Kryptonite_Kent wrote: »If you're getting 1 shot for 10k you might need some health lol...
El_Borracho wrote: »No. Null Acra is just fine. This is like the flimsy campaign earlier this year by duelists who wanted Relequen nerfed.
Stop trying to nerf strong PVE sets because the set showed up in a death recap in Cyrodiil.
YandereGirlfriend wrote: »El_Borracho wrote: »No. Null Acra is just fine. This is like the flimsy campaign earlier this year by duelists who wanted Relequen nerfed.
Stop trying to nerf strong PVE sets because the set showed up in a death recap in Cyrodiil.
Or just give it "Against Monsters" as a modifier.
YandereGirlfriend wrote: »El_Borracho wrote: »No. Null Acra is just fine. This is like the flimsy campaign earlier this year by duelists who wanted Relequen nerfed.
Stop trying to nerf strong PVE sets because the set showed up in a death recap in Cyrodiil.
Or just give it "Against Monsters" as a modifier.
YandereGirlfriend wrote: »El_Borracho wrote: »No. Null Acra is just fine. This is like the flimsy campaign earlier this year by duelists who wanted Relequen nerfed.
Stop trying to nerf strong PVE sets because the set showed up in a death recap in Cyrodiil.
Or just give it "Against Monsters" as a modifier.
Oblivion_Protocol wrote: »Kryptonite_Kent wrote: »If you're getting 1 shot for 10k you might need some health lol...
It’s not just the Null Arca hit. It’s also the critical hit that procs the Null Arca hit. You could eat a 22k Incap with a side order of 10k Null Arca and be made to choke down a 14k spec bow with all the weapon glyph and Hurricane damage that comes with it within 2 gcds, and be dead before you even hear the spec bow go off.
The Null Arca set’s tooltip is absolutely too high. I’ve seen some that hit as hard as an ultimate, which is insane for a proc set.
Major_Toughness wrote: »Spec bow sound goes off at a minimum of 0.5s before the bow hits, as it has a minimum travel time. So either you are experiencing time in reverse, or exaggerating.
Obviously you aren't experiencing time in reverse. But as always people who die in PvP greatly exaggerate the things they dislike, the things that kill them. Because they don't want to die to them, and rather than improve, such as blocking the incap - which is incredibly easy - or blocking/dodging bow proc - which is incredibly easy.
Both of those things take 0.5s from cast to hit (potentially longer with bow proc), and average human reaction time is 0.25s. So you can react twice in the allotted time to both of them and avoid death entirely.
But no lets nerf a set, again, because someone dies to it.