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Tomes weekly challenges too much work

  • BardokRedSnow
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    AScarlato wrote: »
    AScarlato wrote: »
    im already done with them lol, was able to reroll so multiple lines were the same thing. Its fine as is, its not meant to be done all in a day but if you want, you can easily do them within an hour or so.

    Sure, if you are lucky enough for RNG to give you easy duplicates.

    you get ten rerolls and even amongst the ones i didnt feel like doing, they're all trivial. i didnt wanna pick alchemy ingredients and got 3 for incursions instead, by accident really. Its not at all hard. Was similar last time also.

    You get 5 a week. And for me, most of those have been rerolling one annoying task to another rather than something I'd want to do. Again, RNG.

    I literally let out an expletive Tuesday morning (not in game chat which may violate some sort of rule, but IRL) when I saw 5 more gather tasks, and then getting gathering again and running out of rerolls.

    Bruv, it doesnt get much more trivial than gathering mats. I dont know what to tell you at this point. We already have crafting dailies, dungeon dailies take longer than anything else and takes the most effort I guess of any of these challenges besides maybe keep taking in cyrodiil, which you can just wait for primetime to get or reroll that. Lorebooks hunting is the one I did once then avoided. The bosses have many people camping so thats trivial, the incursions, alik'r desert, trivial....

    I could see if it said complete 4 chapters of IA, but this is literally tasks so easy a day one player could do almost all of it, especially with rerolling. The rng is well in your favor if you're complaining about getting log harvesting etc vs complete a trial. Thats another I personally avoid.

    Even more, you are guaranteed to not get repeat ones so even if you had all trial challenges, youll get something so easy you could do it half asleep.

    Of all the problems in the game this isn't one of them.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • AScarlato
    AScarlato
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    AScarlato wrote: »
    AScarlato wrote: »
    im already done with them lol, was able to reroll so multiple lines were the same thing. Its fine as is, its not meant to be done all in a day but if you want, you can easily do them within an hour or so.

    Sure, if you are lucky enough for RNG to give you easy duplicates.

    you get ten rerolls and even amongst the ones i didnt feel like doing, they're all trivial. i didnt wanna pick alchemy ingredients and got 3 for incursions instead, by accident really. Its not at all hard. Was similar last time also.

    You get 5 a week. And for me, most of those have been rerolling one annoying task to another rather than something I'd want to do. Again, RNG.

    I literally let out an expletive Tuesday morning (not in game chat which may violate some sort of rule, but IRL) when I saw 5 more gather tasks, and then getting gathering again and running out of rerolls.

    Bruv, it doesnt get much more trivial than gathering mats. I dont know what to tell you at this point. We already have crafting dailies, dungeon dailies take longer than anything else and takes the most effort I guess of any of these challenges besides maybe keep taking in cyrodiil, which you can just wait for primetime to get or reroll that. Lorebooks hunting is the one I did once then avoided. The bosses have many people camping so thats trivial, the incursions, alik'r desert, trivial....

    I could see if it said complete 4 chapters of IA, but this is literally tasks so easy a day one player could do almost all of it, especially with rerolling. The rng is well in your favor if you're complaining about getting log harvesting etc vs complete a trial. Thats another I personally avoid.

    Even more, you are guaranteed to not get repeat ones so even if you had all trial challenges, youll get something so easy you could do it half asleep.

    Of all the problems in the game this isn't one of them.

    I'm glad you got blessed by RNG with a week of duplicate and easy tasks and you were finished with your tasks in an hour. I was also content with this system last week when that happened to me.

    I don't like getting rerolls for tasks I just asked to reroll, and I also don't like the RNG of having nearly all of my tasks be gathering which I simply do not enjoy. This happened 2 out of 3 weeks for me now, so I'm not happy.

