothers to get other players back in the fight. Don't leave it to someone else - JFDI !
2. If you spot someone in trouble, especially in large fights (e.g. in night Market) then lend a hand. Throw out a heal if you have one. Help them take down the mob or whatever they're struggling with. Working together makes light work of the enemy.
3. Be constructive. There's little point is yelling at the Tank - help the Tank understand what's needed in a positive and constructive way. Helping people play the game in the most effective way makes you more likely to succeed, the group more likely to achieve its aims, and others around you will be grateful.
4. If you're going to assume the Crown, then LEAD. Tell people what you want, where you're going, and involve them in the objectives. It's called communication!
Hope that helps
agelonestar wrote: »The main problem with random groups - and quite a lot of non-random groups too! - is people not working AS A GROUP.
1. If someone's lying dead, rez them. The number one reason a group wipes is from gradual attrition, where no-one bothers to get other players back in the fight. Don't leave it to someone else - JFDI !
2. If you spot someone in trouble, especially in large fights (e.g. in night Market) then lend a hand. Throw out a heal if you have one. Help them take down the mob or whatever they're struggling with. Working together makes light work of the enemy.
3. Be constructive. There's little point is yelling at the Tank - help the Tank understand what's needed in a positive and constructive way. Helping people play the game in the most effective way makes you more likely to succeed, the group more likely to achieve its aims, and others around you will be grateful.
4. If you're going to assume the Crown, then LEAD. Tell people what you want, where you're going, and involve them in the objectives. It's called communication!
Hope that helps
Dont wait too be rezzed if the respawn is close by. Waste of time rezzing during heavy combat. Also,is the new thing just refusing too be rezzed and lay there dead? Earning kills for zero effort?