xylena_lazarow wrote: »I'm no fan of comp groups bullying randoms, but I see zero hard evidence of this. Sometimes they just randomly end up on the same team. If anything, I've been pleasantly surprised to see so many Cyro ball groupers solo in 8v8.
This has been occurring on Xbox NA. Coordinated PVP groups will systematically queue into solo queue, then coordinate their “match pop up” which will indicate they are in the same match (and on an off chance they are in the same match, but in opposing team, they will do what OP describes, intentionally loose).
This systematic coordinate match acceptance pop up abuse is possible due to several reasons, but most importantly due to:
A MMR system that does not work properly & lack of interest in the game mode (BG) resulting in such low population it reduces the actual pool of candidates to amount of a small village (like 25 people etc).
This is only doable because the queueing pool of players is too small now. 4v4 and 8v8 hasn't been good for match variance, and since there are now only 2 teams and a lower player count overall for BGs ballgroup proccers are gonna be placed on the same team at a higher %chance than before with 3 teams 4v4v4 system. This further proves that the Battlegrounds overhaul has kneecapped PVP and put mini-Cyrodiil ballgroup/zerg simulations as the BG experience. I knew this would happen.
Hello!
I thought I'd make a forum post about this topic and hopefully get an official response on this sort of behaviour... without naming any names, recently there has been an epidemic of people who are known to be part of the same guild that play together in IC, Cyrodiil etc queueing into solo queue battlegrounds to just harass people they don't like as a group. This includes behaviours such as intentionally losing battlegrounds when certain people are in team, hard focusing a certain person in the battleground (often a random person new to PvP who winds up being stuck in spawn getting 4v1'd) etc.
Thumbless_Bot wrote: »This is only doable because the queueing pool of players is too small now. 4v4 and 8v8 hasn't been good for match variance, and since there are now only 2 teams and a lower player count overall for BGs ballgroup proccers are gonna be placed on the same team at a higher %chance than before with 3 teams 4v4v4 system. This further proves that the Battlegrounds overhaul has kneecapped PVP and put mini-Cyrodiil ballgroup/zerg simulations as the BG experience. I knew this would happen.
This was their intention. If you read between the lines their idea of pvp is being able to just show up, maybe proc roa with the click of one button, disrupt an entire 16 person battle with that one click, and then casually and calmly stroll back to base with a relic or a chaos ball. It's comical.
https://www.elderscrollsonline.com/en-us/news/post/66847
"When looking at two-sided matches, we saw it opened the door for larger teams and bigger maps, plus created an experience that was less intense for some players. Feedback suggested that many 4v4v4 matches ended up turning into two-sided ones, anyway, with teams turning on each other or ganging up on either the winner or loser"
The more you read the article the more you realize the bgs fail on most intentions they had outlined in the article except to kneecap pvp, which, again, Was their intention. In black and white above they basically say they want pvp to be less pvp-ish. It's mind-boggling. Pvp is intense. That's what makes it fun. So, adding it up, they've literally sucked the fun out of bgs.
For example, They wanted bg players to not gang up on either the winner or loser. Spawn camping has become how 95% of bgs now play out. Casuals get repeatedly melted more than ever.
Credit where credit is due; they tried to make bgs better. They just didn't do it. They made them worse for most players. I hope the small community of players having a better time in two team bgs were worth losing old a new players who are not.
Hello!
I thought I'd make a forum post about this topic and hopefully get an official response on this sort of behaviour... without naming any names, recently there has been an epidemic of people who are known to be part of the same guild that play together in IC, Cyrodiil etc queueing into solo queue battlegrounds to just harass people they don't like as a group. This includes behaviours such as intentionally losing battlegrounds when certain people are in team, hard focusing a certain person in the battleground (often a random person new to PvP who winds up being stuck in spawn getting 4v1'd) etc.
As a ballgroup lead I can say that we tried solo queueing with the whole group into BGs. The system is broken enough that out of 12-14 people we get spread with 4-6 people into a BG at a time, with the rest getting into future queue pops AND obviously the people that make it in are spread into different teams.
