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Necro vs DK class mastery

Vulture051
Vulture051
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Looking for a new main. Subclassing means either can be basically the same thing so the difference comes down to their class mastery script.

Which is better in your opinion?
3 new classes. 3 new spellcasters. Zenimax has forgotten how to make melee classes.
  • Vulture051
    Vulture051
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    https://en.uesp.net/wiki/Online:Class_Mastery if you don't know what each is.
    3 new classes. 3 new spellcasters. Zenimax has forgotten how to make melee classes.
  • Gabriel_H
    Gabriel_H
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    Honestly, it's pretty irrelevent to the overall build. We are talking fractions of a fraction of difference. The only exception to that was Arcanist before it was changed, and that only really mattered to end-game DD specs.
  • Vulture051
    Vulture051
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    I assume you mean damage. What about the defensive side of the scripts?
    3 new classes. 3 new spellcasters. Zenimax has forgotten how to make melee classes.
  • Morvan
    Morvan
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    What are we talking about, PvE DPS? It really depends on what you're building for, and exactly what you are trying to build.

    But like Gabriel said, it generally doesn't matter much nowadays.
    @MorvanClaude on PC/NA, don't try to trap me with lore subjects, it will work
  • Gabriel_H
    Gabriel_H
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    Vulture051 wrote: »
    I assume you mean damage. What about the defensive side of the scripts?

    All aspects. Some rough number comparisons.

    DK gives you max 300 WD, in Solo that's around a 6% damage and healing increasing. In group content it's only around 3% increase in damage, along with a maximum 8% damage decrease - damage mitigation is multiplactive so in reality as you will already have 15k ish resistances and some other bits and pieces that's only around 4% on non-blocking and 2% on blocking. For a tank that is even less to the point of irrelevance.

    Necro, presuming say 3 corpses. You are looking at 6% more health, which means you can take 6% more damage making it slightly more than the DK mastery but more situational. 6% more stam/mag, presuming you are running around 30k on your primary resource would be 1,800 and the equivelent to 170 WD/SD on your skills making it slightly worse than the DK mastery but also less situational than the DK one. That's ignoring Necro can stack the buff 10 times too.

    Depending on what you are doing the DK can be better or the Necro can be, but the % differences are absolutely tiny. They won't make or break a build, or a fight.
    Edited by Gabriel_H on 15 September 2025 10:16
  • Plusscher
    Plusscher
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    Necro is bugged (has been since April, they are not even attempting fixing it atp), go dk.

    You literally cannot generate enough corpses for the class mastery to be worthwhile without it bugging out.

    I am playing pure necro still in PvE, I completely dropped banner because of this, now its useless (used to be really really good, back when the class semi functioned at least)
  • Vulture051
    Vulture051
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    I looked it up and it seems the bug just means you can't use corpses out of combat.

    @Gabriel_H My main resource is about 26k and I'm playing PvE solo.
    Edited by Vulture051 on 15 September 2025 13:34
    3 new classes. 3 new spellcasters. Zenimax has forgotten how to make melee classes.
  • Deimus
    Deimus
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    You're playing PvE solo so the answer is whichever class you like the look of more, or you like the class set of more (both necro and dk have good class sets). As long as you understand the basics of combat in this game you'll be fine. Class balance doesn't really matter in solo PvE like it does in PvP or group PvE.

    The inability to use corpses out of combat was a conscious dev change about a year or two ago. It was even stated in one of the patch notes. The bug that Plusscher is talking about with Necro while not as bad as it was when U46 started is that Necromancer's lowered pet limit caused players to be unable to cast Blastbones, Skeletal Minion, and Spirit Mender since Necromancer's corpses are also pets for some reason. This bug existed long before U46, but was hard to encounter outside of IA with pet visions and the lich avatar form.
    Grave Robber - Robbed
    Harmony - Shattered
    Stalking Blastbones - Sacrificed
    Corpse Consumers - Buried
  • Plusscher
    Plusscher
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    Vulture051 wrote: »
    I looked it up and it seems the bug just means you can't use corpses out of combat.

    @Gabriel_H My main resource is about 26k and I'm playing PvE solo.

    It was a sad day when they made it this way, but kinda understandable, but no I'm not talking about that, I'm talking about necro in any capacity being utterly unplayable.
    Deimus wrote: »
    The inability to use corpses out of combat was a conscious dev change about a year or two ago. It was even stated in one of the patch notes. The bug that Plusscher is talking about with Necro while not as bad as it was when U46 started is that Necromancer's lowered pet limit caused players to be unable to cast Blastbones, Skeletal Minion, and Spirit Mender since Necromancer's corpses are also pets for some reason. This bug existed long before U46, but was hard to encounter outside of IA with pet visions and the lich avatar form.

    Yes, that's what I'm talking about, but no, it's not as bad as it was u46....it's much much MUUUUUCH worse patch by patch. To the point that I've given up on combat, and only join some group content once or twice a week just so I won't lose contact with people who I met ingame and other than that won't even bother playing or booting up the game. You cast one pet ability and oops can't cast another one, because you already at limit. As I wrote in another forum a while back (this has happened so many times since, everywhere, in every content, it's an absolute joke):

    "Even worse now. One skeletal archer in overworld, cannot cast blastbones. One enemy in front, no other enemy dead or alive close by. If this is meant to be a joke, noone is laughing.

    When I thought it can't get any worse, it just gets worse :)"



    md9kmrgddqwq.png

    I even started a thread about it, and it only got worse, didn't even get slightly better and I do not think it will, the issue is getting ignored like it's the plague. And of course people have given up on it by now, me too.

    So yeah, tldr if you don't hate yourself go dk, necro is not worth at this point as much as I love(d) the class.
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