Thechemicals wrote: »So you dont have a fast horse or use the alliance speed buff. I get back to the battles pretty fast.
You just ninja inserted battlegrounds.. and not only that, the worst kind of battlegrounds.
The Arena.
Then all we will hear is how premade groups are ruining the arena... which is exactly what will happen because that's what always happens...
Because these people want to go 10v10 or whatever, they don't want to have the disadvantage of fighting against greater numbers but have no problem fighting with the advantage of greater gear and rank.
I also disagree with all ideas that take participants out of the main AvA system in Cyrodiil..
SBR_QuorTek wrote: »Sorry not a fan of mini games at all... fled other places to avoid it myself... either you spend the time to level up and be competetative or stay away... in PvP if you are an opposing faction you are a target, enough said.... no minigames, we want real pvp... if don't like it go with games that support minigames, eg. SWToR, WoW and probably some others as well.
Another thing could be first to unlock pvp at level 50 if anything, then there would be less crying about how someones level 10 got owned by a vr3 or whatever...
Running back is the price you pay for pvp deaths and the fact that your team is not using soul gems to resurrect people or using forward camps. If people get back to the fight too quickly then there is little risk for over extending or just throwing unorganized numbers at a target. I can understand the frustration of having to run back a lot when you are losing the fight, but alternative can be equally as frustrating.
" You are on the front lines and have to deal with the sheild bashing instant cast 2k+ dam in less then 4secs crap. This compounded with 2 or 3 guys doing it at once means you DIE ALWAYS, no way to mitigate it."
If you are melee and on the front lines you should have a shield and enjoy 360 degree CC immunity - perma block with a little help from a templar - and establishing a front for your group by performing AOE root on anything that comes at you.
If you are using a two hander and just want to rip people's faces off - well you need to get behind someone with a shield.
Strictly a L2P issue
jvargas150_ESO wrote: »" You are on the front lines and have to deal with the sheild bashing instant cast 2k+ dam in less then 4secs crap. This compounded with 2 or 3 guys doing it at once means you DIE ALWAYS, no way to mitigate it."
If you are melee and on the front lines you should have a shield and enjoy 360 degree CC immunity - perma block with a little help from a templar - and establishing a front for your group by performing AOE root on anything that comes at you.
If you are using a two hander and just want to rip people's faces off - well you need to get behind someone with a shield.
Strictly a L2P issue
Funny.. because actually its not a L2P issue. If you didn't know sheild bash spam glitch/exploit is ruining pvp now a days read about it but thats another issue totally NOT what this thread is about..
That being said, I'm a NB, and do manage to weave in and out of combat utilizing stealth EVEN while being in a front line (see that I actually play better then you imagine, or knew was possible, you just L2P a bit better now thanks to this thread). However, other classes don't have the same luxury or tool bar set up as I do.
Even then(me escaping), if the zergs do come, my whole team gets wiped out even if I manage to escape. The problem is I want to pvp.. not stare at 100 guys roll pass my smaller group.
You can say what you want.. but the pvp set up currently isn't working in terms of having a short amount of time to pvp to actually get some pvp done(Re-read original post so you can understand what this thread is about).
That being said, you are mistaken, this is NOT a L2P issue, more like L2R issue you are having.. AGAIN TO CLARIFY FOR YOU Some people don't have hours to do pvp, we just want to get in and do some fighting without having to deal with the running back because the zerg wiped ur team before you can even get into pvp.
Infraction wrote: »jvargas150_ESO wrote: »" You are on the front lines and have to deal with the sheild bashing instant cast 2k+ dam in less then 4secs crap. This compounded with 2 or 3 guys doing it at once means you DIE ALWAYS, no way to mitigate it."
If you are melee and on the front lines you should have a shield and enjoy 360 degree CC immunity - perma block with a little help from a templar - and establishing a front for your group by performing AOE root on anything that comes at you.
If you are using a two hander and just want to rip people's faces off - well you need to get behind someone with a shield.