The main purpose was to fight against ourselves in sort of "random" teams, but gave up on the idea as it simply doesnt work consistently in any way. Might get decent results 1/5-6 attempts if you are very lucky.
So we dont even try to play with group setups when we BG unless we party queue since it's not worth.
Conclusion: big doubt on OP's claim.
But there again, there's "people" in this thread who are notorious in the community for being overly toxic and making all sorts of threats towards organized players, with plenty of proof that is shut down with aggressive copyright claims and the like whenever the truth sufraces, so be mindful of who's opinion you back up in such scenarios my fellow gamers.
5.2 In relation to online/competitive games, you will not exploit any bug, or abuse any game system (such as the scoring or award systems) in a ZeniMax game, Service, forum, or other games or services provided by ZeniMax. You will not intentionally use or share any bug found within any ZeniMax Game, real or fictitious, regardless of whether or not it grants an unfair advantage. You will not directly or indirectly communicate the existence of any such bug to any other user of the ZeniMax Service (in game or on a ZeniMax Service). Report bugs and exploits using the in-game portal or via help.elderscrollsonline.com. Unacceptable behaviors will also include any conduct that is considered by ZeniMax to be cheating (e.g. match fixing and collusion) or other unsportsmanlike conduct such as use of secondary accounts, intentionally losing and bribery.
So in other words what you did was break the Terms of Service quoted on the original post:
So in other words what you did was break the Terms of Service quoted on the original post:
What exact ToS did I break? Queueing into BGs with my friends and hoping most of us would end up in the same game? In which world is asking your friends if they want to play BGs and then queueing to end up against each other in random teams is either a bug or abuse?
What's next? Am I breaking ToS when I see a friend randomly in my team and I say hello? It's unfair advantage because we're solo queue'ing but we are used to playing together, right? God forbid I ask them if they wanna hop on voice while we're at it.
There's a not so fine line between constructive and ridiculous.
If anything the only question to be asked about the mentioned scenarios is why we don't have the possibility of group duels or Private BGs with invite codes in the game already.
And to reitterate - the "abuse" you're speaking off does not work. I would ask someone to show proof, but they can't.
In an 8v8, if you queue together based on my experience, there's a bit more than 50% chance you get in the same BG and slightly lower than 50% chance you get in the same team ( since 1/8 spots is already occupied by you ).
Let's take a 4-man scenario.
That's (1/2*1/2)^4 chance. So yea, assuming that everytime you play BGs there's some mischievous party queueing together to end up in the same team and bully you, it will happen actually happen. Once ... every 256 BGs ( actually 512 if we want to be strict since there's also the chance you end up in the same team ).
The one I linked, and yes - according to TOS that'd fall under "match fixing and collusion" if you coordinate queue into solo queue.
Sure, except you don't need a whole 4-man group to get in the same solo queue BG, nor do you even need to get in the same team. Even one person swing is enough to dramatically alter how a solo queue BG plays out.
This is where the whole "collusion" aspect of synchronized queueing into BGs comes in, when people in opposing teams ignore each other because they're part of the same friend group and just spend the whole BG running after someone they don't like who solo queued, or do their best to intentionally lose the BG if in their team.
While this would be nice to have, in the meanwhile there is a way to have your own lobbies:
1. Form 2-4 groups, 4 players each.
2. Queue into group queue at the same time.
3. Wait until everyone gets a queue pop (leaders of each group can write + for example or just say something in voice chat). If this doesn't happen, don't accept queue and try again.
Sure, except you don't need a whole 4-man group to get in the same solo queue BG, nor do you even need to get in the same team. Even one person swing is enough to dramatically alter how a solo queue BG plays out.
There's a big difference between organizing solo queue invasion with other people (possibly to harass someone you don't like) and just randomly coming across your friends in BGs.
Sure, except you don't need a whole 4-man group to get in the same solo queue BG, nor do you even need to get in the same team. Even one person swing is enough to dramatically alter how a solo queue BG plays out.
