The problem is the sheer amount of materials needed to build even the most rickety wall. You need a whole heap of heartwood stacks to even make anything decent. Not to mention the style pieces that go in some of them. What ZOS should do instead is lower the amount of resources needed to make anything. That in itself will cause the market prices to drop, as demand also drops.
wolfie1.0. wrote: »The cost of obtaining furniture mats is not a gold value its a time value. Furniture mats like heartwood are free. You can pick them up at no gold cost from the world. The real question is how much time are you willing to spend to do that? And what is that time worth to you in gold.
SilverBride wrote: »wolfie1.0. wrote: »The cost of obtaining furniture mats is not a gold value its a time value. Furniture mats like heartwood are free. You can pick them up at no gold cost from the world. The real question is how much time are you willing to spend to do that? And what is that time worth to you in gold.
I've decorated 56 houses and bought all but 1 unfurnished, so I use a lot of Heartwood. But I have never farmed for it, even though it is free to do so. I'd much rather pay someone else to farm it for me, even for an inflated price.
Some are notable but I have a lot of small houses and apartments, too. I have a lot of gold because I have actively traded for years now so I can afford housing without farming.DarthCuddlefluff wrote: »SilverBride wrote: »wolfie1.0. wrote: »The cost of obtaining furniture mats is not a gold value its a time value. Furniture mats like heartwood are free. You can pick them up at no gold cost from the world. The real question is how much time are you willing to spend to do that? And what is that time worth to you in gold.
I've decorated 56 houses and bought all but 1 unfurnished, so I use a lot of Heartwood. But I have never farmed for it, even though it is free to do so. I'd much rather pay someone else to farm it for me, even for an inflated price.
Then you are very rich if they are notables.
wolfie1.0. wrote: »You are actually mistaken. The cost of obtaining furniture mats is not a gold value its a time value. Furniture mats like heartwood are free. You can pick them up at no gold cost from the world. The real question is how much time are you willing to spend to do that? And what is that time worth to you in gold.
Also lets be real here. Buying houses in eso is not driven primarily buy mat prices. Do they factor in? Yes, but they are not the driving force. And honestly, it kinda goes the other way. New houses, especially upcoming free ones or existing free ones impact the market.
IMO if your going to sell mats at an npc vendor in a non limited supply you.might as well remove that component from the game.
Better solutions would be to reduce the cost of the.mat requirements, and/or allow us to deconstruct furnishings.
Neither will happen. Because like in the real world housing is for the people that have money
DenverRalphy wrote: »There are two ways to obtain style mats. Farm them, or pay other players to farm them. Deflating the value of the mats with nonplayer acquistion reduces the value realized by the farmers. It wouldn't be fair to the players who spend the time and effort gathering those mats.
DarthCuddlefluff wrote: »DenverRalphy wrote: »There are two ways to obtain style mats. Farm them, or pay other players to farm them. Deflating the value of the mats with nonplayer acquistion reduces the value realized by the farmers. It wouldn't be fair to the players who spend the time and effort gathering those mats.
But it's already not fair to the housing people. It was made unfair to the housing people. The people who spend a lot of money on this game to keep it's lifeblood running.
DenverRalphy wrote: »DarthCuddlefluff wrote: »DenverRalphy wrote: »There are two ways to obtain style mats. Farm them, or pay other players to farm them. Deflating the value of the mats with nonplayer acquistion reduces the value realized by the farmers. It wouldn't be fair to the players who spend the time and effort gathering those mats.
But it's already not fair to the housing people. It was made unfair to the housing people. The people who spend a lot of money on this game to keep it's lifeblood running.
What's currently unfair about it for housing players? They can farm the mats just as readily as anybody else. If they want more mats faster, well.. :shrug:.. speed costs money. The only question is, how fast do you want to go?
Housing mats at 10g from an npc is too far. I agree with the suggestion to decrease the costs in the plans themselves. In what world does a singular chair require 13 heartwood?
There was a point in time we had 70-80k/per Dreugh Wax. We didn't get a vendor selling those. Welcome to the ESO economy, it will adjust itself over time.
freespirit wrote: »There was a point in time we had 70-80k/per Dreugh Wax. We didn't get a vendor selling those. Welcome to the ESO economy, it will adjust itself over time.
Trouble is the mats in question don't adjust over time, they are much cheaper already than they were but now seem stuck in the same price bracket.
Heartwood - people don't farm wood as much as say cloth and jewelry mats, there just isn't really any value in the actual wood mats, rosin is dirt cheap these days better return from farming cloth, leather and jewelry, heck even metal has more worth as far as tempering alloy is concerned.
Mundane Rune - Farming nodes sucks tbh Kuta drop rate is pretty damn bad, easier to buy it.
Decorative Wax - This one I hate, it's the bane of my life, it's better to farm Mud Crabs for Chitin, sell that and buy the wax and even then the stores aren't exactly full of it. I've tried all supposed sources non are great.
Also remember these mats have already had their drop rate increased........ LOL!!
DarthCuddlefluff wrote: »Housing mats at 10g from an npc is too far. I agree with the suggestion to decrease the costs in the plans themselves. In what world does a singular chair require 13 heartwood?
I still think that the prices would just go up in response anyway, and they would probably lower the droprates.
