Maintenance for the week of September 8:
• [IN PROGRESS] PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT)

Gotta love ZOS logic

KekwLord3000
KekwLord3000
✭✭✭
Zos buffs arc beam by making sustain a bit harder (fair compromise), kills meta sets like AB,Pillagers,Pearls to tune down subclassing power creep (again fair enough).
Few weeks later they tune down class unique ultimate gain, nerfing arc class affix, grim focus, etc basically putting us back close to pre subclassing assuming we deduct all the ult gen that we had, ab nerfs etc.
At best we are at point 0 and worst we lose dps, I mean I give props to zos for trying to shake things up, I reckon the changes are mostly for performance sake so less calculations and checks are made which is fair, however dropping such fat nerfs in back to back patches with 0 buffs is legit griefing us.
You know what fine keep the changes, just change both beams (plar and arc) back to dot instead of direct damage so they get effected by rapid rot (and ab amd revert ab back) and we are gucci. But legit trying to nerf us from patch to patch causes us players to have anxiety about future PTS's and patch notes dreading to read them cause zos is about to nuke us.
Edited by KekwLord3000 on 10 July 2025 09:51
  • francesinhalover
    francesinhalover
    ✭✭✭✭✭
    Beams are strong enough they don't Need dot revert. Gravelord sacrifice would Need to BE reworked
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • ragnarok6644b14_ESO
    ragnarok6644b14_ESO
    ✭✭✭✭
    People act like nerfs will make content unclearable or something, damn. A build isn't gutted if it's dps is cut by 5%, or even 10%. Or even 20%, if it's going from 200k to 160k.
  • KekwLord3000
    KekwLord3000
    ✭✭✭
    People act like nerfs will make content unclearable or something, damn. A build isn't gutted if it's dps is cut by 5%, or even 10%. Or even 20%, if it's going from 200k to 160k.
    Tell me you don't play pve without telling me you don't play pve.
    With the ult gen cut, the damage cut from previous patch we gonna get back to 130-140k in group comps.
    Will it make content unclearable? no Will it make groups that progged stuff set back months in their progs? 100% all the ults will be out of order ult gen on supports in the toilet, support sets in the toilets, dd's doing less in general.
    But yeah dd's will do 160 instead of 200k lol what? also 160 out of 200 is a a 20% nerf wtf? 5-10% nerf is fine 20% nerf is wild (even tho the numbers you stated are unrealistic, I'm just using your example to show how extreme the nerfs are)
  • ApoAlaia
    ApoAlaia
    ✭✭✭✭✭
    ✭✭✭
    People act like nerfs will make content unclearable or something, damn. A build isn't gutted if it's dps is cut by 5%, or even 10%. Or even 20%, if it's going from 200k to 160k.
    Tell me you don't play pve without telling me you don't play pve.
    With the ult gen cut, the damage cut from previous patch we gonna get back to 130-140k in group comps.
    Will it make content unclearable? no Will it make groups that progged stuff set back months in their progs? 100% all the ults will be out of order ult gen on supports in the toilet, support sets in the toilets, dd's doing less in general.
    But yeah dd's will do 160 instead of 200k lol what? also 160 out of 200 is a a 20% nerf wtf? 5-10% nerf is fine 20% nerf is wild (even tho the numbers you stated are unrealistic, I'm just using your example to show how extreme the nerfs are)

    I can't remember the last time I was excited for patch notes.

    I have learned that the the very best possible outcome is 'neutral', and the most common one 'well it wasn't as bad as it could have been'.

    I don't really know who the changes are made for, but I can confidently say 'not for me or anyone I play with'.
  • KekwLord3000
    KekwLord3000
    ✭✭✭
    Beams are strong enough they don't Need dot revert. Gravelord sacrifice would Need to BE reworked

    That's
    ApoAlaia wrote: »
    People act like nerfs will make content unclearable or something, damn. A build isn't gutted if it's dps is cut by 5%, or even 10%. Or even 20%, if it's going from 200k to 160k.
    Tell me you don't play pve without telling me you don't play pve.
    With the ult gen cut, the damage cut from previous patch we gonna get back to 130-140k in group comps.
    Will it make content unclearable? no Will it make groups that progged stuff set back months in their progs? 100% all the ults will be out of order ult gen on supports in the toilet, support sets in the toilets, dd's doing less in general.
    But yeah dd's will do 160 instead of 200k lol what? also 160 out of 200 is a a 20% nerf wtf? 5-10% nerf is fine 20% nerf is wild (even tho the numbers you stated are unrealistic, I'm just using your example to show how extreme the nerfs are)

    I can't remember the last time I was excited for patch notes.

