So, since it's been a controversial issue before, why not make it optional to accept a teleport to the next boss battle? That way beginners can continue looting or whatever they had to stop for! Now, with that said, a timer should begin (that would teleport the player there anyways after depleting), that way afk players, or trolls cannot hold the team up for logner than say, 30 seconds? Yet, players can try to repair, feed, or empty some of their full inventory! That way new players are not missing quest objectives or their loot, and the Nascar drivers can still maintain an efficient pace! Compromising would be better than self-absorbed extremities and radical ideaism. No one should be banned for causing a player to miss their quest objective and potentially loot, and it should remain in the unfair fashion that it currently does. It shocked me to read players using little nicknames like "que-culture" to justify bad etiquette and selfish, childish behavior. Since when did it become OK for the new players who lack in friends and/ or guilds to be held accountable for forming groups if they ACTUALLY enjoy the game and it's lore, or simply want to finish their quests!? When did it become OK for veteran players who can EASILY form groups to expect to race through and ignore any cries for help or requests to briefly pause? Madness. A simple solution could be reached though, I'm sure. Just a thought and opinion. I promise, I mean no offense, but only to make light of the situation in jest and good spirit.

Love and Love to allllll!