Dax_Draconis wrote: »Dax_Draconis wrote: »Loving my Nightblade that's subclassed with Arcanist and Templar. I haven't had this much fun with my NB in years. The addition of Fatecarver to my stamblade makes the class feel powerful again in more difficult content, and without having to get sweaty doing a complicated rotation. Please don't ruin it now.
How many NB skills are you actively using in that build? Do you just have them there to passively buff the arc skills? Because then it's not really a NB build (and it's one of my issues with subclassing right now: the assassination line has become a passive buff to flail and the arc/templar beams).
Incap, Killer's, and Relentless from the Assassination skill line. I still use my ultimate and switch from using the irrationally hated Arc beam to Killer's Blade when it is time to execute. So, no it isn't a pure NB build, it is a subclassed NB build. But I do pretty much the same on my pure NB but with a more complicated and less effective rotation because I don't have access to anything like the Arc beam with it.
I wrote an overview about class balance in U45 shortly before subclassing was announced:
https://docs.google.com/document/d/e/2PACX-1vSwQNVZDZygsWfQJ0YmRDtowAav1UcRYRV16Aqva6hBpa5iLmR-yPk8cln8zN7GJbvTQcw0ofZuYEtr/pub
If you notice, most of the classes were relatively balanced except for arcanist and nightblade. Arc was overperforming in every role, and nightblade basically sucked at most things.
As we look to the future, a couple of our primary goals are to improve overall build viability and also address longstanding concerns and feedback related to class identity in ESO. We are in the process of putting together our long-term vision and plan for this work to share with you.
Part of the process we're going through is this classes survey, which is intended to help us gather additional input for upcoming build viability, combat feel, class identity, and some other things we're interested in learning more about. It is intentionally high level.
We hear you and understand that many of you would like to see adjustments to various abilities, and have questions about balance, build viability, hybridization, and even class relevancy in light of subclassing. Those questions and requests are absolutely a consideration and part of this work as well, but this high level planning must be completed first and this survey is just one step toward that.
While it wasn't reflected in-depth in this survey, we are considering the impact subclassing and scribing have on build viability, class identity, and overall balance. We also do recognize there are longstanding desires for boosts/bonuses for those who wish to play a pure class.
Hi everyone! We've seen some questions about our recent classes survey, and we wanted to clarify a few things around our goals for this one.
As we look to the future, a couple of our primary goals are to improve overall build viability and also address longstanding concerns and feedback related to class identity in ESO. We are in the process of putting together our long-term vision and plan for this work to share with you. Your direct experiences and feedback on ESO's classes and builds are important considerations for us as we work through this planning. It's our goal to share all of these elements together, so you have a better picture of where we are heading.
Part of the process we're going through is this classes survey, which is intended to help us gather additional input for upcoming build viability, combat feel, class identity, and some other things we're interested in learning more about. It is intentionally high level.
We hear you and understand that many of you would like to see adjustments to various abilities, and have questions about balance, build viability, hybridization, and even class relevancy in light of subclassing. Those questions and requests are absolutely a consideration and part of this work as well, but this high level planning must be completed first and this survey is just one step toward that.
While it wasn't reflected in-depth in this survey, we are considering the impact subclassing and scribing have on build viability, class identity, and overall balance. We also do recognize there are longstanding desires for boosts/bonuses for those who wish to play a pure class.
Thank you all for raising questions, and for filling out the survey.
SerafinaWaterstar wrote: »I disagree; it was asking about class style without subclassing - that was obvious, as there were subsequent questions about subclassing.
DarkStrifeYT wrote: »
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However there are roles with classes that require subclassing.
Dragon Knight healer - requires subclassing to actually heal
Sorc healer - same as above
Templar tank - requires subclassing to enhance but not mandatory
Nightblade - healer and tank, requires subclassing to get the most out of it
Warden - not mandatory but can exchange the winters embrace with Templars healing line for more enhancement
Necromancer - requires subclassing to exist
The only one thats role that does not require subclassing to enhance or to make a role better is arcanist. It has an insane toolkit for all of its roles.
DarkStrifeYT wrote: »
---snip---
However there are roles with classes that require subclassing.
Dragon Knight healer - requires subclassing to actually heal
Sorc healer - same as above
They can be healers by using the restoration staff as it was always intended. They aren't really meant to be able to heal on their own without relying on other skill lines (rest staff, guild skills, vigor), except for self-heals.Templar tank - requires subclassing to enhance but not mandatory
Nightblade - healer and tank, requires subclassing to get the most out of it
Warden - not mandatory but can exchange the winters embrace with Templars healing line for more enhancement
So subclassing isn't really required for them to be viable in most content, probably with the exception of endgame progression trials. Are they better if they subclass? Yes, but they are hardly unplayable.Necromancer - requires subclassing to exist
Necromancer needs a complete rework. It should have permanent pets like the sorceror to be more in line with what people want from necromancer.The only one thats role that does not require subclassing to enhance or to make a role better is arcanist. It has an insane toolkit for all of its roles.
Agreed, the arcanist is quite a bit too good.
tomofhyrule wrote: »That implies that it is intended that the parent classes each have their own strengths and weaknesses and that the point of Subclassing is to give players a way to make up for the inherent weaknesses of their Class.