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https://forums.elderscrollsonline.com/en/discussion/684716

Combat Animation Memory Reduction

  • Gabriel_H
    Gabriel_H
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    Crazy, take something that works great and break it! I have never seen a Developer break their own game to cater to old hardware before.

    If they were catering to old hardware, they wouldn't have a fireworks display every time you press a button.
  • JaxontheUnfortunate
    JaxontheUnfortunate
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    Recently I as in an older overland zone, more that half of my skills were either not firing or not registering attacks, ping was all over the place bouncing between 80 and 999+. To the point where it’s unplayable mess and each update seems to make things worse.
  • katanagirl1
    katanagirl1
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    Grafahel wrote: »
    I haven't noticed any difference in light or heavy attack animations, only that sometimes skills don't seem to work. They fire but never hit the enemy, seen it mostly with Force Pulse and Endless Fury. Doesn't happen often though.
    But if we're aiming for memory reduction I vote for slashing the cringy lightshows, visual effects and unnecessary explosions from mounts.

    Yes, I wonder if this is what is causing the problem.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Radiate77
    Radiate77
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    If this makes it to Console launch, that’s going to be the final straw for me, and I’d imagine a lot of other customers.

    I’d rather play dying New World for another year while waiting for Chrono Odyssey or Archeage Chronicles than watch my character have a seizure every time I try to do anything combat related.
  • LukosCreyden
    LukosCreyden
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    Radiate77 wrote: »
    If this makes it to Console launch, that’s going to be the final straw for me, and I’d imagine a lot of other customers.

    I’d rather play dying New World for another year while waiting for Chrono Odyssey or Archeage Chronicles than watch my character have a seizure every time I try to do anything combat related.

    Exactly this. I play this game to have fun. I want it to feel fun to play (my attacks actually functioning) and to look good (no spasming animations). If they cannot fix this, I fear I will once again have to sit out and wait. I just got back into the game recently, made a new build I really like. Super ironic that this would happen now.
    Struggling to find a new class to call home.Please send help.
  • MashmalloMan
    MashmalloMan
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    mvhpu7wpv04p.gif

    New system seems to prioritize end animations over animation cancelling, but because most ability animations weren't made to fit within the 1s GCD, they interupt the starting animation of the next queued ability instead.

    Blade Cloak and Jabs have about 1.4s animations, you can see the first few mileseconds of Jabs is hidden behind Blade Cloak despite actually casting on time.

    You can also see it has about 0.4s extra animation time leading to the main reason the ability flails around like a pool noodle after the previous animation was changed.

    Blade Cloak in particular is really hard to follow up with a light attack weave, appearing to not actually fire. The whole thing feels less responsive.
    Edited by MashmalloMan on 2 November 2025 21:13
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • MashmalloMan
    MashmalloMan
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    Radiate77 wrote: »
    If this makes it to Console launch, that’s going to be the final straw for me, and I’d imagine a lot of other customers.

    I’d rather play dying New World for another year while waiting for Chrono Odyssey or Archeage Chronicles than watch my character have a seizure every time I try to do anything combat related.

    It's not like they had 6 weeks for the PC NA launch to remove it, and another 2 weeks on live for a total of 8 weeks (2 months) to do the right thing.... Oh wait they did and they won't.
    Edited by MashmalloMan on 2 November 2025 21:19
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • guarstompemoji
    guarstompemoji
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    I'm trying to assume it has to do w the rumored upcoming crossplay.

    The animations are causing so many issues.

    Poor Bahsei -.-;
  • Æthërnüm
    Æthërnüm
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    I'm trying to assume it has to do w the rumored upcoming crossplay.

    The animations are causing so many issues.

    Poor Bahsei -.-;

    current - yes, old - no.
  • silentxthreat
    silentxthreat
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    ive noticed skills dont work a lot now
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