Gross.madmufffin wrote: »Making one of the morphs just be pure higher damage with no heal would be a nice change
ArctosCethlenn wrote: »Gross.madmufffin wrote: »Making one of the morphs just be pure higher damage with no heal would be a nice change
If you want buffs just ask for buffs, don't try to come up with an unneeded nerf to offset it. Not when things like assassination and herald exist.
madmufffin wrote: »ArctosCethlenn wrote: »Gross.madmufffin wrote: »Making one of the morphs just be pure higher damage with no heal would be a nice change
If you want buffs just ask for buffs, don't try to come up with an unneeded nerf to offset it. Not when things like assassination and herald exist.
Making one a high high damage ranged spammable isn't a nerf. The other morph would still keep a heal component.
ArctosCethlenn wrote: »madmufffin wrote: »ArctosCethlenn wrote: »Gross.madmufffin wrote: »Making one of the morphs just be pure higher damage with no heal would be a nice change
If you want buffs just ask for buffs, don't try to come up with an unneeded nerf to offset it. Not when things like assassination and herald exist.
Making one a high high damage ranged spammable isn't a nerf. The other morph would still keep a heal component.
Swallow soul is already a decent ranged spammable with self healing, and quite strong when further buffed by soulcleaver. It doesn't need to give up all healing for a damage buff.
Edit: look at what they did with mag jabs recently for an example. Brought the damage up to be on par with stam, but didn't completely eliminate the healing, just reduced the damage:healing ratio a little bit to compensate. If SS needs a damage buff, that's how to do it, not by stripping the unique aspect of the skill.
Swallow soul does not need anadjuatment to its damage or healing. It is a very good spammable, an the healing it provides is great too. It hits just as hard as other ranged spamnables.
Swallow soul does not need anadjuatment to its damage or healing. It is a very good spammable, an the healing it provides is great too. It hits just as hard as other ranged spamnables.
Swallow soul does not need anadjuatment to its damage or healing. It is a very good spammable, an the healing it provides is great too. It hits just as hard as other ranged spamnables.
Lebensf0rm wrote: »Both Muffin and Mashmallo have good ideas: Strife could use a pure damage morph, and a skill that applies hemorrhaging would be thematically appropriate for the Siphoning line. I think Funnel Health is more or less a dead morph, so replacing it with a skill that does as much or slightly more upfront damage than Swallow Soul and applies hemorrhaging every tick for some time could be cool. The Siphoning line probably needs more tweaks than that to see it picked for builds other than bombers and ult batteries, though.
Lebensf0rm wrote: »Both Muffin and Mashmallo have good ideas: Strife could use a pure damage morph, and a skill that applies hemorrhaging would be thematically appropriate for the Siphoning line. I think Funnel Health is more or less a dead morph, so replacing it with a skill that does as much or slightly more upfront damage than Swallow Soul and applies hemorrhaging every tick for some time could be cool. The Siphoning line probably needs more tweaks than that to see it picked for builds other than bombers and ult batteries, though.
YandereGirlfriend wrote: »Lebensf0rm wrote: »Both Muffin and Mashmallo have good ideas: Strife could use a pure damage morph, and a skill that applies hemorrhaging would be thematically appropriate for the Siphoning line. I think Funnel Health is more or less a dead morph, so replacing it with a skill that does as much or slightly more upfront damage than Swallow Soul and applies hemorrhaging every tick for some time could be cool. The Siphoning line probably needs more tweaks than that to see it picked for builds other than bombers and ult batteries, though.
Funnel Health is actually pretty cracked if you've used it recently. It's super slept-on in like BGs or at least it was before subclassing.
I would look elsewhere for changes.
MincMincMinc wrote: »Lebensf0rm wrote: »Both Muffin and Mashmallo have good ideas: Strife could use a pure damage morph, and a skill that applies hemorrhaging would be thematically appropriate for the Siphoning line. I think Funnel Health is more or less a dead morph, so replacing it with a skill that does as much or slightly more upfront damage than Swallow Soul and applies hemorrhaging every tick for some time could be cool. The Siphoning line probably needs more tweaks than that to see it picked for builds other than bombers and ult batteries, though.
I think having the guaranteed status effects on skills is a mistake. You are just stacking flat layers and effects onto something that could have its value simply increased or active concept changed. We don't need 5 paragraph explanations for skills. Designing around systems that are poorly described on youtuber wiki's is just not a good idea.
YandereGirlfriend wrote: »Lebensf0rm wrote: »Both Muffin and Mashmallo have good ideas: Strife could use a pure damage morph, and a skill that applies hemorrhaging would be thematically appropriate for the Siphoning line. I think Funnel Health is more or less a dead morph, so replacing it with a skill that does as much or slightly more upfront damage than Swallow Soul and applies hemorrhaging every tick for some time could be cool. The Siphoning line probably needs more tweaks than that to see it picked for builds other than bombers and ult batteries, though.
Funnel Health is actually pretty cracked if you've used it recently. It's super slept-on in like BGs or at least it was before subclassing.
I would look elsewhere for changes.