As a guild leader, a topic that I see come up fairly often is how certain guilds will park characters at wayshrines in busy cities and spam guild invites to anyone nearby with an empty slot. Ignoring them only goes so far as they turn up on another new account later, and it seems to be multiple iterations of the same main guild. This is an ongoing problem, and previously the only advice given was to ask them to stop and then report if they continue, otherwise they are technically not breaking any rules.
We already have auto-decline settings for things like duels and ToT matches. Adding a setting which allows players to toggle receiving guild invites on and off wouldn’t be a perfect fix, but it would definitely help alleviate some of this issue.
randconfig wrote: »
I think I know which guild you're talking about. If you whisper them to add you to their ignore list, they will.
randconfig wrote: »They use bots/scripts to automate the invite process, which I think is a violation of ToS.
randconfig wrote: »
I don't know why they feel the need to get thousands of ESO players in their guild versus the maximum population for a single guild, but I do know it's unfair to all the other smaller guilds that don't do use guild recruitment bots, that actually manually take the time to go around and search for new members.
randconfig wrote: »Maybe add a several minute cooldown on manually sending guild invites, or remove the option entirely, since anyone can still join a guild by clicking a recruitment link.
randconfig wrote: »
I think I know which guild you're talking about. If you whisper them to add you to their ignore list, they will.
SkaraMinoc wrote: »How many guild invites do you get? Just click Decline. Don't even think about it. You're not hurting their feelings.
Interesting, I don't recall ever receiving an unsolicited Guild invite (thankfully). Is this a PC NA thing that is less prevalent on PC EU for some strange reason?
Interesting, I don't recall ever receiving an unsolicited Guild invite (thankfully). Is this a PC NA thing that is less prevalent on PC EU for some strange reason?
SkaraMinoc wrote: »How many guild invites do you get? Just click Decline. Don't even think about it. You're not hurting their feelings.
We already have auto-decline settings for things like duels and ToT matches. Adding a setting which allows players to toggle receiving guild invites on and off wouldn’t be a perfect fix, but it would definitely help alleviate some of this issue.
As a guild leader, a topic that I see come up fairly often is how certain guilds will park characters at wayshrines in busy cities and spam guild invites to anyone nearby with an empty slot. Ignoring them only goes so far as they turn up on another new account later, and it seems to be multiple iterations of the same main guild. This is an ongoing problem, and previously the only advice given was to ask them to stop and then report if they continue, otherwise they are technically not breaking any rules.
We already have auto-decline settings for things like duels and ToT matches. Adding a setting which allows players to toggle receiving guild invites on and off wouldn’t be a perfect fix, but it would definitely help alleviate some of this issue.
Yes, this is the post I was referring to.valenwood_vegan wrote: »Here's a recent time this same issue (with the same guild) was brought up, and got a zos response.
https://forums.elderscrollsonline.com/en/discussion/668877/guild-invite-spam-not-against-the-rules/p1
Seems nothing has really changed though.
Like I said, it’s technically not against the rules.Report the people sending the invites for spam?
I don’t think they have much if any say in the cost of trader bidding- the bids are done entirely by the guilds. Hardcore trading guilds will always overshoot regardless.That said, I'm entirely familiar with the Guild we are most likely referring to and so, they already have like 2 or 3 other chapters with good population (as far as I know). It's time to be able to opt-out of these messages however I wonder, isn't it also time for some other changes as well? Like how expensive the weekly Kiosk rentals can be and availability?
randconfig wrote: »
If I had to guess, it's because more guilds = more donations = more guild traders = more gold accumulation, and if they're able to pay people to develop scripts for them, there's probably something shady going on involving gold selling or buying crowns.
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Pretty sure I know which guild is being referenced. I will say though, unless there's a specific reason for keeping guild slots open, that it costs nothing (as far as I have seen) to make your own guild to fill a slot and prevent unwanted invites. No need to do anything with it, and can disband as needed. Did this myself at one point because I couldn't find a guild I felt I fit with and was weary of those invites. Not like anyone else is going to see what is in your guild list.