First of all, im not treating ESO as a solo player game, i play all types of multiplayer content only. For solo games i have other games.
While i was excited for subclassing first and it was fun first, it just bores me now. Everyone has the same build in pvp and in pve it´s kinda the same aswell.
There is no variation, just the same meta sets and skill lines. Boring.
Im on PS EU there is no high population anymore. While spots like belkarth, mournhold or eldenroot were always well populated, nowadays these hotspots are just low populated, not much going on.
I try to queue for dungeons as a tank, its taking ages. I try to find hosted trials, its not happening. Battlegrounds taking ages, cyrodiil has as most 2 bars in the evening, the prime time is from 7-9pm after and before that its dead.
Im aware there are multiple instances in open world, but nobody can sell me im always in the empty instance.
It just feels less and more and more becoming a ghosttown, except maybe on weekends or certain events.
There is 5 big guilds im in, multiple trader guilds, social guilds and a pvp guild, of 500 members there are at most 60-70 online on the weekend at the evening, not much chatting and not much going on.
First i thought it was guild related, but i joined other popular guilds and its the same.
Also a lot of friends i used to play with have stopped and not been online for months.
Really i cant enjoy the game like this anymore, i dont want to run alone and spend my free time waiting in queues because nobody is playing anymore. So i wonder if its time to move on, thought i dont really want too, i play since release and love the game and spend a fortune of money in it.
I just wonder what happened, where are all the players gone and what has lead to this ?
colossalvoids wrote: »Despite not liking a perspective of a crossplay it's probably the only thing that can get ESO afloat for a time. When economy declines and there's not enough people to populate pickup queues it's virtually done already, so the only thing left is merging players as much as possible.
moderatelyfatman wrote: »colossalvoids wrote: »Despite not liking a perspective of a crossplay it's probably the only thing that can get ESO afloat for a time. When economy declines and there's not enough people to populate pickup queues it's virtually done already, so the only thing left is merging players as much as possible.
At the current rate of population decline, cross play might add an extra year or two of life before we're even worse off.
The question is this: will we get cross play next year or the year after?
moderatelyfatman wrote: »colossalvoids wrote: »Despite not liking a perspective of a crossplay it's probably the only thing that can get ESO afloat for a time. When economy declines and there's not enough people to populate pickup queues it's virtually done already, so the only thing left is merging players as much as possible.
At the current rate of population decline, cross play might add an extra year or two of life before we're even worse off.
The question is this: will we get cross play next year or the year after?
colossalvoids wrote: »moderatelyfatman wrote: »colossalvoids wrote: »Despite not liking a perspective of a crossplay it's probably the only thing that can get ESO afloat for a time. When economy declines and there's not enough people to populate pickup queues it's virtually done already, so the only thing left is merging players as much as possible.
At the current rate of population decline, cross play might add an extra year or two of life before we're even worse off.
The question is this: will we get cross play next year or the year after?
They're already bit late to the party, to say the least. But with how fast we're getting basic stuff it's years away imo, can't imagine it being out earlier than 3-4 years.
Nemesis7884 wrote: »I always see people everywhere regardless when i log in - and i usually do my dailies between 5 - 6am and there are a ton of people online...(PC EU) so i have no idea where or when you are playing
I think people are overstating both the decline in the game's population, which is mainly involving competitive play and not the overall game ...
... and the contribution that crossplay will make to reversing any such decline.
https://forums.elderscrollsonline.com/en/discussion/comment/8369496/#Comment_8369496It actually feels like the game is dying
September has always been a period of low pop on ESO (more or less high intensity)
BTW
Knowing this, and when I see the September daily rewards month, and the what are actual Golden Pursuits rewards, I think that ZOS could reward the most loyal players even more. But hey... that's just my opinion
Nemesis7884 wrote: »I always see people everywhere regardless when i log in - and i usually do my dailies between 5 - 6am and there are a ton of people online...(PC EU) so i have no idea where or when you are playing
Good for you, im playing on PS EU, as i wrote above
as I just said on another hot threadhttps://forums.elderscrollsonline.com/en/discussion/comment/8369496/#Comment_8369496It actually feels like the game is dying
September has always been a period of low pop on ESO (more or less high intensity)
BTW
Knowing this, and when I see the September daily rewards month, and the what are actual Golden Pursuits rewards, I think that ZOS could reward the most loyal players even more. But hey... that's just my opinion
First of all, im not treating ESO as a solo player game, i play all types of multiplayer content only. For solo games i have other games.
While i was excited for subclassing first and it was fun first, it just bores me now. Everyone has the same build in pvp and in pve it´s kinda the same aswell.
There is no variation, just the same meta sets and skill lines. Boring.
Im on PS EU there is no high population anymore. While spots like belkarth, mournhold or eldenroot were always well populated, nowadays these hotspots are just low populated, not much going on.
