Izanagi.Xiiib16_ESO wrote: »I like this improvement in communication.
@ZOS_Kevin - I see this stream has additional drops. With people from all over the world playing ESO, would it be possible to have reruns of these kind of streams where drops are turned on? This particular one is, for example, 2AM in my timezone. I already missed out on the 8 crates that dropped during the special stream earlier this year simply because it was at 4AM for me. It would be nice if there’s a way for people in other time zones to be able to get things like this too.
Yeah, totally understand how missing drops due to time zone doesn't feel good. This is something we can look into. Thanks for the suggestion.
best way around this is to just host a replay of the stream on local language channels at various times so people can watch it during their timezone if required
Hi All, thanks to everyone who tuned into our Dev Stream today. Let us know what you thought of the format and general impressions of what we showed of today, as we plan to have more of these in the future. Thanks in advance!
Stream VOD
Kevin you guys are making a bad turn with Class Mastery Passives, I get that the values are subject to change, but this cannot exist post-Refresh.
Could you be more specific? Happy to send your thoughts and feedback on this to Alec and Brian. But we need a bit more information so they have something actionable to potentially address.
@ZOS_Kevin Based on their earlier post in this thread, they are saying that the plans to make skill lines not role-oriented will significantly decrease the effectiveness of subclassing. Right now class mastery passives make sense, to bring pure class in line with subclassing.
But if the plan is for the class refresh to move away from role-oriented skill lines, then that should suffice for bringing subclassing in line with pure classes, and in such a case, then class mastery passives will represent an overcorrection of the current problem. (Note that his post does specifically say "post-Refresh".)
So, in short, class mastery is a nice fix for subclassing balance right now, but after all the class refreshes are done, it might result in the pendulum swinging too far in the other direction.
Yes, this was the first time I've really heard Alec talk, I was impresssed by their articulation.Loved the stream content and format, especially Alec's explanation about refreshed abilities feeling slow. That kind of in-depth technical discussion is what I'd enjoy seeing in a dev stream; announcements already have plenty of their own spotlight. Even if I don't understand all of it, it's interesting to hear about the details of what goes into the game, and it's cool to listen to someone nerd out about what they're interested in.
Yes, likewise. My mind immediately went to those amazing 'investigation missions' (I forget their proper name) in The Secret World. If ESO's puzzle quests could even just begin to approach the quality of those then they're going to be a great addition to the game.I was excited to hear Jason talk about more puzzle type content and content that "uses your brain". When I was replaying some of the old vanilla quests, I remembered how much more of that there used to be.