This is where the whole "collusion" aspect of synchronized queueing into BGs comes in, when people in opposing teams ignore each other because they're part of the same friend group and just spend the whole BG running after someone they don't like who solo queued, or do their best to intentionally lose the BG if in their team.
For this kind of behavior you have report functions, as it's clearly an individual player issue. It doesn't really matter too much whether they queue together or not, does it? If one individual wants to troll you in particular, that's doable regardless of whether he has team mates to assist with that in the enemy team or if he intentionally loses in your own team.
While this would be nice to have, in the meanwhile there is a way to have your own lobbies:
1. Form 2-4 groups, 4 players each.
2. Queue into group queue at the same time.
3. Wait until everyone gets a queue pop (leaders of each group can write + for example or just say something in voice chat). If this doesn't happen, don't accept queue and try again.
So based on your early statement, you're suggesting people break ToS, right? As this is "match fixing".
Sure, except you don't need a whole 4-man group to get in the same solo queue BG, nor do you even need to get in the same team. Even one person swing is enough to dramatically alter how a solo queue BG plays out.
One more time, if I happen to come across someone I know in my team, is that reportable now? Since we obviously have an unfair advantage, right?
There's a big difference between organizing solo queue invasion with other people (possibly to harass someone you don't like) and just randomly coming across your friends in BGs.
I fail to see the difference, really. If anything I would be even more inclined to pay more attention to the people I already know, as I definitely see them as a bigger threat.
But at the end of the day, your biggest issue is being harassed. Which I guess is understandable, as it sucks. But there again, this is not possible due to "match fixing". It's something individual related.
Now, if we concluded that harassment is the real topic, I have some random and obviously purely hypothetical scenarios, which in my opinion are way more urgent to address.
Of course, I can't give a particular name for this, but if someone were to, let's say:
- DM people on discord with IRL threats;
- DM people in-game with aggressive trask talk;
- Trashtalk certain people live in front of a twitch audience;
- Ask twitch chat players from your alliance to help you zerg a particular group;
- Have youtube take down a video from such a group because it shows you breaking multiple ToS on live;
- Encourage the community to discriminate against certain people;
- Swear, insult, and otherwise make false assumptions in front of an audience in regards to a certain group due to your bias in regards to the way they choose to play;
- Attack such individuals both personally and from a game perspective;
I think this is the kind of person I'd deal with harshly way before I concern myself with people that queue together with friends.
xylena_lazarow wrote: »Yet another reason we need FFA Deathmatch PvP format!
xylena_lazarow wrote: »Yet another reason we need FFA Deathmatch PvP format!
Yeah I do it's the thing I said, not 12 guys roleplaying their own rules. I mean like the first Unreal Tournament. You might like it. Chaotic and unpredictable, but still a coherent a balanced game.Oh xylena, if only you understood how close to a FFA DM a slightly altered three-teams crazy king and domination could be.
xylena_lazarow wrote: »Yeah I do it's the thing I said, not 12 guys roleplaying their own rules. I mean like the first Unreal Tournament. You might like it. Chaotic and unpredictable, but still a coherent a balanced game.Oh xylena, if only you understood how close to a FFA DM a slightly altered three-teams crazy king and domination could be.
LordSkruff wrote: »Legit just remove usernames from PvP.
People complain about Tbagging,
It’s personal.
People complain about harassment,
It’s personal.
People complain about verbal abuse,
It’s personal.
Remove the personal aspect from PvP, Suddenly people are treated equally.
xylena_lazarow wrote: »Yeah I do it's the thing I said, not 12 guys roleplaying their own rules. I mean like the first Unreal Tournament. You might like it. Chaotic and unpredictable, but still a coherent a balanced game.Oh xylena, if only you understood how close to a FFA DM a slightly altered three-teams crazy king and domination could be.
How could you know if I never told you the alterations? How could healers, which are beloved by ZOS, ever participate in your FFA? They'd be able to in mine.