    I have learned that the the very best possible outcome is 'neutral', and the most common one 'well it wasn't as bad as it could have been'.

    I don't really know who the changes are made for, but I can confidently say 'not for me or anyone I play with'.

    This changes are basically showing the middle finger for endgamers and pvp'ers alike.
    Endgamers get clowned with unique ult gen that was in the game since 2013 that zos decided to straight up kill, since the replacement they offered is basically buffs that we have access to already.
    And the middle finger for pvpers is them buffing assassination which is arguably the most used line in pve and pvp.
    Instead of buffing dead likes shadow they buff the most useful one and gimp everything around it.
    Why? welp who really knows, like eso's endgame is like 0.001% of the population but they still trying their very best to upset us with every patch. Will it effect causals? no will it effect pvpers yes?
    Like legit why, they said they are fine with dps increase previous patch now they want to drop it down? I'm confused the changes that are suggested on week 1 are gonna set back prog groups months back and will most likely cause disbands and even further exodus which is a shame cause endgame is in shambles already same thing with pvp. Like I get endgame pve and pvp are a very small minority of the population but I still don't get why zos loves to show us the middle finger every time they can. I have a lot of respect for the devs with how cool some of the features they made but when there's a pile of *** next to a rose the rose starts to stink, so zos's extremely bad takes patch after patch overshadow their amazing features which is sad.
  • tom6143346
    tom6143346
    ✭✭✭
    Or do it like me just stop progs entirely , pay no more for eso plus and log in just from time to time in, to play casual with the friends you made Ingame . My life is now way more funny , I have a lot more money bc , I don’t spent a cent ingame anymore . Life is good 😁 Take it with a grain of sarcasm please, the game development isn’t great at all
  • Desiato
    Desiato
    ✭✭✭✭✭
    ✭✭
    You're reading too much into things you've watched and read. The sky isn't falling. The players who have a good understanding of the game who are upset are upset because of how the changes in u47 impact probably 0.001% of the playerbase -- players like them who want to break records or complete impressive feats like solo vet hm dungeon trifectas.

    I'm adding to my post to say that the top end players are *most affected*. Any trial group currently using optimal ult gen builds will certainly see a nerf which is by design. It's currently way too easy to generate ult. Though it worked out to around 20s in practice, 12 second Barriers are possible in u46. There are players chaining major vuln every 20 seconds with glacial colossus and so on. Things like this are trivializing trials and other forms of difficult content. Content that exists to present challenges currently is not for players using optimal group comps.

    Beam is still extremely strong as a large radius, long range AE that does strong single target damage and potentially also grants a free large damage shield. Only exhausting Fatecarver when used with banner presents sustain issues -- which can be mitigated with sustain food/drink.

    Yes, pure classes have seen some nerfs, but they are extremely minor. I can't even imagine how the kind of player that sticks to pure classes even notices because in general those players do not play optimal builds. They have SO much headroom to gain just by better understanding the game. If they want to. There is no need. The Skyrim casual is happily going about their business without a clue about these topics. A pure class can do *everything* they could before.

    What I see in the forums are a lot of players who seem to have problems coping. I mean in the traditional sense of the word. Either because they don't cope well with change in general or because they are subborn.

    Life is change. Adapt or become a dinosaur. And being a dinosaur is fine because eso is so easy. Let the mammals have their day. Unless you pvp, they're not going to eat you.

    Edited by Desiato on 14 July 2025 17:37
    spending a year dead for tax reasons
  • mdjessup4906
    mdjessup4906
    ✭✭✭✭
    People act like nerfs will make content unclearable or something, damn. A build isn't gutted if it's dps is cut by 5%, or even 10%. Or even 20%, if it's going from 200k to 160k.

    Only 200k I seen post azureblight is the occasional trash proc.

    Who do you consider "endgamers" or .01%ers? Because this *** is definitely messing with new to vet players and reg vet level progs. I play with all kinds, from gf pugs to the occasional top 100. Damage is all over the place even more than usual and its really hard to advise people when I dont even know how to deal with some of it. And u47 changes are only going to make it worse with nb no longer able to carry otherwise unoptimal builds.


    Edited by mdjessup4906 on 14 July 2025 19:29
Sign In or Register to comment.