DarthCuddlefluff wrote: »Housing mats at 10g from an npc is too far. I agree with the suggestion to decrease the costs in the plans themselves. In what world does a singular chair require 13 heartwood?
I still think that the prices would just go up in response anyway, and they would probably lower the droprates.
Why would they? Even in an in game market like we have in ESO supply and demand dictates price. Lowering the amount of materials needed to create furniture creates a drop in demand. Even if it doesn't create a drop in demand you still overall are getting more for your gold. If a chair costs 13 now and the cost is lowered to 7 even with no adjustment to price you are getting double the amount of furniture you could before at the same price.
I could see a temporary increase in demand as decorators take advantage of the lower cost and maybe create five pieces of furniture where they normally would only create three. People that were on the fence in decorating a home might decide it is time to start and that could increase demand some. Still the price of materials would need to almost double to get the cost of furniture up as high as before the change. And it would be temporary. Eventually demand will wane and prices will reflect that.
Vendors selling materials isn't good for the game. Players need reasons to venture out into the open zones and do things. Gathering resources is one of the main reasons to spend time running around in different zones. It helps make the world feel more populated. Vendors selling materials removes that incentive.
DarthCuddlefluff wrote: »DenverRalphy wrote: »DarthCuddlefluff wrote: »DenverRalphy wrote: »There are two ways to obtain style mats. Farm them, or pay other players to farm them. Deflating the value of the mats with nonplayer acquistion reduces the value realized by the farmers. It wouldn't be fair to the players who spend the time and effort gathering those mats.
But it's already not fair to the housing people. It was made unfair to the housing people. The people who spend a lot of money on this game to keep it's lifeblood running.
What's currently unfair about it for housing players? They can farm the mats just as readily as anybody else. If they want more mats faster, well.. :shrug:.. speed costs money. The only question is, how fast do you want to go?
You know it's gonna take hundreds to maybe a thousand or more hours of mind-numbing collecting to get what you need for a notable, right?
DenverRalphy wrote: »DarthCuddlefluff wrote: »DenverRalphy wrote: »DarthCuddlefluff wrote: »DenverRalphy wrote: »There are two ways to obtain style mats. Farm them, or pay other players to farm them. Deflating the value of the mats with nonplayer acquistion reduces the value realized by the farmers. It wouldn't be fair to the players who spend the time and effort gathering those mats.
But it's already not fair to the housing people. It was made unfair to the housing people. The people who spend a lot of money on this game to keep it's lifeblood running.
What's currently unfair about it for housing players? They can farm the mats just as readily as anybody else. If they want more mats faster, well.. :shrug:.. speed costs money. The only question is, how fast do you want to go?
You know it's gonna take hundreds to maybe a thousand or more hours of mind-numbing collecting to get what you need for a notable, right?
Now that's a bit of an exaggeration. Can farming up furnishing mats be a lot of work? You betcha. But it's not hundreds to thousands of hours for one house. Even for a notable home.
DarthCuddlefluff wrote: »freespirit wrote: »There was a point in time we had 70-80k/per Dreugh Wax. We didn't get a vendor selling those. Welcome to the ESO economy, it will adjust itself over time.
Trouble is the mats in question don't adjust over time, they are much cheaper already than they were but now seem stuck in the same price bracket.
Heartwood - people don't farm wood as much as say cloth and jewelry mats, there just isn't really any value in the actual wood mats, rosin is dirt cheap these days better return from farming cloth, leather and jewelry, heck even metal has more worth as far as tempering alloy is concerned.
Mundane Rune - Farming nodes sucks tbh Kuta drop rate is pretty damn bad, easier to buy it.
Decorative Wax - This one I hate, it's the bane of my life, it's better to farm Mud Crabs for Chitin, sell that and buy the wax and even then the stores aren't exactly full of it. I've tried all supposed sources non are great.
Also remember these mats have already had their drop rate increased........ LOL!!
If they were supposed to be at that price as a natural settled price, then why did they settle for years at 5-10 gp? Did everyone just get a billion of gold at once?
freespirit wrote: »DarthCuddlefluff wrote: »freespirit wrote: »There was a point in time we had 70-80k/per Dreugh Wax. We didn't get a vendor selling those. Welcome to the ESO economy, it will adjust itself over time.
Trouble is the mats in question don't adjust over time, they are much cheaper already than they were but now seem stuck in the same price bracket.
Heartwood - people don't farm wood as much as say cloth and jewelry mats, there just isn't really any value in the actual wood mats, rosin is dirt cheap these days better return from farming cloth, leather and jewelry, heck even metal has more worth as far as tempering alloy is concerned.
Mundane Rune - Farming nodes sucks tbh Kuta drop rate is pretty damn bad, easier to buy it.
Decorative Wax - This one I hate, it's the bane of my life, it's better to farm Mud Crabs for Chitin, sell that and buy the wax and even then the stores aren't exactly full of it. I've tried all supposed sources non are great.
Also remember these mats have already had their drop rate increased........ LOL!!
If they were supposed to be at that price as a natural settled price, then why did they settle for years at 5-10 gp? Did everyone just get a billion of gold at once?
Heartwood, Mundane Rune and Decorative Wax have never been cheap, the others have but those three no, Heartwood was at one point nigh on 1k gold each, currently 200-400 gold...... these are PC-EU prices from my experience and I have brought a lot over the years. 🙂