SilverBride wrote: »SilverBride wrote: »It's kind of the curse of ESO. They attached themselves to a popular single player "RPG" so of course people in this game are going to have a problem with joining groups or being social lol.
I don't think players have a problem joining groups or being social. It's just not efficient to do things like quest while grouped. It's difficult to complete quests when those in the group are on different quests or different phases of a quest.
That's kind of what I mean, the game is basically oriented towards single player TES fans because of how its structured. The quests are usually separate instances, because they know their player base has a lot of solo players.
But it also has a LOT of content for grouping. World Bosses, Zone events such as Harrowstorms, Dungeons, Trials, Arenas, Bastion Nymics, etc.. But just like in real life, not everything needs to be grouped for.
killians66 wrote: »SheepdogPaladin wrote: »AcadianPaladin wrote: »A large chunk of the player base prefers solo play so one must be careful not to drive us away. ESO is quite solo friendly - if it was not, I'd be gone.
I wanted to chime in and agree. I've been soloing in MMOs for decades and I always solo. I have no problem with providing various kinds of content that caters to grouping, raiding, guilds, etc. Just please don't make ESO solo-unfriendly as that would make me abandon this game entirely, and I've been playing on and off since inception.
Then why aren't you just playing Skyrim on you own single player computer?
Yeah but that's not the same as orienting your game to be more enjoyable with solo play. You can have a focus on one while still having both types of events, but it doesn't make the focus untrue. I mean they're even making solo dungeons, because group coordination to do and pay attention to quests in dungeons are so bad.
SilverBride wrote: »Yeah but that's not the same as orienting your game to be more enjoyable with solo play. You can have a focus on one while still having both types of events, but it doesn't make the focus untrue. I mean they're even making solo dungeons, because group coordination to do and pay attention to quests in dungeons are so bad.
Questing through the story is a big part of what this game is was. Questing is best done solo. How else could that be done?
A friend and I once decided to make characters to level up together in a different game, but it got really old when I was in the mood to play mine but he wasn't on etc.. It just doesn't work as a group.
killians66 wrote: »SheepdogPaladin wrote: »AcadianPaladin wrote: »A large chunk of the player base prefers solo play so one must be careful not to drive us away. ESO is quite solo friendly - if it was not, I'd be gone.
I wanted to chime in and agree. I've been soloing in MMOs for decades and I always solo. I have no problem with providing various kinds of content that caters to grouping, raiding, guilds, etc. Just please don't make ESO solo-unfriendly as that would make me abandon this game entirely, and I've been playing on and off since inception.
Then why aren't you just playing Skyrim on you own single player computer?
so true.
There's the same problem in cyrodiil. Nobody wants to group.
I think people want to be free and dont want to follow orders of someone
However, the groups are still beautiful and bring out the interest of the MMO.
It's kind of the curse of ESO. They attached themselves to a popular single player "RPG" so of course people in this game are going to have a problem with joining groups or being social lol.
This is a really poor argument that doesn't make any points. ESO is not Skyrim. There are different quests, there are different rewards, there's a whole different combat system, they are two entirely different games but are set in the same universe, which obviously that person enjoys. Just because someone prefers to play on their own doesn't mean they aren't entitled to play an MMO. I never understood people who try to use that as a gotcha.killians66 wrote: »SheepdogPaladin wrote: »AcadianPaladin wrote: »A large chunk of the player base prefers solo play so one must be careful not to drive us away. ESO is quite solo friendly - if it was not, I'd be gone.
I wanted to chime in and agree. I've been soloing in MMOs for decades and I always solo. I have no problem with providing various kinds of content that caters to grouping, raiding, guilds, etc. Just please don't make ESO solo-unfriendly as that would make me abandon this game entirely, and I've been playing on and off since inception.
Then why aren't you just playing Skyrim on you own single player computer?
killians66 wrote: »Then why aren't you just playing Skyrim on you own single player computer?
valenwood_vegan wrote: »rockDokRock wrote: »SilverBride wrote: »That will kill trading, which is one of the last things left in this game that I enjoy.