Strictly a L2P issue
Funny.. because actually its not a L2P issue. If you didn't know sheild bash spam glitch/exploit is ruining pvp now a days read about it but thats another issue totally NOT what this thread is about..
That being said, I'm a NB, and do manage to weave in and out of combat utilizing stealth EVEN while being in a front line (see that I actually play better then you imagine, or knew was possible, you just L2P a bit better now thanks to this thread). However, other classes don't have the same luxury or tool bar set up as I do.
Even then(me escaping), if the zergs do come, my whole team gets wiped out even if I manage to escape. The problem is I want to pvp.. not stare at 100 guys roll pass my smaller group.
You can say what you want.. but the pvp set up currently isn't working in terms of having a short amount of time to pvp to actually get some pvp done(Re-read original post so you can understand what this thread is about).
That being said, you are mistaken, this is NOT a L2P issue, more like L2R issue you are having.. AGAIN TO CLARIFY FOR YOU Some people don't have hours to do pvp, we just want to get in and do some fighting without having to deal with the running back because the zerg wiped ur team before you can even get into pvp.
Will you be upset when your quick match scenarios are invaded by premades and you can't get out of spawns or will you be in the premade doing the camping? The games with scenarios have a good fight every now and then but typically sides aren't matched well and it's pretty clear early on who will win and lose.
Thechemicals wrote: »So you dont have a fast horse or use the alliance speed buff. I get back to the battles pretty fast.
jvargas150_ESO wrote: »Infraction wrote: »jvargas150_ESO wrote: »" You are on the front lines and have to deal with the sheild bashing instant cast 2k+ dam in less then 4secs crap. This compounded with 2 or 3 guys doing it at once means you DIE ALWAYS, no way to mitigate it."
If you are melee and on the front lines you should have a shield and enjoy 360 degree CC immunity - perma block with a little help from a templar - and establishing a front for your group by performing AOE root on anything that comes at you.
If you are using a two hander and just want to rip people's faces off - well you need to get behind someone with a shield.
Strictly a L2P issue
Funny.. because actually its not a L2P issue. If you didn't know sheild bash spam glitch/exploit is ruining pvp now a days read about it but thats another issue totally NOT what this thread is about..
That being said, I'm a NB, and do manage to weave in and out of combat utilizing stealth EVEN while being in a front line (see that I actually play better then you imagine, or knew was possible, you just L2P a bit better now thanks to this thread). However, other classes don't have the same luxury or tool bar set up as I do.
Even then(me escaping), if the zergs do come, my whole team gets wiped out even if I manage to escape. The problem is I want to pvp.. not stare at 100 guys roll pass my smaller group.
You can say what you want.. but the pvp set up currently isn't working in terms of having a short amount of time to pvp to actually get some pvp done(Re-read original post so you can understand what this thread is about).
That being said, you are mistaken, this is NOT a L2P issue, more like L2R issue you are having.. AGAIN TO CLARIFY FOR YOU Some people don't have hours to do pvp, we just want to get in and do some fighting without having to deal with the running back because the zerg wiped ur team before you can even get into pvp.
Will you be upset when your quick match scenarios are invaded by premades and you can't get out of spawns or will you be in the premade doing the camping? The games with scenarios have a good fight every now and then but typically sides aren't matched well and it's pretty clear early on who will win and lose.
I guess you are right : /
As much as I would like to make this extra resource work, the problem of premades coming in to ruin the party seems to ruin the fun.
I mean you could always make it so once you won once in this resource you would not be able to claim/fight over it again till a certain cool down.
This however adds another layer of complexity.
Maybe this idea of mine isn't possible, I just would like some way to have equal # playing field. This leads me to conclude that the only possible solution would be a BG system where ranking played a role similar to WOW.
So you are match up with vs equally skilled/rank players.
At the end of the day maybe my idea isn't possible and we just need to seperate AvA and BGs.