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A Question Of Travel Costs

Horace-Wimp
Horace-Wimp
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This has been on my mind for nearly two years now and I'd finally like to ask and get the answer.

When deciding to travel to a specific wayshrine without a using another wayshrine to do so I am charged a minimum of 73 gold. I understand that choosing to do this again right away increases the cost significantly raising the price of travel to several hundred gold. Makes sense. No worries. But it's the 73 gold that mystifies me.

Why 73 gold?

When I first started playing ESO at the end of 2023 I had no idea that travel was completely free as long as I used one wayshrine to travel to another wayshrine. I figured that this kind of travel in ESO was identical to it's equivalent in other MMOs where it always costs something and the higher your character's level the more it costs. So, I didn't think twice when the first few times I traveled to a wayshrine from wherever I happened to be cost 1 gold then 3 gold then 7 gold and so on.

But I'm curious, is there a way to lower the minimum cost of travel from 73 gold to zero? Or will it always be 73 gold? And again, why 73 gold?

I'm just really curious to know. It's no worry for me at all. It's just something that I find weird. It makes me wonder what the minutes of that meeting where when this decision was discussed and decided.

Thanx!
  • Djennku
    Djennku
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    Did you open your map while at the wayshrine instead of activating it to travel? That's probably why it required gold to port instead of being free.
    Edited by Djennku on 3 January 2026 12:20
    @Djennku, PCNA.

    Grand Master crafter, all styles and all furnishing plans known pre U41.
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  • ArielSira
    ArielSira
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    This has been on my mind for nearly two years now and I'd finally like to ask and get the answer.

    When deciding to travel to a specific wayshrine without a using another wayshrine to do so I am charged a minimum of 73 gold. I understand that choosing to do this again right away increases the cost significantly raising the price of travel to several hundred gold. Makes sense. No worries. But it's the 73 gold that mystifies me.

    Why 73 gold?

    When I first started playing ESO at the end of 2023 I had no idea that travel was completely free as long as I used one wayshrine to travel to another wayshrine. I figured that this kind of travel in ESO was identical to it's equivalent in other MMOs where it always costs something and the higher your character's level the more it costs. So, I didn't think twice when the first few times I traveled to a wayshrine from wherever I happened to be cost 1 gold then 3 gold then 7 gold and so on.

    But I'm curious, is there a way to lower the minimum cost of travel from 73 gold to zero? Or will it always be 73 gold? And again, why 73 gold?

    I'm just really curious to know. It's no worry for me at all. It's just something that I find weird. It makes me wonder what the minutes of that meeting where when this decision was discussed and decided.

    Thanx!

    I'm not in the game right now but it's probably the green champion points star that gives a discount. I assume it used to be 100 gold but then with the green star you end up at 73.
  • Tandor
    Tandor
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    Always have the inn room at Vulkhel Guard or any other home close to a wayshrine and if you're travelling from some random place then port free via the home. The advantage of Vulkhel Guard with younger characters is that you can do some mount training at the same time.
  • freespirit
    freespirit
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    The flat rate of travelling without using a wayshrine is 146g

    The green cp star "Wanderer" reduces that cost in 10% incremental's up to a total of 50% reduction, leaving the cost at 73g.

    Why 146g to start with is also an unanswered question! :D

    Edit to add:- I know of no way to reduce the cost below 73g without using an addon or ofc houses.
    Edited by freespirit on 3 January 2026 16:50
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • DenverRalphy
    DenverRalphy
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    freespirit wrote: »
    The flat rate of travelling without using a wayshrine is 146g

    The green cp star "Wanderer" reduces that cost in 10% incremental's up to a total of 50% reduction, leaving the cost at 73g.

    Why 146g to start with is also an unanswered question! :D

    Edit to add:- I know of no way to reduce the cost below 73g without using an addon or ofc houses.

    The base cost (exactly what it is I forgot long ago) is based on a brand new level 1 toon. Each level increases the cost, but I have no idea if it's a linear percentage increase. 146 is likely just what that formula lands on when your character hits 50.
    Edited by DenverRalphy on 3 January 2026 17:35
  • Danikat
    Danikat
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    Do CP levels increase the cost as well?

    If so that might be part of why it ends on seemingly arbitrary numbers. I don't think ZOS actually intended for 160CP to be the cap for gear and things, that's just the point they'd reached when they decided constantly increasing it wasn't doing anything useful. If CP affects the wayshrine cost it might have been intended to keep going up past 146g.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • SilverBride
    SilverBride
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    I never paid much attention to it.
    Edited by SilverBride on 4 January 2026 18:34
    PCNA
  • Necrotech_Master
    Necrotech_Master
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    freespirit wrote: »
    The flat rate of travelling without using a wayshrine is 146g

    The green cp star "Wanderer" reduces that cost in 10% incremental's up to a total of 50% reduction, leaving the cost at 73g.