I create my own and do all the resource maps daily. Sorry, I have very little sympathy for traders. Obsessed with trying to diddle absolutely every last coin out of us. I look for a motif... 150k, 175k, etc. I wait, I'm patient and I get it for 45k. Screw the guys with the fantasy prices. lol. Not gonna happen. I hate traders.
Seems a bit harsh. People set their prices too high? Don't buy their items. Fortunately, we can all farm up everything we need ourselves. No one is obligated to farm stuff up for others and then give it away or sell it cheap. That said, personally, I do list items very cheap because my primary goal is to clear inventory bloat, not to "diddle every last coin" out of other players. Everyone has different goals and values their time differently.
rockDokRock wrote: »What would be useful is some sort of global search or web page with actual plugged into the system real time data so you can see what is out there. I'd probably use it more if they made it easier. I mean even selling things I need to hit 5-10 vendors to get a feel for the price so I can largely undercut to just shift the stuff I have.
rockDokRock wrote: »What would be useful is some sort of global search or web page with actual plugged into the system real time data so you can see what is out there. I'd probably use it more if they made it easier. I mean even selling things I need to hit 5-10 vendors to get a feel for the price so I can largely undercut to just shift the stuff I have.
You mean a website that you can look up live prices for every item, where exactly they're selling them, and can organize it based on time it has been out, or by the cheapest price? You mean something like this: https://us.tamrieltradecentre.com/pc/Trade That's set to PC/NA by the way, but you can set it to any platform, and I prefer to use the advanced setting.
Getsugatenso wrote: »Guilds are really toxic when it comes to group content; it would be interesting to have an incentive for random groups without any requirements.
killians66 wrote: »I have been soloing for about 20yrs every since I first started playing mmo's when Ultima Online came out.
so true.
There's the same problem in cyrodiil. Nobody wants to group.
I think people want to be free and dont want to follow orders of someone
However, the groups are still beautiful and bring out the interest of the MMO.
It's kind of the curse of ESO. They attached themselves to a popular single player "RPG" so of course people in this game are going to have a problem with joining groups or being social lol.
SilverBride wrote: »SilverBride wrote: »It's kind of the curse of ESO. They attached themselves to a popular single player "RPG" so of course people in this game are going to have a problem with joining groups or being social lol.
I don't think players have a problem joining groups or being social. It's just not efficient to do things like quest while grouped. It's difficult to complete quests when those in the group are on different quests or different phases of a quest.
That's kind of what I mean, the game is basically oriented towards single player TES fans because of how its structured. The quests are usually separate instances, because they know their player base has a lot of solo players.
But it also has a LOT of content for grouping. World Bosses, Zone events such as Harrowstorms, Dungeons, Trials, Arenas, Bastion Nymics, etc.. But just like in real life, not everything needs to be grouped for.
Yeah, no.killians66 wrote: »Don't even say join a guild, because eso guilds really need help. They are just a place to use members for traveling.
Getsugatenso wrote: »Guilds are really toxic when it comes to group content; it would be interesting to have an incentive for random groups without any requirements.
killians66 wrote: »SilverBride wrote: »But it also has a LOT of content for grouping. World Bosses, Zone events such as Harrowstorms, Dungeons, Trials, Arenas, Bastion Nymics, etc.. But just like in real life, not everything needs to be grouped for.
So did you read the OP? No one said there wasn't alot of Grouping Content. You obviously know the names of these places but don't do them. The OP is getting people to actually group. There is no incentive to group and there needs to be better incentives.
SerafinaWaterstar wrote: »Getsugatenso wrote: »Guilds are really toxic when it comes to group content; it would be interesting to have an incentive for random groups without any requirements.
Again, stop generalising. Guilds I’ve belonged to have been anything but toxic when it comes to group content. Helpful, supportive, doing gear runs, having prog runs etc plus fun social stuff.
You need to find better guilds!