    Anyway we can agree to disagree, and maybe you will get an annoying week where your rerolls do nothing and see how you feel.
  • BardokRedSnow
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    even if you get 2 trials and never wanna do them, which happened to me last week, they offer enough free points to not need to complete literally every challenge anyway. Even with bad rng its really not that serious. I will live, so will yall. Who knows, maybe they'll add five more rerolls or something, Idk.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • SeaGtGruff
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    I'm going to stretch them out so I can get then done during the course of the week. I reroll the lower-reward challenges to try to get higher-reward challenges, which generally take longer to complete, but if I've got all week then what's the rush? And if I understand correctly, any we don't finish by the end of the week will carry over into the following week, with a maximum of 12 weekly challenges at any given time, so there shouldn't be a need to rush through them as quickly as possible, or conversely to be anxious about getting them completed.
    I've fought mudcrabs more fearsome than me!
  • Ravenshadow6513
    I'm curious why they didn't just use the number amounts and tasks from the weekly endeavors that had been in the game before?

    I really thought the new Tome system was going to be structured like endeavors, where you're given a list of possible options and you choose a set amount to complete.

    This feels like it has too much rng with the rerolls and everything. All I seem to be getting is resource nodes and kill a specific world boss five times.
  • Dimorphos
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    Mostly my point was this: It is stupid that they keep us grinding the same tasks so many times just to get the tome points. There are already enough chores to do in this game that I simply call "daily/weekly work".

    Those things should never be the main thing you and up doing in the game, but if you want to get it all done, they pretty much come like that. Of course, if you can play the game 24/7 without limitations, sure you will get them done and have time for the rest of the game. But that is wrong if they think this to be a normal situation. Most people have IRL work, school, hobbies, things to attend to..

    The main focus in a game like this should be doing PVE and PVP content that fall in category "real content". Having some amount of daily/weekly chores is fine, trading is also a fun thing to do but all that should be a sideshow. I do not want to spend hours and hours doing daily crafting and grinding same weekly tasks 5 or 6 times + seasonal grind (seriously that kill 1000 creatures is stupid), I want to spend my main hours online doing PVP and PVE content like cyrodiil, imperial city, dungeons, IA, arenas, trials... That is the real content. Now I am overwhelmed by all that frustrating "work that needs to be done" so I will not miss my tome points, materials and gold gain. Too much is too much.

    @ZOS_Kevin : Sorry to disturb you and I am not sure to whom I should point this out.. But I think this thread got enough attention that maybe developers might take a look if some tuning might be in order for these weekly tome challenge tasks.
    Edited by Dimorphos on 15 April 2026 20:09
  • Danz_Macabre
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    I got the weekly done in a couple of hours. World Bosses, harvesting (used surverys) and digging up some Antiquities.
    This is not hard. Needed a couple of rerolls until I was happy.
    People complained about the endeavours and golden pursuits at first as well. Now people want daily endeavours back. This system is better, it gives you a week to finish them.
  • Tayra_Evenstar
    To be honest, the few weeks without endeavours were bliss. It took a little getting used to, not having another todo-list. For the first time in years, I actually completed some things in game. Got some new companions, tried out the multiclassing, completed some quests, etc. Now the vacation is over and it's back to the grind. But hey, at least I can pick and choose when to do it instead of having to do them every day. Still, I think it's a shame we need these kinds of treadmills to keep people busy, and if you don't do them, you miss out on the rewards.
  • rockDokRock
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    Dimorphos wrote: »
    I can't be the only one who thinks that the weekly challenges for tamriel tomes are just too much. Why every challenge must be done 5 or 6 times? Once would be just fine and let us have all the tomes from that one time and not divide it 6/6 giving 66 tomes per each. That is just stupid grinding.

    These tomes challenges are not real content, they are just work, like daily crafting. I already do daily crafting with 20 characters (we can have that many characters on one account so clearly it was intended) and that alone is a lot of work for one day/every day in a week. I do not need more that.

    We lack real content and this can not be the way ESO keeps us busy and distracted. I tell you now I will not be keeping up doing all those weekly challenges, every challenge 6 times and eventually I will grow hating this new system and it will impact on my willingness to play this game altogether. I do not think I am the only one who will feel this way. Also, those seasonal challenges that goes like this: "kill thousand creatures.." wouldn't 100 be just fine? All this is just a way to create distraction and trying to keep us busy while the game receives so little actual playable new content. This is at least how I feel and I feel it strongly. I provided a picture to clarify all this.

    bb8kmip0xgvt.jpg

    Do what I do... I don't pay attention to them. I finish a bunch from just playing. I'm ok with that. I have zero fear of missing out.
  • Dimorphos
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    Do what I do... I don't pay attention to them. I finish a bunch from just playing. I'm ok with that. I have zero fear of missing out.

