SeaGtGruff wrote: »Now that I've played the game on both servers after the update, I can honestly say that this change hasn't bothered me. Most of the time I'm not even noticing the numbers, because I'm focused on the rest of the game window instead of the compass. And to be honest, I'm having trouble fathoming why it's such a big deal to have these numbers up there when most players are using addons that plaster all sorts of other things over the game's window. Oh, well-- to each their own, I suppose.
SeaGtGruff wrote: »Now that I've played the game on both servers after the update, I can honestly say that this change hasn't bothered me. Most of the time I'm not even noticing the numbers, because I'm focused on the rest of the game window instead of the compass. And to be honest, I'm having trouble fathoming why it's such a big deal to have these numbers up there when most players are using addons that plaster all sorts of other things over the game's window. Oh, well-- to each their own, I suppose.
Different things bother different people. A lot of websites put videos, animated adverts and other movement next to and in between text (even Steam has started putting flickering gifs between paragraphs in a games description) and I assume a lot of people aren't bothered by them, but it's not a coincidence that there's been a corresponding rise in 3rd party plugins and then built in options to disable unnecessary movement because for some people it makes it impossible to focus on the text.
I suspect this assumption that "most players" cover the game in a mess of clashing addons is behind the apparent shift to ZOS no longer caring what their UI looks like, but I don't think it's true.
Some people do that, but a lot of people don't use addons at all (even on PC) and some of us are careful to only choose addons which blend in with the games UI and even use some to hide or minimise the base game UI. For example I use Azurah to reduce notifications to a small bar above the chat box because it's annoying having huge text covering what I'm doing.
SeaGtGruff wrote: »Now that I've played the game on both servers after the update, I can honestly say that this change hasn't bothered me. Most of the time I'm not even noticing the numbers, because I'm focused on the rest of the game window instead of the compass. And to be honest, I'm having trouble fathoming why it's such a big deal to have these numbers up there when most players are using addons that plaster all sorts of other things over the game's window. Oh, well-- to each their own, I suppose.
BretonMage wrote: »I just want to add that even if you turn off compass quest and target markers, the distance markers remain on, which can't have been intended.
shadyjane62 wrote: »I find it very distracting and wish there was a way to toggle it off. I find myself running into things like trees, while I'm distracted by it.
And what does the "m" stand for anyway, meters or miles and what relationship is it to the actual map?
KiltMaster wrote: »I would at least like the option to have it enabled or not
Apart from being distracting, the unrealistic numbers really don't help, at least for me. As an example: In an environment with cliffs or hills, if I read "150 m", I'd expect the location to be behind the obstacle, so I'd try to find a path around it - and by that I might miss it, because it's still in front of the obstacle, not behind it - because the actual distances are much shorter than the number would make you expect (if you estimate distances by objects in the environment, like your characters size). I'd rather deactivate the whole thing and really hope there will be an option for that.
AcadianPaladin wrote: »Of MUCH more value when it comes to locational awareness is an addon mini map. I remain surprised to this day why an optional minimap has not been incorporated into the game. Without a minimap, I found myself constantly stopping, opening my map, progressing a short distance and repeating the process. As odd as it sounds, I find the minimap ever so much more immersive than stopping frequently to wrestle with menus.
freespirit wrote: »I'm wondering whether for those that are not so bothered by the numbers if it is maybe the case that they have much larger screens than me?