    Why 146g to start with is also an unanswered question! :D

    Edit to add:- I know of no way to reduce the cost below 73g without using an addon or ofc houses.

    they occasionally have events that further reduce wayshrine costs

    the lowest possible cost ive seen for wayshrines is 15g (green CP star bonus + the -75% wayshrine cost from the event)

    personally i usually just use houses or beam me up addon to help get places for free (in the many years ive used beam me up its saved me almost 600k gold in wayshrine fees, that amount is probably higher but beam me up doesnt count when i port to houses)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Gabriel_H
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    Wanderer CP is bugged btw. If you use Armory Assistant to swap builds it fills out the star but gives the discount as set by the points spent in the CP in the now previous build.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Gabriel_H
    Gabriel_H
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    Danikat wrote: »
    Do CP levels increase the cost as well?

    If so that might be part of why it ends on seemingly arbitrary numbers. I don't think ZOS actually intended for 160CP to be the cap for gear and things, that's just the point they'd reached when they decided constantly increasing it wasn't doing anything useful. If CP affects the wayshrine cost it might have been intended to keep going up past 146g.

    Ish. It maxes out at 160CP, or to put it in the level terms the game uses Level 66. 10CP = 1 Level.

    If I remember correctly, it's a starter cost of 10g, then increasing by 2g per level, with an exta 4g when you hit level 50/CP1.

    So 10 + (66 * 2) + 4 = 146g

    The obviously the "wild" travel penalty and wanderer CP adjust that.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • DenverRalphy
    DenverRalphy
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    Gabriel_H wrote: »
    Wanderer CP is bugged btw. If you use Armory Assistant to swap builds it fills out the star but gives the discount as set by the points spent in the CP in the now previous build.

    That's a bug for all Passive CP perks. When you swap builds, while the slotted perks will take effect immediately, the passive (yellow) stars don't switch until you zone. Which is why I always make it a point to zone real quick if I wasn't going to already after swapping. Usually with a quick house preview.
    Edited by DenverRalphy on 4 January 2026 00:38
  • Horace-Wimp
    Horace-Wimp
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    freespirit wrote: »
    The flat rate of travelling without using a wayshrine is 146g

    The green cp star "Wanderer" reduces that cost in 10% incremental's up to a total of 50% reduction, leaving the cost at 73g.

    Why 146g to start with is also an unanswered question! :D

    Edit to add:- I know of no way to reduce the cost below 73g without using an addon or ofc houses.

    I'm flagging this response and the others that essentially say the same as the most likely correct answer to my inquiry. I have not looked in game to confirm this but it seems to make sense. At least to me given that there are so many quest that allow players to "buy" progress by paying the MPC they talk to 347 gold - another weird amount that I've seen repeatedly while questing.

    Thank you for the feedback. Silly, I know but I feel a little better now. LOL!
  • Gabriel_H
    Gabriel_H
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    freespirit wrote: »
    The flat rate of travelling without using a wayshrine is 146g

    The green cp star "Wanderer" reduces that cost in 10% incremental's up to a total of 50% reduction, leaving the cost at 73g.

    Why 146g to start with is also an unanswered question! :D

    Edit to add:- I know of no way to reduce the cost below 73g without using an addon or ofc houses.

    I'm flagging this response and the others that essentially say the same as the most likely correct answer to my inquiry. I have not looked in game to confirm this but it seems to make sense. At least to me given that there are so many quest that allow players to "buy" progress by paying the MPC they talk to 347 gold - another weird amount that I've seen repeatedly while questing.

    Thank you for the feedback. Silly, I know but I feel a little better now. LOL!

    It's not a weird amount, it's because it's level based. Max level is 66 (aka CP160).
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • IsharaMeradin
    IsharaMeradin
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    I could have sworn it was 64 gold at one point with all the passives and stuff. But it is showing 73 on my main cp2418. I don't know if I'm misremembering or if it was sub-50 characters with the CP passive already filled.
    PC-NA / PC-EU
    ID @IsharaMeradin
    Characters NA
    Verin Jenet Eshava - Dark Elf Warden (main)
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    Lugsa-Lota-Stuph - Argonian Sorcerer
    Leanne Martin - Breton Templar
    Latash Gra-Ushaba - Orc Dragonknight
    Ishara Merádin - Redguard Nightblade
    Arylina Loreal - High Elf Sorcerer
    Sasha al'Therin - Nord Necromancer
    Paula Roseróbloom - Wood Elf Warden
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    Shallan Veil - Wood Elf Warden

    ID @IsharaMeradin-Epic
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    Natash af-Ishara - Redguard Warden
    Shallan Radiant Veil - Dark Elf Arcanist
  • Gabriel_H
    Gabriel_H
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    I could have sworn it was 64 gold at one point with all the passives and stuff. But it is showing 73 on my main cp2418. I don't know if I'm misremembering or if it was sub-50 characters with the CP passive already filled.

    CP 70 would be 64g.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
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