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Night Market 2.0 and 3.0

Nemesis7884
Nemesis7884
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What could Zos add or change for the second and 3rd time the night market will show up to mix things up a bit so they don't become stale?

Honestly while I am enjoying the night market I am not really seeing myself going through the same 10'000 favor grind 2 more times within a couple months tbh... so one Idea i had that maybe once you reach 10'000 favor with one faction ones, you get a permanent +25% bonus to all favor gained, and when you reach 20'000 favor in total, you get a permament bonus of 50% which could reduce the grind in the future and give some additional incentives?
  • dcrush
    dcrush
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    Better rewards from bosses.
  • BretonMage
    BretonMage
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    Or perhaps they could reduce subsequent faction favor requirements to 5000 once you'd attained 10000 in one faction. I honestly don't see myself wanting to do the content all over again. I'd be happy to do a few bosses or skirmishes here and there, but even the first grind to 10000 is too much. I'm slightly over 3000 right now and already feeling a bit burnt out.

    Introducing more and/or different activities to earn favor would also be nice (though that could already be the plan, I don't know). I don't relish the thought of having to repeat everything we've been doing all over again.
  • MorallyBipolar
    MorallyBipolar
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    Make it so quest markers can be seen from farther than 2cm away.
  • Leighlaa
    Leighlaa
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    Let me talk to more of the NPCs in the Starlit Plaza!
    PCNA - Changuita
  • Necrotech_Master
    Necrotech_Master
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    1. quest marker fixes
    2. better rewards (the motifs are good but the set drops are hot garbage for the difficulty)
    3. allow you to stockpile the keys from the argent/dungeon bosses (way too much grind to repeatedly do those to get back to the trial)
    4. make skill scrolls sellable (i personally would never bother using them lol)
    5. make the balls of favor that can appear after a mob stay active for longer (they disappear way too quickly)
    6. balance issues (some bosses are significantly more difficult than others for no apparent reason, an example is roska and wailing bedina for example, roska is like 10x easier than bedina is even though they are both calamitous bosses)

    at least those things, off the top of my head at 330 am est lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • BretonMage
    BretonMage
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    Make it so quest markers can be seen from farther than 2cm away.

    Tbh I think this should be fixed as soon as possible.
  • olsborg
    olsborg
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    The gear that you get from the vendor should change every week.

    PC EU
    PvP only
  • LunaFlora
    LunaFlora
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    i have multiple ideas

    1. Challenge Difficulty for Night Market that has lower difficulties which buff you.
    2. increased locations and respawn for Bestial Transformation. And more kinds of transformations.
    3. DLC trial and dungeon sets as rewards.
    4. full armor style for each faction, to go with the monster sets.
    5. more furnishings.
    miaow this is my forum signature! my name is Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰

    PlayStation EU is my primary server.
    LunaFloraBlossom on PlayStation 5 and PC.


    my main character is a Bosmer Warden named Greehnhart in-game, Greenie Florahart in full.

    all characters on PS EU:
    - Luna Blossom, Bosmer Dragonknight.
    - Dotty Greehnhart, Bosmer Sorcerer.
    - Lía Greehnhart, Khajiit Nightblade.
    - Lady Greehnhart, Altmer Templar. Lady is her name and title.
    - Holly Blossom, Altmer Sorcerer.
    - Sally Jadehart, Argonian Nightblade. Like a green salamander.
    - Dorothy Pizzalover, Orc Warden. add pizzas to the game please.
    - Greehnhart, Bosmer Warden.
    - Lúcia Azurehart, imperial Necromancer. Azureblight, she has a Maarselok outfit.
    - Bunny Rubyhart, Dunmer Nightblade.
    - Wisteria Antheia, Khajiit Templar. blue hair like the wisteria.
    - Cynthia Turquesa, Breton Warden.
    - Rubyhart, Bosmer Nightblade.
    - Hestia Rubyhart, Dunmer Dragonknight.
    - Aurelia Cherryhart, Altmer Warden. Spriggan.
    - Aurora Honey, Redguard Templar. Meridian cultist.
    - Speaks-With-Blossom, Argonian Warden.
    - Lulu Nightshade, Nord Necromancer.
    - Lunetta Gleamblossom, Bosmer Arcanist. Ohmes Khajiit.
    - Dianna Hyacinth, Altmer Arcanist. Maormer, water hyacinth.
  • Alaztor91
    Alaztor91
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    The 10k favor grind would be my main suggestion. Doing it the first time while you are gaining Achievements and learning the Dungeons/Trial is not that bad but imagine doing it the 2nd or 3rd time. Add to that the whole key requirements for the Dungeons/Trial and it really starts to become unbearable doing it 2 more times if you want to get all the stuff from the 3 factions.

    There is a reason why ZOS sells (and I assume that people buy) skips for Skyshards/Skill Lines/etc.
  • Treeshka
    Treeshka
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    They can add rotating vendor that sells everything literally. Random furnishing plans, random leads and such.
    Longer buff times so we can use them in the dungeons and in the raid more reliably.
  • CAB_Life
    CAB_Life
    Class Representative
    Rewards. Like what did I even get for completing the Trial? No idea, just a bunch of worthless trash my inventory. I like the challenge and the fundamental idea of the zone, but it needs—and hopefully will receive—numerous tweaks before its 2.0 iteration. I doubt I will do it again, as there’s no reason to. A challenging trial should offer perfected gear of some sort, that’s literally the progression system that’s existed for almost a decade now. Perfected monster sets (with one line of extra stats)? Maybe a unique set? Maybe an upgrade system for something like the “upgradeable” mythic coming soonish. Idk. ESO has always struggled with rewards and the NM is only drawing a spotlight on that issue.
  • PhxOldGamer68
    PhxOldGamer68
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    Get rid of the faction leaderboard and just let us gain favor for all 3 factions to earn the 10000 favor in a decent timeframe. I like this event and the easy Group Finder to get into groups. For example, joined a group and got the easy quests done, the group disbanded or I left and joined another group to grind in a different precinct. Good times.
    PSN NA/EU: DesertDweller99
    PC NA: KaktusKing
  • MasterSpatula
    MasterSpatula
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    Make it so quest markers can be seen from farther than 2cm away.

    This! A million, billion, quadrillion times this!
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • AScarlato
    AScarlato
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    Bear in mind I'm mostly a story/RP person so I'll leave other suggestions to people better equipped.

    I suggested in another thread adding a "member's only" room for 10K+ faction members, like Tachien's party that is teased by the bouncer but we can't enter. Inside we should be able to get a member's only costume and the rest of the armor pieces as motifs.

    They could provide a better storyline and higher stakes.

    Expand rewards for the Night's Den. Let us unlock guild trading from our house vault.

  • Al_Ex_Andre
    Al_Ex_Andre
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    I was asking myself this very thing too two day ago, the replayability....

    The farm is going to come back, no question. As awful as it may sound, I am at 10 000 favors since a couple of hours, so I think it's doable.

    For what? Awesome rewards yes. But I dunno, I begin to like these 3 new factions. So maybie you get to complete a storyline about these in the end of the grind, it's for the roleplay, I prefer that.

    Cheers.

  • SeaGtGruff
    SeaGtGruff
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    When favor is earned, automatically claim it.

    Quest markers are fine as is if the target areas are small, but when the target area is huge and there are mobs and bosses in the places where the quest items can be, the quest markers should be visible from further away.
    I've fought mudcrabs more fearsome than me!
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