    But if things that offer rewards are left undone, you are in fact missing out. In this case you are missing out a lot if you do just some of those tasks. That can not be the intention or then the design is really bad. Which at this moment is the case since these daily/weekly grind tasks takes too much time out of the real ESO content.

    All I am asking is that they heavily reduce the need to complete same quest/task 5-6 times no matter what they are about. It is just unnecessary.

  • Nemesis7884
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    Just use your rerolls to create synergies to make your live easier... for example kill deadly enemies synergizes well with many orher ... and avoid high effort ones like attronach or collect resources
  • Necrotech_Master
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    the harvesting ones are definitely a little grindy, as each one is 90 node harvests

    the reason they made it completable 3-6 times (depending on the task) is so you can trickle in the tome pts instead of it saying "harvest 90 items" "harvest 15 items 6 times" gives you 6 smaller claims and allows you to break it up (do 15 harvests per day, done in 6 days)

    i usually reroll the harvest tasks though as they take the most time and give the least amount of pts, where as you can kill a WB 5 times in an hour (10 min respawn x 5 kills), i would agree this could made more generic though, would be able to complete faster
    plays PC/NA
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  • Vaqual
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    Dimorphos wrote: »
    If you think it's too much work, that's ok. Just don't do all of it. Battle passes are exactly for keeping players busy on content that was already produced. That's just how it is now while they move to seasonal, smaller content drops.

    I understand that battle passes are put in place because they work. Because players will grind them and pay for the privilege, but I implore players. Please don't treat it like a grind. They are simple tasks. Kill a wb, a public dungeon boss, pick flowers, use the blade of woe. Try to incorporate some into your daily routine but don't stress if you don't finish them all. You will get plenty of time points and all the rewards by doing a minimum amount of tomes. What did they say, earning a few hundred tome points a day will get everything in the pass by the end? These tasks are not too hard or grindy unless you make them.

    If you don't do them all you will miss tome points. I don't think that is optimal.

    And if you don't grind trials and Cyro 24/7 that is also not optimal. How did you get over that hurdle?
  • DoofusMax
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    The OP seems to be taking this entirely too seriously. "Optimal" in their view is the old economist bit about there being no bills left on the sidewalk, but as soon as "optimal" enters the conversation, then it stops being entertainment and becomes a business. Are they playing to be entertained or are they playing to accumulate goodies which have no value outside of the game? He who has the most toys when the servers shut down is not the winner.
    I'm fresh out of outrage, but I could muster up some amused annoyance if required.
  • Alastrine
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    They don't have to be completed and if you do any travelling you can do a lot of the gathering just doing other stuff.

    It's also cool that if you have more than one of the same they complete at the same time, I love that, don't change it!!!
    On one account I had 2 for the 5 incursions, 2 for the 5 treasure chests and 3 for killing 8 of the bigger foes....
    Doing 5 incursions completed every single one of them. The chests come at the end of the dolmen, and killed enough of the foes during the incursions to finish them off.
    Luck of the draw yes, but it was pretty sweet, and I got those by switching out what was there.

    Granted, all those are lower end in the points class but I play solo so Arena's and such are out, I won't play Battlegrounds period, etc.

    I like they give us the credits to switch them and that those refresh when the tasks do. Please keep all that stuff!

    I think some make too much of it, they want the rewards but not the grind. Can't always have it all ways. If its more fun for you to do other things then just forget about these when you want. It's not ZoS's fault if you feel pressured to do everything available and they shouldn't be expected to change it or make it easier just for those players. The game isn't personalized to individual taste... stuff is offered, do it or don't, it's that easy.
    Edited by Alastrine on 16 April 2026 05:59
  • Thoriorz
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    Personally, I only keep the ones I know I’ll complete while doing activities I do anyway. Collecting ore, wood, etc.? I do surveys anyway, so that’s easy. Doing RNDs? I do those with both my main character and my alts anyway… Some dolmen quests or WB quests are fine by me, too and pretty quick done. And Cyrodiil or some trial quests—I reroll these right away, but honestly, since Tome launched, I’ve only rerolled twice in total...
    But yeah, if it were the same number of points but I only had to do the quest three times instead of 6, I wouldn’t mind, and I’m definitely not against it...

