Those are two extremes. In reality most people will get something like 35-38k tome points per season, which is more than enough to get everything in the premium tome and even save up for the next one.BretonMage wrote: »
lowest weekly estimate = 360 × 5 × 14 = 25200 (27720)
highest weekly estimate = 600 × 5 × 14 = 42000 (46200)
Tommy_The_Gun wrote: »Wait. If you re-roll you can get different or better reward ? And some one (if lucky) will get better reward cuz it is RNG ? Like what in the hell... I thought that re-roll is there if you would get "do a 12 man trial" task or "do IC task etc". I thought it is there so that you can re-roll content you don't do...
Why some one who designed this made different rewards ?! What were they thinking lol. Reward should be the same. Otherwise it will have impact on what costs how much to unlock later on, as ZOS will just have a statistical data on what is the average amount of tome points players have and what is they highest amount of points someone has, so they will just adjust prices...
Trier_Sero wrote: »Those are two extremes. In reality most people will get something like 35-38k tome points per season, which is more than enough to get everything in the premium tome and even save up for the next one.BretonMage wrote: »
lowest weekly estimate = 360 × 5 × 14 = 25200 (27720)
highest weekly estimate = 600 × 5 × 14 = 42000 (46200)
Trier_Sero wrote: »Those are two extremes. In reality most people will get something like 35-38k tome points per season, which is more than enough to get everything in the premium tome and even save up for the next one.BretonMage wrote: »
lowest weekly estimate = 360 × 5 × 14 = 25200 (27720)
highest weekly estimate = 600 × 5 × 14 = 42000 (46200)
Alas, no. Only 2000 Tome Points will roll over to Season 1. The rest will expire.Trier_Sero wrote: »Those are two extremes. In reality most people will get something like 35-38k tome points per season, which is more than enough to get everything in the premium tome and even save up for the next one.
Not exactly. A re-roll gives you a good chance of getting a new task. There are plenty of examples given here on the forums of people re-rolling repeatedly and getting the same task. There is no mechanism that guarantees you won't re-roll what you already have.barney2525 wrote: »
Reroll changes the task. Each task has it's set amount of points given.
What is the point then in opening Tome caches? You can open the last Tome pages earlier, but loose even more points at the end of the season.
I'm gonna quote a post from a discord from a person who's better at math than me because I think it will help ease a few worries:18k tome points needed to unlock all pages up to page 10
another 2k tome points for both bonus pages (but the bonus pages only give consumable items and in-game currencies, no collectibles or trade bars, so not really necessary)
non-premium collectibles cost: 4600 tome points
non-premium trade bars cost: 3450 tome points
non-premium total: 8050 tome points
premium collectibles cost: 9700 tome points (!!!)
premium trade bars cost: 400 tome points
premium total: 10100 tome points
non-premium + premium total: 18150 tome points
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14 weeks of challenges, 5 challenges per week, not including seasonal event injections (anniversary was a 1500 one-off), plus the daily login (99 × 15 = 1485)
lowest challenge i've seen seems to be 6 × 60 = 360 (396 for ESO+)
highest challenge i've seen seems to be 3 × 200 = 600 (660 for ESO+)
lowest weekly estimate = 360 × 5 × 14 = 25200 (27720)
highest weekly estimate = 600 × 5 × 14 = 42000 (46200)
I think the system is designed for you to do tasks you want to and even the lowest value will easily go over what is needed if you are playing regularly. I do understand the worries though and we won't fully know for certain until we see how this whole season plays out and this alongside the event fragment rng does go into the issue of perceived fairness and systems that mean well but feel bad for the player.
I also know Night Market on pts and other events should also have an additional payout of tome points. Night Market's was earn x points in the Night Market so events will add to the seasonal section of challenges.
Trier_Sero wrote: »Those are two extremes. In reality most people will get something like 35-38k tome points per season, which is more than enough to get everything in the premium tome and even save up for the next one.BretonMage wrote: »
lowest weekly estimate = 360 × 5 × 14 = 25200 (27720)
highest weekly estimate = 600 × 5 × 14 = 42000 (46200)
BretonMage wrote: »I'm gonna quote a post from a discord from a person who's better at math than me because I think it will help ease a few worries:
(snip)
lowest challenge i've seen seems to be 6 × 60 = 360 (396 for ESO+)
highest challenge i've seen seems to be 3 × 200 = 600 (660 for ESO+)
lowest weekly estimate = 360 × 5 × 14 = 25200 (27720)
highest weekly estimate = 600 × 5 × 14 = 42000 (46200)
The disparity isn't insignificant. And for those without a lot of time to do all the challenges, it could affect their rewards unfairly if their (say) 8 hours isn't valued at the same level as another player's 8 hours of play. That's the frustrating thing about RNG. And while I get that we have many systems using RNG in the game, it was not like this before for the daily logins/endeavors system.
