tomofhyrule wrote: »What is the point of this poll?
All seven Classes will get attention, bug fixes, and buffs one by one, and we have the schedule thereof:
- U51: Warden
- U52: Sorc
- U53: Templar
- U54: NB
- U55: Necro
- U56: Arc
They were very clear that the order of the Class Refreshes was not about which needed it the most, but what would be easiest for them to do in that order. They started with DK since it is a basegame class that didn't really have any special features and then they could use that as a baseline and proof-of-concept for other classes. Warden was next because it's the first DLC Class that would require turning three role-based lines into all-three-roles-in-each-line, but a lot of that work had already been done to make Frost DPS a thing so Warden's Tank line was never exclusive to tanking. After that, then they get more specialized things: Sorcs and pet mechanics, templars with standing ground mechanics, nightblased with stealth mechanics, and then finally the two DLC Classes with unique mechanics.
I realize a lot of people are confused about Necromancer being so late because it is in a very bad state. But the reason is so Necro's refresh can benefit from the refreshes before it. Necro's refresh can then focus solely on making Necro good, instead of having to split its few months of refresh between trying to solve the pet problem and muddle the lines up and figure out where to buff it.
Essentially what a lot of Necro mains are saying now is "I don't want Necro to have those problems solved! Just do it now and feed us whatever slop you make just so we get something NOW!"
I get it. It sucks for that Class to be in the state it's in. But if Necro is done later, it's technically getting more love since the pet problems will be solved by the time they get to it because they do it for Sorc, and the skill line muddleing will be solved by the time they finish Warden, and the corpse issue may even receive a bit of work with that one Templar skill. So if Necro's problems are mostly solved by the time they get to Necro, then all of the time can go to making the Class feel good. If all of the time for Necro goes into solving all of those peolems, there's not much time after that to make the class not feel like a janky mess like it does now.
1) See if the community agrees.tomofhyrule wrote: »What is the point of this poll?


randconfig wrote: »1) See if the community agrees.tomofhyrule wrote: »What is the point of this poll?
2) Please provide sources where devs talk specifically to necromancer mains about the order of the reworks, because I have not seen or heard it. The last time we were talked to directly was a year ago, after they pushed class breaking bugs to live despite us repeatedly telling them not to for EVERY WEEK of the PTS, and then they said they would continue to communicate, but again, its been radio silence for a year (source: surprise surprise blastbones and animate blastbones ulti are unusable in pvp now.
3) Draw attention to the lastest PTS where we were advertised this:
but we are getting this:
4) 2 years is a long time to wait for anything of quality to be given to the only class I play. Just because of poor management of resources and Microslop's pursuit of AI, I'm expected to just sit on the sidelines and wait for another 2 years (mind you we've received near nothing except nerf after nerf, bug after bug, since Necromancer's release in 2019, SEVEN YEARS AGO.
So that's the purpose of the poll, to make a very obvious point, SO AT THE VERY LEAST WE GET SOME KIND OF COMMUNICATION FROM THE DEVS THAT THEY HAVE A PLAN AND THERE'S A REASON TO FORCING US TO WAIT A TOTAL 9 YEARS TO GET QUALITY CHANGES TO THE NECROMANCER. :-)
randconfig wrote: »1) See if the community agrees.tomofhyrule wrote: »What is the point of this poll?
2) Please provide sources where devs talk specifically to necromancer mains about the order of the reworks, because I have not seen or heard it. The last time we were talked to directly was a year ago, after they pushed class breaking bugs to live despite us repeatedly telling them not to for EVERY WEEK of the PTS, and then they said they would continue to communicate, but again, its been radio silence for a year (source: surprise surprise blastbones and animate blastbones ulti are unusable in pvp now.
3) Draw attention to the lastest PTS where we were advertised this:
but we are getting this:
4) 2 years is a long time to wait for anything of quality to be given to the only class I play. Just because of poor management of resources and Microslop's pursuit of AI garbage, I'm expected to just sit on the sidelines and wait for another 2 years (mind you we've received near nothing except nerf after nerf, bug after bug, since Necromancer's release in 2019, SEVEN YEARS AGO).
So that's the purpose of the poll, to make a very obvious point, SO AT THE VERY LEAST WE, SPECIFICALLY THE NECROMANCERS, GET SOME KIND OF COMMUNICATION FROM THE DEVS THAT THEY HAVE A PLAN AND THERE'S A GOOD REASON TO FORCING US TO WAIT A TOTAL 9 YEARS TO GET QUALITY CHANGES TO THE NECROMANCER. :-)
randconfig wrote: »
randconfig wrote: »
A class passive that only works in PvE? Yep, Necro seriously needs some work if stuff like this is even allowed to reach PTS lol. If ZOS is so afraid that people will combo it with Corpse Buster and Detonating Siphon/Avid Boneyard then think of something else for a passive, don't just cut it off entirely from one game mode.
zos is already working on the Warden refresh and absolutely needs it just like the other classes
nightbringer1993 wrote: »Look at the result of the poll, they can keep the work they have done for January next year, and right now ZOS is more focused on the class masteries and the werewolf on PTS from what we can see so far.