Think back to other elder scroll games where you could be a WW. Skyrim, for example, you could feed on whatever you wanted after you got a perk and stay in WW form as long as you wanted, hell I was a Werewolf for 2 or so in game days because I ate so much stuff. ESO Werewolf, doesnt have that same sense of freedom. Now I understand you cant stack WW for 2 days but it feels like you intentionally put shackles on people because youre biased or something to WWs.
When I transform, I instantly start frantically running around and looking for something to feed on (whether or not that was intentional) Skyrim had this sense of haste, but it wa smore forgiving, I was able to just roam for a while if I wanted to. In ESO, I feel like im constantly being nagged at by someone going "You better hurry! Youre running out of time!" Like I'm playing some minigame in a Legend of Zelda game. If Zenimax ever considers revamping the WW skill tree, they need to give us that same sense of freedom Skyrim had.