    BTW, wait and see in the future—according to what they announced recently, they want to implement more daily activities into the game, so...
    (I’m of the opinion that fewer things you “have to” do daily = better, even though the game doesn’t actually force you to do anything, you still end up thinking “I haven’t done this or that yet” or “Jesus, there’s too much, I can’t keep up with everything”...)
    PCEU
  • rockDokRock
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    Dimorphos wrote: »
    Do what I do... I don't pay attention to them. I finish a bunch from just playing. I'm ok with that. I have zero fear of missing out.

    But if things that offer rewards are left undone, you are in fact missing out. In this case you are missing out a lot if you do just some of those tasks. That can not be the intention or then the design is really bad. Which at this moment is the case since these daily/weekly grind tasks takes too much time out of the real ESO content.

    All I am asking is that they heavily reduce the need to complete same quest/task 5-6 times no matter what they are about. It is just unnecessary.

    Disagree. I'm not missing out on anything. You can't miss what you never had. My time is valuable and I'm not easily bought off doing daft things for 60 points or whatever. If I miss out on a cosmetic... oh well. I'll survive. It's just not a big deal to me.

    I find I get most of them just doing what I do. I do my daily writs and survey maps, the resource ones are a freebie. Other ones I just pick up over time. I pass an active dolman, I'll jump in. If I feel like doing dalies in a zone then I get the WB one (if there is one, I don't even look at the objectives). I seem to get points anyway. I've not even looked at the rewards store yet.

    Play the game how YOU want and you enjoy it. Don't let it drive how you play so you are doing stuff that isn't entertaining you.

    Some stuff Iv'e given up on. Vet content is pretty toxic and everyone expects you to know every mech and have studied it extensively before you go in. That's not going to happen and I really doubt many of the people giving you grief over it have done that. It's unfortunate but I've moved on. I'll let them be toxic amongst themselves. It's one less player in the queue and a longer wait time. Enjoy. Over time I may run into the right combination of guildmates/people to make it happen. It's happened a couple of times. I've done VDSR a few times and had an amazing group to show me how it works which was really appreciated.
    Edited by rockDokRock on 16 April 2026 08:43
  • Tyralbin
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    Something that hasn't been mentioned.

    Any challenges that aren't sompleted will roll over to the next week.

    This is how you can get up to 12 in your log.

    1st week I didn't complete one and it rolled over to give me a total of 6 for week 2.

    So you can take your time with some and you won't miss out unless you fill up on your challenges.

    At the moment I have 5 challenges and 1 of them is to kill Bogden The Nightflame 3 times for a total of 600 tome points.

    I am not going to rush it, I will keep it until the Elden RootII pledge pops up.

    I think this system is way better than what we had before.
    Edited by Tyralbin on 16 April 2026 08:51
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  • mmtaniac
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    Tome challange with 1000 enemies are possible to do in group?
  • Tyralbin
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    mmtaniac wrote: »
    Tome challange with 1000 enemies are possible to do in group?

    Yes :)
    Live a little love a lot send all your gold to this Imperials pot.
  • GloatingSwine
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    The challenges just hang around until you do them then you get some more, so you'll get tome points at whatever rate you engage with the game.
  • SerafinaWaterstar
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    These are optional. You don’t have to do them.

    And if you chose to do so, you can re-roll until you get one you like. And if lucky you can get 2/3 the same which makes it even easier!

    I find them much less a grind than the Daily Endeavour ones, and easily get them all done.

    You have a week to do them. Easy, for instance, to find 15 runestones a day rather than do it all at once (tho saving up surveys helps).

    Really can’t understand the issue.

  • Tyralbin
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    These are optional. You don’t have to do them.

    And if you chose to do so, you can re-roll until you get one you like. And if lucky you can get 2/3 the same which makes it even easier!

    I find them much less a grind than the Daily Endeavour ones, and easily get them all done.

