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Suggestions for Crafting System Improvements

Rodario
Rodario
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I will pour all the thoughts I have had on ESO's crafting into this post.


General

- Hirelings: Related Post

Change hireling timers from 24/12 hours to 20 hours and include two chests in one mail for 3/3 perk. Why? For the same reason horse feeding timers are set at 20 hours.


- Tempers gained by refining raw materials

To reward committed crafters and discourage this particular gold farming method, change the drop chance for tempers as follows:

The chance of different tier tempers dropping depends on the factors "Profession Level" (1-50), "Extraction Perk" (1-3) and "Raw Material Tier" (1-9).

All factors maxed, the drop chances per 10-stack are: T1 (Honing Stone/Hemming/Pitch) - 90% T2 - 30% T3 - 10% T4 - 5%

All factors at minimum (for a non-crafter): T1 - 5% T2, T3, T4 - 0.01%

Each factor's chance scales evenly from min to max and their average chance is applied. E.g. a skilled Blacksmith with PL 50 and EP 3 would, on average, get 9 Honing stones from a 100-stack Voidsteel, but only 6 from Iron Ore (PL 50 = 90%, EP 3 = 90%, RMT 1 = 5%)

All percentages are made up. They're rough estimates, based on what I've seen so far. The actual percentages applied for maxed factors would be today's values, maybe slightly higher. Also, the factors' chances could be weighted differently, but that would get too complicated for a suggestion.

I believe this would also alleviate the jute-bot problem.


- DIY Repairs

This has been requested multiple times and I agree. A blacksmith/Tailor/Carpenter should be able to repair his own gear, using the same material the item is made of.


- Crafting Chain

When crafting multiple items, especially when making hundreds of food items or potions, it gets really tiresome to sit there and mash R for an hour. I read somewhere the devs wanted crafting an item to always feel special and active. Well, this may hold true if you're crafting two chest plates. Not so much when you're making 500 healing potions.

Let us type 500 into a little box, hit R and go have dinner or something. Make it take twice as long as hitting R with perfect timing, if you must.


- Splitting Stacks

Let us type a 1-99 number, instead of having to click "-" or "+" 49 times if we want a 50-stack.


Fishing: Related Post

- Enable chatting, opening inventory, or just using UI elements while fishing.
- Make rare fish lootable and give them a value around 100G for greens ans 500G for blues.
- Include fish in Provisioning/Alchemy recipes.


Provisioning:

- Enhance tool tips of crafted food items and, more importantly, cooking materials to show their cultural heritage and possibly rarity/tier.
- Add the correct cooking material loot tables to VR areas.


Woodworking:

- Furniture for player houses

Since Woodworking currently only has half the craftables blacksmithing and tailoring have, adding furniture for player houses - which I'm hoping will be added someday, because hey, enjoyable money sink! - would be a perfect fit, don't you think?




I might add more thoughts in the future, as they come to me.
Victoria Lux - Templar Tank
{EU/DC}
  • Rodario
    Rodario
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    {Reserved}
    Victoria Lux - Templar Tank
    {EU/DC}
  • Doskias
    Doskias
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    @‌Rodario

    Visit my post Master Suggestions List for Improving Crafting Systems and Interfaces.

    Most of what you have stated is included in the list of suggestions.
    @Doskias
    NA Server Daggerfall Covenant
    Master Crafter Weapons, Armor, Potions,Glyphs, Food Coming soon
  • Rodario
    Rodario
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    Doskias wrote: »
    @‌Rodario

    Visit my post Master Suggestions List for Improving Crafting Systems and Interfaces.

    Most of what you have stated is included in the list of suggestions.

    And right you are, sorry for that oversight. Feel free to add anything you agree with to your own post.
    Victoria Lux - Templar Tank
    {EU/DC}
  • Lkory
    Lkory
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    They should sticky @Doskias post :)
  • Doskias
    Doskias
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    No problems Rodario. I am kind of sad that more people are not interested in providing constructive suggestions to improve a game they play but are more than willing to gripe about something in other threads without constructively giving thought into their posts.

    Those suggestions on the post I started don't have to agree with me. I try to be as unbias as I can while writing them into the OP. Of course I may reword some of the suggestions to either be more clear or more inline with other information observed. And reword things already there after other suggestions that may improve on that suggestion.
    @Doskias
    NA Server Daggerfall Covenant
    Master Crafter Weapons, Armor, Potions,Glyphs, Food Coming soon
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