Javelin is one of the strongest unblockable stuns in the game right now and, in some cases, is the strongest option for some specific builds. Let's look at what each morph does:


It also doesn't help that the conditional Aedric Spear passives are designed in such a way that players can literally gain access to ALL of them just by slotting 1 Aedric Spear ability (either Javelin or Crescent). But I'm not here to discuss whether Aedric Spear is OP or not. I'm here to raise concern about Javelin.
You see, Javelin was originally buffed because Templar's offense was underperforming and needed something to help it secure kills. Javelin gained the ability to ignore resistances. That was fine and all pre-sub classing because people couldn't stack 3 offensive skill lines together. Now, it's completely different. People have so much damage that Javelin is literally critting for 6-7k on a DECENT PvP build. That is not a reasonable damage value for a stun, let alone an unblockable one lol. For example, this is a CMX screenshot of my stats in a real fight:

30k resistances, 3.5k crit resist, with Iron Clad + Duelist Rebuff + Minor Protection + Major Maim + Minor Maim, and it's critting me for 6.1k max. Another detailed screenshot of just Javelin below:

Why is this happening? Binding Javelin is physical damage, which benefits from Storm Calling's 5% physical damage modifier and Amplitude's 10% (because people usually start their combo with a stun, hence Javelin gains the full 10% damage done buff). Easy access to crit damage and the Assassination skill line is also another factor. People can easily reach 140-150% crit damage with Assassination/Aedric + Monomyth + Ice staff, so Javelin with its originally small tooltip can now crit for huge values.
My solution is to remove the ignore resistance effect. Yes, it will hurt pure templars slightly, but it's not going to be a huge damage loss because Aedric Spear did get buffed. If you have other suggestions, please share.