    You have a week to do them. Easy, for instance, to find 15 runestones a day rather than do it all at once (tho saving up surveys helps).

    Really can’t understand the issue.

    The one thing I don't like is the RNG of the rerolls.

    You could get 5 trials related ones.

    IMO you shouldn't be able to get dupes.

    I wouldn't mind if you got something you had earlier that you didn't want has that is the nature of RNG.
    Live a little love a lot send all your gold to this Imperials pot.
  • SerafinaWaterstar
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    Why are duplicates an issue? Just gets them done faster?!
  • CalamityCat
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    I don't mind the effort, if the rewards make it feel worthwhile.

    The boredom factor is definitely a thing for me though. I really enjoy seasons in FO76, but this is already boring me! :D I'll be doing what I do with the golden pursuits and skipping some of the chores if the rewards aren't that appealing.

    I'm sure they'll consider adding more options in future, but I'm okay with doing something else in ESO and not getting all the things unlocked.
  • twisttop138
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    A lot of people seem to be trying to optimize the fun out of this. They're not chores or a job unless you make it so. Work on a task every day, if you want. You'll get plenty of points. You'll get everything you want. If you turn this into a thing you think must be done immediately, then of course it'll be a turn off. I get it, I'm a dad who works a 50 hour plus week. I don't really play on weekends because that's family time since I don't get to see my wife during the week. So I get the feeling of little play time. I also understand this is a new system, people thought it would be like endeavors, whatever. I'm hoping they now realize it is nothing like endeavors, by design. Battle passes are implemented for a very specific reason. That said, Zos is taking feedback, so continue to let them know what you like and dislike. Being fair to them though, this is a pretty generous and easy system so far. Just needs some tuning.
  • Tyralbin
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    Why are duplicates an issue? Just gets them done faster?!

    Because some people don't do some of the challenges.

    Trials for instance aren't run by all.

    If you end up with 3 of those after you have used all your rerolls its a pain.

    Then there's also the issue of bugged challenges. Do you want 3 of those that cannot be completed?
    Edited by Tyralbin on 16 April 2026 12:08
    Live a little love a lot send all your gold to this Imperials pot.
  • twisttop138
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    Dimorphos wrote: »
    Do what I do... I don't pay attention to them. I finish a bunch from just playing. I'm ok with that. I have zero fear of missing out.

    But if things that offer rewards are left undone, you are in fact missing out. In this case you are missing out a lot if you do just some of those tasks. That can not be the intention or then the design is really bad. Which at this moment is the case since these daily/weekly grind tasks takes too much time out of the real ESO content.

    All I am asking is that they heavily reduce the need to complete same quest/task 5-6 times no matter what they are about. It is just unnecessary.

    The design isn't bad, it's just not what people like to hear. The design of the battle pass is to make you fear missing out on rewards, that if you're not grinding then you might miss out. And if you don't upgrade to premium then you're missing out on even more, and so on and so on. Battle passes are added to MMOs because they work. It's evidenced in many threads and this post. If you don't optimize then you're missing out on a lot. But the truth is, the math for this season has been done in other threads. How many tome points you'd have to earn a day to get all rewards. And the number is small. Less then a thousand. Our weeklies add up to more than that. The fact is that you will earn more points then you'll be able to spend. You can only take 2000 with you. Then they'll buy any premium rewards for you that you didn't buy and anything left after all that is just gold. The best advice is to not stress on it. Players will get all the items they want. Just let tomes fade into the background and become something you do in a spare few minutes or whatever. I get gathering, I pick whatever going to and from places. I get blade of woe, I kill a few people I see standing around while Im turning in dailies or something.
  • twisttop138
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    Why are duplicates an issue? Just gets them done faster?!

    This is a good way to look at it. I was lucky to reroll to dungeons and have them twice. Good points for something I'm doing anyway.
  • anadandy
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    I was pleasantly surprised to see that unfinished challenges roll over, to a max total of 12 challenges. So, for me anyway, that means I have almost 3 weeks to complete "weekly" challenges. Sure it may not be "optimal" but it relieves the burden, again for me, of having to finish in the week if I get busy.
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