licenturion wrote: »If you have all skyshards you don't need to reroll a character.
Just use your free armory station and make builds. It saves subclasses too now. You can switch between you competitive build and your fun build with the click of 1 button and back.
Since you have all the skyshards, you won't have any troubles unlocking stuff.
licenturion wrote: »If you have all skyshards you don't need to reroll a character.
Just use your free armory station and make builds. It saves subclasses too now. You can switch between you competitive build and your fun build with the click of 1 button and back.
Since you have all the skyshards, you won't have any troubles unlocking stuff.
Vonnegut2506 wrote: »That's a lot of work. It's easier just to make a hyperbolic thread on the forum claiming that some feature has completely destroyed your game/character/immersion/soul.
SkaraMinoc wrote: »My main character, the one I've done all quests on and discovered all points of interest, found all skyshards, learned all crafting, etc. is now obsolete thanks to Subclassing. The builds that I need to stay competitive are no longer possible on my main class, so I must reroll another character and start fresh. Either that or buy skill lines from the crown store and switch characters anytime I need something crafted. You get the idea.
It's also been said before but Subclassing has distilled combat down to maybe 5 skill lines for the serious high-end competitive gameplay.
"oh wow, you're playing XYZ... how original" etc
SkaraMinoc wrote: »My main character, the one I've done all quests on and discovered all points of interest, found all skyshards, learned all crafting, etc. is now obsolete thanks to Subclassing. The builds that I need to stay competitive are no longer possible on my main class, so I must reroll another character and start fresh. Either that or buy skill lines from the crown store and switch characters anytime I need something crafted. You get the idea.
It's also been said before but Subclassing has distilled combat down to maybe 5 skill lines for the serious high-end competitive gameplay.
"oh wow, you're playing XYZ... how original" etc
this is the case in every single game. Stop playing/chasing the meta. You can clear content in this game playing a build you want to play, that's what I've done and what I'll always do... Subclassing makes classes vastly more interesting to me and improves on the build variety the game already offered through its extensive gearing system/other passive trees/etc.
This is a major pain point with this game that causes people to just quit playing.WaywardArgonian wrote: »Basically any major patch you had the risk that your class would be nerfed significantly.
SkaraMinoc wrote: »My main character, the one I've done all quests on and discovered all points of interest, found all skyshards, learned all crafting, etc. is now obsolete thanks to Subclassing. The builds that I need to stay competitive are no longer possible on my main class, so I must reroll another character and start fresh. Either that or buy skill lines from the crown store and switch characters anytime I need something crafted. You get the idea.
It's also been said before but Subclassing has distilled combat down to maybe 5 skill lines for the serious high-end competitive gameplay.
"oh wow, you're playing XYZ... how original" etc
this is the case in every single game. Stop playing/chasing the meta. You can clear content in this game playing a build you want to play, that's what I've done and what I'll always do... Subclassing makes classes vastly more interesting to me and improves on the build variety the game already offered through its extensive gearing system/other passive trees/etc.
My warden main is similar to yours in having done a lot of stuff and unlocked most of the game. She's not obsolete to me. I don't care what others think of her. She hasn't been meta beyond being a good healer in all the time I've had her. She still works in PvP as a pure class and can do all the PvE things she did before. I'm not going to subclass her for vet trials, as I honestly have no real interest in those any more.SkaraMinoc wrote: »My main character, the one I've done all quests on and discovered all points of interest, found all skyshards, learned all crafting, etc. is now obsolete thanks to Subclassing. The builds that I need to stay competitive are no longer possible on my main class, so I must reroll another character and start fresh. Either that or buy skill lines from the crown store and switch characters anytime I need something crafted. You get the idea.
It's also been said before but Subclassing has distilled combat down to maybe 5 skill lines for the serious high-end competitive gameplay.
"oh wow, you're playing XYZ... how original" etc
If this game didn't have PvP I would have never bought it.darkriketz wrote: »SkaraMinoc wrote: »My main character, the one I've done all quests on and discovered all points of interest, found all skyshards, learned all crafting, etc. is now obsolete thanks to Subclassing. The builds that I need to stay competitive are no longer possible on my main class, so I must reroll another character and start fresh. Either that or buy skill lines from the crown store and switch characters anytime I need something crafted. You get the idea.
It's also been said before but Subclassing has distilled combat down to maybe 5 skill lines for the serious high-end competitive gameplay.
"oh wow, you're playing XYZ... how original" etc
this is the case in every single game. Stop playing/chasing the meta. You can clear content in this game playing a build you want to play, that's what I've done and what I'll always do... Subclassing makes classes vastly more interesting to me and improves on the build variety the game already offered through its extensive gearing system/other passive trees/etc.
We should stop saying them that there's a game beyond PvP, they don't listen.
Urzigurumash wrote: »The solution, in my mind, the way to bring these two crowds back together, so a maximally competitive player learns and studies their (sub)class rather than hunts for the newest semi exploit, is to wind down the massive changes that have been nearly relentless since late 2019.
And we've just had the single biggest change in all ESO history. So many will have their complaints and many should be heard.
Urzigurumash wrote: »The solution, in my mind, the way to bring these two crowds back together, so a maximally competitive player learns and studies their (sub)class rather than hunts for the newest semi exploit, is to wind down the massive changes that have been nearly relentless since late 2019.
And we've just had the single biggest change in all ESO history. So many will have their complaints and many should be heard.
Good point (about the changes). I remember literally 1/2 of my friends list quit around U35 because of the "non-stop changes". Since then... it's been even more massive changes (seperated by like...2 updates). It's insane that ZoS continues to die on this hill.
I really want to see what data/analytics they have that are making these decisions. Surely... they are making data driven decisions.. right?
Arizona_Steve wrote: »I'm not against subclassing in principle, but knowing that there will be "balancing" changes for the next year or so has lead me to shelf this game for the time being. I figure I can come back in a year and update my characters to something that works.
YandereGirlfriend wrote: »War, war never changes. And subclassing owns. Adapt, overcome.
SkaraMinoc wrote: »Araneae6537 wrote: »The high end competitive gameplay has ALWAYS been very specific, with specific classes with specific armor sets in specific roles, and some classes not desired at all, depending on the content. Subclassing gives you more options in how you play your character, not fewer.
Right, I get that. But my main class was competitive in the type of content that I play and enjoy. Now it's not.
Adding MORE options in how you play your character has the OPPOSITE effect in that certain class skill lines are now the best and if none of those are part of your base class, you're out of luck.
YandereGirlfriend wrote: »Fair enough but what currently "doesn't work" for you at the moment. Damage will still be up in U47 vs. U45.
Urzigurumash wrote: »CrushDepth wrote: »This is a durn game, and one made up of little 1s and 0s at that. I can not see getting concerned about being "maximally competitive" at or in it, sorry, I just can not.
Get out in the real world, join the Military and perhaps serve your country,(I did not say serve your Government by the way so do not even whine about serving or not serving it) and try that for excitement and adventure. Playing chicken with a Ruskie boat at test depth while answering a Full bell will get that competitive blood rushing.
This is a great bit for a game of darts or billiards at the pub too, "you guys think youre so good, wanna play a REAL game tonight?"
But yeah most of us would rather be on a submarine for sure theyre just way too expensive