I think that, while the reward discrepancy between highest and lowest yielding challenges (350 vs 600 points) should be reduced, it's kind of whatever in the end.
As someone wrote down, even with the worst potential rewards you'll get more points than you need or can carry over to next season. That's even assuming we're going to buy all the possible rewards, and some of them are rubbish anyway, particularly in the bonus pages.
NoticeMeArkay wrote: »My new seasonal task is "Finish 1000 endeavours while in a group".
Quick question...
...How?
tomofhyrule wrote: »
We should all have the same Seasonal challenge of “kill 1000 foes in Wrothgar, Hew’s Bane, or Gold Coast,” so it could be a transcription error. It wouldn’t be the first time they shifted something in the translation table.
.........""[/quote]"............
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14 weeks of challenges, 5 challenges per week, not including seasonal event injections (anniversary was a 1500 one-off), plus the daily login (99 × 15 = 1485)
lowest challenge i've seen seems to be 6 × 60 = 360 (396 for ESO+)
highest challenge i've seen seems to be 3 × 200 = 600 (660 for ESO+)
lowest weekly estimate = 360 × 5 × 14 = 25200 (27720)
highest weekly estimate = 600 × 5 × 14 = 42000 (46200)
BretonMage wrote: »
Only for those with the time to play. What about those with only a few hours to play on weekends? What if they got really bad RNG (it happens) and had used up their rerolls?
I just think that adding RNG to a rewards system that didn't have that before is a bit disappointing. It's not the end of the world, sure, but honestly wish they didn't have to put RNG everywhere.
allochthons wrote: »Alas, no. Only 2000 Tome Points will roll over to Season 1. The rest will expire.
(I'm not going to cite a source because there are multiple threads on the forums about it)
allochthons wrote: »What is the point then in opening Tome caches? You can open the last Tome pages earlier, but loose even more points at the end of the season.
What I've heard (I think on a stream? But I'm not sure) is that the Tome Caches are designed to help out if for some reason a person can't do many of the tasks during a season, for whatever reason. Since they don't expire, we can save them up for a rainy day when we can't play for a month or three (for example). I really wish that had been made much clearer. It would have saved a lot of pain.
JemadarofCaerSalis wrote: »One thing to remember about the disparity between the numbers is that people are talking about 'well, it will even out in the end'.
But, that is only for people who have the time and ability to do all the challenges. So, they have the time to mine 15 nodes, six times over, they have the time and ability to capture 1 keep however many times it allows you to do that.
For people who don't have the time and or ability, that disparity could be the difference between getting something they want, and just ending up frustrated with the whole thing.
Not everyone has the time to play consistently. Not everyone has the ability to play for long periods of time. Not everyone has the ability to do certain challenges.
For those that can? Sure, even if they get the low point ones, they will be fine.
For those that can't, on the other hand, those low point ones, with all the higher point ones potentially out of reach or simply not being given due to RNG and limited rerolls, means that they likely won't unlock most of the pages of the tome, let alone finish it.
allochthons wrote: »Not exactly. A re-roll gives you a good chance of getting a new task. There are plenty of examples given here on the forums of people re-rolling repeatedly and getting the same task. There is no mechanism that guarantees you won't re-roll what you already have.barney2525 wrote: »
Reroll changes the task. Each task has it's set amount of points given.
OTOH, there is also a chance of getting duplicate tasks: i.e. two tasks for doing the Kvatch Arena. And each time you complete it, you update both tasks.
It's messy.
BetweenMidgets wrote: »I seem to recall when endeavors were first rolled out people did potential calculations on how many we'd get and what we'd be able to buy. Then, as time went on and the amount we were awarded on the regular was dramatically reduced. So the reality was we could get much less than was speculated at first.
To assume that we will always have enough points to purchase all that we want with points remaining is not a forgone conclusion.
Not picking on you, @salander7 , I saw this same train of thought throughout the whole thread, yours was just closest to the bottom