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Can we learn from New World?

  • Radiate77
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    Kilthor69 wrote: »
    Well, New World is made by Amazon Studios which just got gutted. How long can it hang on. Amazon pretty much stated they are not in the MMO business.

    Yeah, that’s the reason why they are tapping out, they don’t see a future for themselves in the MMO space of entertainment. They don’t want to invest any more money into ideas while they’re reeling from the Amazon Prime scandal.

    Some really great features and systems can be adopted from New World though, I’m sure there are other things I haven’t mentioned that flow really well with how ESO is doing things.
  • MasterSpatula
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    I think the most important lesson to take away from New World's demise is don't let your studio get acquired by a massive multinational corporation that's eager to eliminate as many skilled, talented laborers as possible in order to maximize ROI despite already being massively, shockingly profitable.

    Oops.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • DenverRalphy
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    I think the most important lesson to take away from New World's demise is don't let your studio get acquired by a massive multinational corporation that's eager to eliminate as many skilled, talented laborers as possible in order to maximize ROI despite already being massively, shockingly profitable.

    Oops.

    What acquisition do you speak of? Amazon Game Studios was created, built, and funded, by Amazon. They didn't go out and acquire some game studio then turn around and emilinate it. It still exists. It's just no longer focused on creating games anymore, but instead focusing on Luna, it's cloud gaming solution. Rolling over the resources to focus on AI solutions to support it.
    Edited by DenverRalphy on 4 November 2025 23:42
  • Onomog
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    I think he's referencing Microsoft's acquisition of both Bethesda and Zenimax
  • Radiate77
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    Onomog wrote: »
    I think he's referencing Microsoft's acquisition of both Bethesda and Zenimax

    Yeah, this; but I get the confusion because it’s a lesson to be learned from ESO.

    Important nonetheless.

    I’m just trying to envision the next few years of content we have planned and it’s hard to see past year three. That’s why I’m hoping Zenimax start taking inspiration from products people do appreciate.
  • colossalvoids
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    Sadly they're comparing their products to Tik-Tok, rather than similar games in the same space. That's where the real disconnect starts with what we think they should do and what's being actually done by them according to their value system. Which is completely devoid from games and making them good, it's a war on screen time and engagement rather.
  • soelslaev
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    What I have learned does not bring hope to me personally. It brings realization and despair that my tastes make me a minority that will not be catered to in this perpetual bad consumer economy.

    What I have learned is that that I loathe the PVE-only majority who think that MMO RPGs are primarily about going thru dungeons and trials over and over again. They are always griping about "content". They would not stop the relentless publishing of attacks on the best MMO RPG I have ever played, which was New World. And I loved it from the beginning non stop. I forgot the year, but it came out in one summer and I played from that Thanksgiving onwards. And what did these gripers about New World go back to playing? WoW?! LOL. With tab targeting and cartoon art style and stale lore? The mentality is unfathomable to me. And these kinds of people outnumber people with my tastes. I feel like an elf leaving Middle Earth to be overrun by orcs. And these complaints were heeded by many people. And who knows how many people might have enjoyed a new way of enjoying an MMO RPG with open world flagged PVP everywhere, and 3v3 arenas, and outpost rush of 30v30, and the whole Cyrodiil-like war for territory, and the free-for-all zone. And the spontaneous and scheduled PVE open world group events.

    So this thread title uses the word "we". I'm no dev on ESO. So that is what I've learned. Microsoft's leadership has chosen to extract any and all wealth from its assets because their overlords commanded it, as they prep for the coming class war, so do not expect any structural improvements to ESO. All is lost.
  • Mesite
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    Maybe we could learn from more successful games instead. But did anyone notice there are no MMOs in the latest PCGamer top 100 games? They said it's due to the low 'freshness' rating for MMOs.
  • Kappachi
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    I'd rather we not take from a game whose shutdown is imminent and is in maintenance mode for 1 more year until servers go down.
  • Radiate77
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    Kappachi wrote: »
    I'd rather we not take from a game whose shutdown is imminent and is in maintenance mode for 1 more year until servers go down.

    Okay, counter-question… how much longer do you believe ESO has at the trajectory it’s been going?

    We are at a “once in a lifetime” event for a game that is built around FOMO and New World had more than twice the population when the announcement was made for Amazon to close all of their MMO plans, including Lord of the Rings.
  • Radiate77
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    soelslaev wrote: »
    What I have learned does not bring hope to me personally. It brings realization and despair that my tastes make me a minority that will not be catered to in this perpetual bad consumer economy.

    What I have learned is that that I loathe the PVE-only majority who think that MMO RPGs are primarily about going thru dungeons and trials over and over again. They are always griping about "content". They would not stop the relentless publishing of attacks on the best MMO RPG I have ever played, which was New World. And I loved it from the beginning non stop. I forgot the year, but it came out in one summer and I played from that Thanksgiving onwards. And what did these gripers about New World go back to playing? WoW?! LOL. With tab targeting and cartoon art style and stale lore? The mentality is unfathomable to me. And these kinds of people outnumber people with my tastes. I feel like an elf leaving Middle Earth to be overrun by orcs. And these complaints were heeded by many people. And who knows how many people might have enjoyed a new way of enjoying an MMO RPG with open world flagged PVP everywhere, and 3v3 arenas, and outpost rush of 30v30, and the whole Cyrodiil-like war for territory, and the free-for-all zone. And the spontaneous and scheduled PVE open world group events.

    So this thread title uses the word "we". I'm no dev on ESO. So that is what I've learned. Microsoft's leadership has chosen to extract any and all wealth from its assets because their overlords commanded it, as they prep for the coming class war, so do not expect any structural improvements to ESO. All is lost.

    New World was advertised as a PvP game and had near a million players on Steam for launch, and ESO was also HEAVILY marketed as a PvP game and had a resounding number of copies sold at launch. Both tanked shortly after launch because the PvP experience was not great.

    Look at World of Warcraft… a PvP first MMO.
    9(nine) million players strong, despite every controversy, despite the ancient graphics and outdated gameplay, they have thrived.

    People only really chime in when they’re unhappy, which is why you see a majority of PvE chatters. There’s no amount of content that any development team can crank to appease people. One hour of scripted content takes weeks to create without AI.

    There will always be a PvE deficit, with people complaining, don’t let them trick you into believing that there are more of them than us.
    Edited by Radiate77 on 7 November 2025 03:54
  • Kappachi
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    Radiate77 wrote: »
    Kappachi wrote: »
    I'd rather we not take from a game whose shutdown is imminent and is in maintenance mode for 1 more year until servers go down.

    Okay, counter-question… how much longer do you believe ESO has at the trajectory it’s been going?

    We are at a “once in a lifetime” event for a game that is built around FOMO and New World had more than twice the population when the announcement was made for Amazon to close all of their MMO plans, including Lord of the Rings.

    Pretty long, we've been getting major systems like scribing/subclassing, soon overland difficulty rework, these things take more priority over massive swathes of new content ATM imo.

    and no WoW hasn't been PvP first since vanilla. I play that alongside ESO and it's almost purely PvE nowadays.
    Edited by Kappachi on 7 November 2025 04:08
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