valenwood_vegan wrote: »I've heard this complaint from others in my guild before - I get the feeling that the pool of people playing ToT through the queue has grown quite small. And perhaps the number of people doing unranked is even smaller. Just going with my own thinking on this, but if I was more into ToT and comfortable enough to be up for playing random strangers at all, I feel like I'd be willing to enter the ranked queue at that point.
valenwood_vegan wrote: »I've heard this complaint from others in my guild before - I get the feeling that the pool of people playing ToT through the queue has grown quite small. And perhaps the number of people doing unranked is even smaller. Just going with my own thinking on this, but if I was more into ToT and comfortable enough to be up for playing random strangers at all, I feel like I'd be willing to enter the ranked queue at that point.
A slight tangent but I stopped playing against other players, effectively permanently, because I got so sick of players deliberately running down the clock as a game tactic. It ruined the game and I wish ZOS had done something about it. I assume (though no idea) I'm not the only one.
valenwood_vegan wrote: »I've heard this complaint from others in my guild before - I get the feeling that the pool of people playing ToT through the queue has grown quite small. And perhaps the number of people doing unranked is even smaller. Just going with my own thinking on this, but if I was more into ToT and comfortable enough to be up for playing random strangers at all, I feel like I'd be willing to enter the ranked queue at that point.
A slight tangent but I stopped playing against other players, effectively permanently, because I got so sick of players deliberately running down the clock as a game tactic. It ruined the game and I wish ZOS had done something about it. I assume (though no idea) I'm not the only one.
Running the clock down is a legitimate strategy in that you are thinking out all of your moves. there was a guy in Hearthstone nicknamed Rope Coach because he'd always be planning ahead, thinking of his next moves. in ToT you can see the remaining cards in your deck, the potential cards you could grab next turn, your opponents remaining deck cards... I'm not saying that's what these players are doing but if I've ever roped someone in ToT it's been because I'm considering all the potentialities, usually just once or twice during a very long game though to plan my next plan more effectively.
Personofsecrets wrote: »@ZOS_JessicaFolsom
A guildy today wrote that they were considering giving up on ToT because they played against the number 1 ranked player in casual mode close to 30 times in a row.
I've brought the issue of casual mode causing such bad experiences and the issue hasn't been addressed. This was probably years ago when I first pointed it out.
ToT doesn't have to be something that so many players dislike. There are so many ways that it could be better and instead of such changes, the most recent patch for ToT involved a really nich mechanic that has little to no practical impact on what is probably like 99% of games.
I don't get it.
Personofsecrets wrote: »@ZOS_JessicaFolsom
A guildy today wrote that they were considering giving up on ToT because they played against the number 1 ranked player in casual mode close to 30 times in a row.
I've brought the issue of casual mode causing such bad experiences and the issue hasn't been addressed. This was probably years ago when I first pointed it out.
ToT doesn't have to be something that so many players dislike. There are so many ways that it could be better and instead of such changes, the most recent patch for ToT involved a really nich mechanic that has little to no practical impact on what is probably like 99% of games.
I don't get it.
SilverBride wrote: »I get more than one opponent now but they all repeat. It's the same handful of players over and over. I don't know if they are on the leaderboard but I will start writing down their names and check.
ZOS_JessicaFolsom wrote: »Hey all, just wanted to note that we see this discussion and are sharing it with the Systems team. Thank you for sharing your experiences (and challenges) with us.
ESO_player123 wrote: »SilverBride wrote: »I get more than one opponent now but they all repeat. It's the same handful of players over and over. I don't know if they are on the leaderboard but I will start writing down their names and check.
I think the pool of players is really small at this point.
edit: at least on PCNA
SummersetCitizen wrote: »Unless ToT is made appealing to the vast majority of players who neither enjoy nor engage with it, repeat opponents will continue to rise.
The only time new players appear is when an endeavor or golden pursuit requires it, and even then, they participate reluctantly.
Personofsecrets wrote: »SummersetCitizen wrote: »Unless ToT is made appealing to the vast majority of players who neither enjoy nor engage with it, repeat opponents will continue to rise.
The only time new players appear is when an endeavor or golden pursuit requires it, and even then, they participate reluctantly.
Quite honestly, people should be made to engage with ToT in such a way.
ESO is all about helping players into content that they may not otherwise participate in. I would play ToT to get antiquities if I could. Me having to go out into the open world and get them that way instead is good for the game.