I try to queue for dungeons as a tank, its taking ages. I try to find hosted trials, its not happening. Battlegrounds taking ages, cyrodiil has as most 2 bars in the evening, the prime time is from 7-9pm after and before that its dead.
Im aware there are multiple instances in open world, but nobody can sell me im always in the empty instance.
It just feels less and more and more becoming a ghosttown, except maybe on weekends or certain events.
There is 5 big guilds im in, multiple trader guilds, social guilds and a pvp guild, of 500 members there are at most 60-70 online on the weekend at the evening, not much chatting and not much going on.
First i thought it was guild related, but i joined other popular guilds and its the same.
Also a lot of friends i used to play with have stopped and not been online for months.
Really i cant enjoy the game like this anymore, i dont want to run alone and spend my free time waiting in queues because nobody is playing anymore. So i wonder if its time to move on, thought i dont really want too, i play since release and love the game and spend a fortune of money in it.
I just wonder what happened, where are all the players gone and what has lead to this ?
fufu_from_ps4 wrote: »First of all, im not treating ESO as a solo player game, i play all types of multiplayer content only. For solo games i have other games.
While i was excited for subclassing first and it was fun first, it just bores me now. Everyone has the same build in pvp and in pve it´s kinda the same aswell.
There is no variation, just the same meta sets and skill lines. Boring.
Im on PS EU there is no high population anymore. While spots like belkarth, mournhold or eldenroot were always well populated, nowadays these hotspots are just low populated, not much going on.
I try to queue for dungeons as a tank, its taking ages. I try to find hosted trials, its not happening. Battlegrounds taking ages, cyrodiil has as most 2 bars in the evening, the prime time is from 7-9pm after and before that its dead.
Im aware there are multiple instances in open world, but nobody can sell me im always in the empty instance.
It just feels less and more and more becoming a ghosttown, except maybe on weekends or certain events.
There is 5 big guilds im in, multiple trader guilds, social guilds and a pvp guild, of 500 members there are at most 60-70 online on the weekend at the evening, not much chatting and not much going on.
First i thought it was guild related, but i joined other popular guilds and its the same.
Also a lot of friends i used to play with have stopped and not been online for months.
Really i cant enjoy the game like this anymore, i dont want to run alone and spend my free time waiting in queues because nobody is playing anymore. So i wonder if its time to move on, thought i dont really want too, i play since release and love the game and spend a fortune of money in it.
I just wonder what happened, where are all the players gone and what has lead to this ?
in my opinion, the dumbing down of the game has driven away the community. allow me to elaborate on what i mean.
back in the day, we had classes, roles, specs. when they introduced hybridization, it was touted as a feature that would INCREASE the options for playing the game. this did the opposite tho, and reduced the amount of viable specs for people to play. also i would like to point out this is unfinished, we still have problems with crit buffs (sorc/nb) and problems with minor sorc/brutality. like.... if you're a magsorc, you get the mag crit buff, but then you might be mostly stam, so you will run stam pots, which means you dont get the passive buff on your crit percentages. the system is not finished and it creates problems still.
now we have subclassing. again, touted as giving us more options to play.... but in reality... there are now 3 builds to run in pvp. we went from people having 18 characters with 1-8 specs for each one..... to 18 characters, with 16 of them being useless and a total of 3 builds to play.
then you have the policing of the game. people are victims of a terrible ban system. people get banned for nothing and rarely is it ever investigated. its super toxic, and pathetic.
the grind. the grind in this game is terrible. whats the solution? pay 50 bucks per skill line. disguesting.
gaslighting. we get gaslit so much as a community that we do not trust the company anymore. they make ea look good. examples of this are like ummmm 2022? the year they took off to fix bugs? still stuck in combat. psijic ult still doesnt work (a paid feature mind you). queue is still glitching out. you said you would fix rush of agony and its still broken. you said you'd fix the weave with jabs and you ruined it. i could go on and on but its a waste of time, everyone knows.
feedback. i have seen so much GOOD and WELL THOUGHT OUT FEEDBACK get thrown into the trash it blows my mind. there are like 5 smart people that used to come on here.... you could literally let them balance the game for FREE.... but they dont listen to the community and they push terrible changes down the pipe.... and look where it got us.
crossplay. crossplay will make the game feel populated but the underlying issues will still drive people away, being a futile endeavor.
i can fix this, but its gonna cause an uproar. its simple. roll back the patch. admit that its bad design, allow subclassing to happen in duels/arenas/pve areas and make a seperate leaderboard for it. go back to what we had before, but allow subclassing to exist in a vaccuum.
you could try to balance it.... but thats a fools errand. subclassing killed all the flavor of the game, and people will still leave. to balance it, remove the passives from subclassed skill trees. you can have incap and merciless resolve, but you cant get the 10% crit damage buff unless you're a nightblade. also ensure that every class has a good dps passive. some classes have poor buffs in comparison to assassination and the beam tree.