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Developer Deep Dive—ESO's Class Identity Refresh

  • rothan117
    rothan117
    ✭✭✭✭
    By dragging it out, doing one class at time, the likelihood that the whole project gets abandoned due to changing priorities goes through the roof. I doubt they will get more than two done before it gets set aside due to more urgent priorities.
  • ImmortalCX
    ImmortalCX
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    "ESO was not built from launch with subclassing in mind, and the system highlighted issues with the current class skill line design that were not previously a factor but are untenable going forward."

    So rather than remove subclassing, they are going to give the players a slow, piecemeal refactoring of one class after another?

    Why not just remove subclassing?
  • loosej
    loosej
    ✭✭✭✭✭
    ImmortalCX wrote: »
    "ESO was not built from launch with subclassing in mind, and the system highlighted issues with the current class skill line design that were not previously a factor but are untenable going forward."

    So rather than remove subclassing, they are going to give the players a slow, piecemeal refactoring of one class after another?

    Why not just remove subclassing?

    I'd also rather see them remove subclassing, but zos seems to go for the sunk cost fallacy just as much as their customers.
    Consistency: It's only a virtue if you're not a screwup (source: despair.com)
  • StihlReign
    StihlReign
    ✭✭✭✭✭
    I hope it goes faster than we think and turns out better than we hope for! They're months into it so I'm at hope for the best at this stage... :) Good luck!

    TBV
    "O divine art of subtlety and secrecy!

    Through you we learn to be invisible, through you inaudible; and hence we can hold the enemy’s fate in our hands.” – Ch. VI, v. 8-9. — Master Sun Tzu

    "You haven't beaten me you've sacrificed sure footing for a killing stroke." — Ra's al Ghul

    He who is prudent and lies in wait for an enemy who is not, will be victorious — Master Sun Tzu

    LoS
  • CAB_Life
    CAB_Life
    Class Representative
    rothan117 wrote: »
    By dragging it out, doing one class at time, the likelihood that the whole project gets abandoned due to changing priorities goes through the roof. I doubt they will get more than two done before it gets set aside due to more urgent priorities.

    The (absurd) timeline ensures nothing meaningful will ever get done. The Q&A with Wheeler went about as expected. Apparently it took them six months to get the DK “ready” for the next update rofl.
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