JemadarofCaerSalis wrote: »spartaxoxo wrote: »ESO_Bill_Slavisek on Reddit wrote:Once romance does come on line, it will take some time to include all of our many, many popular recurring characters, let alone any new ones we make.
https://www.reddit.com/r/elderscrollsonline/s/DukKmMo4hp
This sounds like they intend to include lots of characters. Since ESO is mainly not a dating sim, it makes me wonder how in-depth the system will be. Of course it's just speculation at this point, but I somehow don't believe that it will be very detailed and personally tailored for the individual npcs if they really do that for, let's say, 40 characters instead of just 8 companions or so.
Yeah, I ws just expecting companion romance, not being able to romance random characters, and how will it work with the characters that are in relationships already or are in love with someone else, even if they aren't in a relationship with them, will they just be excluded (even if they are some really popular characters) or will it just ignore that part?
JemadarofCaerSalis wrote: »Yeah, I ws just expecting companion romance, not being able to romance random characters, and how will it work with the characters that are in relationships already or are in love with someone else, even if they aren't in a relationship with them, will they just be excluded (even if they are some really popular characters) or will it just ignore that part?
JemadarofCaerSalis wrote: »I hadn't realized some NPCs just poof out of existence after their quest (I knew it was something that happens at times, just didn't realize ESO did it) I thought they just basically stayed in the last place you talked to them until/unless they were needed by a different quest or went to a specific place.
JemadarofCaerSalis wrote: »I think a small house for the companions would make sense, though I could see some people having an issue with it since at then end of their quests you get them as a house guest, though it could be made to work.
JemadarofCaerSalis wrote: »I am leaning towards they will just ignore those particular details. So many of the popular NPCs that I have seen mentioned (by the player base) are often the ones who ARE like Razum-Dar, where they seem the type for flings, or, they already have someone in lore! (or should :P Thinking about Revus here)
I was excited when I thought they would bring companion romance, but even in Single player games, I never really liked the idea of romancing random NPCs who will just stay where they are, and I then have to go back to them. I always preferred companion romances where I can bring the companion with me. *sigh* Not sure if they are going to be able to do it justice. I am also afraid that if they stick the companions in with the rest of the NPCs, even the companion romance options are going to be lacking.