Why not just fence them, if all you wanted to do was sell them? I always understood laundering to be for items you wanted to use/trade.
Why not just fence them, if all you wanted to do was sell them? I always understood laundering to be for items you wanted to use/trade.
SeaGtGruff wrote: »Why not just fence them, if all you wanted to do was sell them? I always understood laundering to be for items you wanted to use/trade.
This, although I seldom launder things like gear or treasure maps, since I can just deconstruct or use them "for free" instead of paying a fee to launder them before deconstructing or using them.
The exception would be if it's something I want to stick in the bank so one of my other characters can deconstruct or use it, which would require laundering the item first.
But anything you're planning to just sell anyway should be fenced rather than laundered.
SeaGtGruff wrote: »Why not just fence them, if all you wanted to do was sell them? I always understood laundering to be for items you wanted to use/trade.
This, although I seldom launder things like gear or treasure maps, since I can just deconstruct or use them "for free" instead of paying a fee to launder them before deconstructing or using them.
The exception would be if it's something I want to stick in the bank so one of my other characters can deconstruct or use it, which would require laundering the item first.
But anything you're planning to just sell anyway should be fenced rather than laundered.
I was planning to put them in bank for another character to have them and use them for deconstructing.
Why not just fence them, if all you wanted to do was sell them? I always understood laundering to be for items you wanted to use/trade.
I laundered them so i could deconstruct them for materials and increasing jewelrycrafting skill, now as they are worth 1g at vendor they provide very little of both. Totally different case if they were worth 45g.

SeaGtGruff wrote: »Why not just fence them, if all you wanted to do was sell them? I always understood laundering to be for items you wanted to use/trade.
This, although I seldom launder things like gear or treasure maps, since I can just deconstruct or use them "for free" instead of paying a fee to launder them before deconstructing or using them.
The exception would be if it's something I want to stick in the bank so one of my other characters can deconstruct or use it, which would require laundering the item first.
But anything you're planning to just sell anyway should be fenced rather than laundered.
I was planning to put them in bank for another character to have them and use them for deconstructing.