WildRumpus wrote: »As someone who would find myself slotting Balance more than Boundless Storm, the changes if anything help sorc tanks by condensing a skill you already like running (Bound Aegis) into passive major resolve as well, which frees up a bar shot
You could have stopped right there because that's 110% my entire point.Sorc tanks are not obliterated with the change to lightning form, though it does mean that now it's pointless for us to run it and I understand that may alter your gameplay if you enjoy the ability.
We get major resolve in a skill we already use defensively. I think this is great!
Finally I can get rid of the annoying lightning form visuals and still maintain major resolve. Thank you!
WildRumpus wrote: »As someone who would find myself slotting Balance more than Boundless Storm, the changes if anything help sorc tanks by condensing a skill you already like running (Bound Aegis) into passive major resolve as well, which frees up a bar shot
emilyhyoyeon wrote: »As already mentioned, but just to reiterate, sorcerer has major Resolve on Bound Aegis now, passively, which is the skill that increases block mitigation by 40% for 5 seconds.
DerAlleinTiger wrote: »emilyhyoyeon wrote: »As already mentioned, but just to reiterate, sorcerer has major Resolve on Bound Aegis now, passively, which is the skill that increases block mitigation by 40% for 5 seconds.
And I don't care. I like lightning tanks. I like boundless storm as it is right now, and hate everything about this change to it. It was the absolute perfect skill for me and the #1 thing that drew me to sorc tank 11 years ago, and kept me with it ever since. This just kind of makes not even want to play sorc tank, because what's the point? Where's the fun in it? A passive armor buff on a skill that I never use? I might as well play any other class at that point because sorc tank isn't sorc tank anymore. It's... generic magic tank? Thematically, you lose sorc's signature element. Mechanically, nothing is more boring than an ability that you just slot and forget about.
Not everything is about stats and meta.
i11ionward wrote: »Hey everyone,
I've never tanked on a Sorcerer before, and I'm just looking at the Bound Aegis skill. Specifically, the part that increases your block mitigation by 40% for 5 seconds at a cost of 4050 Magicka.
To me, that seems incredibly expensive and not very useful for such a short duration. Am I right in thinking that 40% block mitigation for 5 seconds isn't really worth 4050 Magicka, or is there something I'm missing about why it might be considered strong? Just curious to hear general thoughts.
i11ionward wrote: »Hey everyone,
I've never tanked on a Sorcerer before, and I'm just looking at the Bound Aegis skill. Specifically, the part that increases your block mitigation by 40% for 5 seconds at a cost of 4050 Magicka.
To me, that seems incredibly expensive and not very useful for such a short duration. Am I right in thinking that 40% block mitigation for 5 seconds isn't really worth 4050 Magicka, or is there something I'm missing about why it might be considered strong? Just curious to hear general thoughts.
Re: sorc. This consolidates skills and their buffs into respective tank/ healer/ dps skill lines.
GloatingSwine wrote: »
i11ionward wrote: »Hey everyone,
I've never tanked on a Sorcerer before, and I'm just looking at the Bound Aegis skill. Specifically, the part that increases your block mitigation by 40% for 5 seconds at a cost of 4050 Magicka.
To me, that seems incredibly expensive and not very useful for such a short duration. Am I right in thinking that 40% block mitigation for 5 seconds isn't really worth 4050 Magicka, or is there something I'm missing about why it might be considered strong? Just curious to hear general thoughts.