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Vengeance - THE WORST PVP EVER

  • Ishtarknows
    Ishtarknows
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    I went into Vengeance for an endeavour since today's options were very bad for my second account - 3 required DLC I do not have, 4th was an arena which I did and the last option was to repair 7500 damage to structures in Cyrodiill.

    Long story short, the campaign seems abandoned, all the walls of Pact held keeps are at full health and there didn't seem any point in sticking around as I only saw one other red. A frustrating visit and probably my last this test campaign.

    Edit: Xbox EU
    Edited by Ishtarknows on 2 July 2025 15:45
  • SadnessInSolace
    SadnessInSolace
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    People are going to Imperial City instead of Vengeance right now because it's super bad timing on ZOS's part. We just finished getting our Subclassing together only to be told we won't be able to use it for a week.
    This would've been great in August, sure.
  • AngryPenguin
    AngryPenguin
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    Is only me or this test really lag?

    So far performance on PC NA has been horrible. Just got kicked from Cyro after massive rubberbanding and freezing. Vengeance is an abomination.

    How is performance this bad even with dumbed down vengeance PvP? The future doesn't look especially promising for Cyro, that's for sure.
  • AngryPenguin
    AngryPenguin
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    Mayrael wrote: »
    Stamicka wrote: »
    Mayrael wrote: »
    Is there any PvE group that would take a level 15 character for endgame Trial or Hard Mode runs? Why impose rules and restrictions on PvP players that don’t apply to PvE? Why undermine the time and effort PvP players invest in crafting their gear, builds, and character progression?

    Again, I don’t think that they have to go as far as Vengeance. But should there be an optional one piece item anyone can equip that disables all their gear and gives them viable PvP stats? I say yes. Again builds can still be allowed although there needs to be serious set balancing, but I want to make it easier for people to get into PvP.

    I believe in making the barrier to entry as low as possible while keeping the skill ceiling as high as possible. High barriers to entry decrease participation which is a major problem with live Cyrodiil. It gets very few regular new players.

    Mayrael wrote: »
    PvP is also endgame - you’re up against the smartest, trickiest, and most adaptable opponent out there: another human. To take them on, you’ve got to be ready. Why don’t people demand Trials be open from level 1, 5, or 10? Because they get it — you need gear, skills, knowledge, and practice to tackle them. But for some reason, new players think they should be able to challenge someone who’s sunk 10,000 hours into the game and somehow erase all the time and effort that person put into their character. Why?

    Nope I think skill should be rewarded and I always have. Again, I want people to get their feet in the door. In a true skill based environment, if a player is as good as they think they are and they have 10,000 hours in the game, they should have absolutely no problem beating a brand new player even though they are on equal footing.

    It’s actually live Cyrodiil that allows newer players to challenge veterans by outbuilding them, it’s not as bad in Vengeance. I remember when One Tamriel first dropped and I saw many good players lose to people they shouldn’t have lost to just because they got procced down by tremorscale viper or velidreth viper. If you didn’t have procs you were at a pretty bad disadvantage even if you were a veteran. Losing to some of those early One Tamriel builds as a veteran was much less of a skill issue than losing to a new player on the same class in Vengeance.

    Anyway, I use One Tamriel as an example because that’s when I really started to see the first early glimpses of what live Cyrodiil now is. Now there’s 100 different ways to get a cheap win against a veteran and the issue is much much worse.

    If you don’t want new players to be able to challenged more experience and skilled players, then you wouldn’t be supporting live Cyrodiil where build choices matter more than anything and the less skilled player wins all the time.

    Please take my apologies but I don’t agree with you. Relying on anecdotal evidence as a general rule doesn’t hold up. Sure, I’ve occasionally come across impressive new players, but those are rare exceptions, as I mentioned. The campaign’s name fits perfectly—it’s a great setup for new players to take vengeance on experienced ones.

    I get that a veteran’s experience should carry weight, but you’re overlooking the countless hours spent theory-crafting, testing builds, and burning through millions of gold just to find a slight edge. Are you saying all that effort should be tossed aside just because some new players, who never cared for PvP before, demand it?

    Let’s put it another way: imagine a boxer who’s trained for 10 years to compete for a title. Then a rookie shows up with no training or skill. Should we blindfold the veteran and tie one arm behind their back to give the newbie a shot, or should the rookie put in the time to build their skills?

    Perfect analogy here. Experience and skill are supposed to matter.
  • AngryPenguin
    AngryPenguin
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    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.
  • sarahthes
    sarahthes
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    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.

    Did they respond to the survey? Or do they have zos mails go straight to junk so they didn't get the link? It was emailed out to all participants of the previous campaign who have opted in to receiving emails from zos.
  • AngryPenguin
    AngryPenguin
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    sarahthes wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.

    Did they respond to the survey? Or do they have zos mails go straight to junk so they didn't get the link? It was emailed out to all participants of the previous campaign who have opted in to receiving emails from zos.

    No it wasn't. If your claim were true I would have gotten an invitation to take the survey. I asked in my PvP guild and nobody got an invitation to take the survey.
  • Stridig
    Stridig
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    LadyGP wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    I do think the questions in this survey are very... interestingly chosen from a data analytics standpoint. IMO there are too many "I want to select this but I also want to select this and this".

    The bottom of this survey though is extremly concerning. Skill/build diversity is one of the most important things in an MMO and keeps players coming back. They should be concerned about these numbers.

    Just because you're having fun or enjoy the lag free experience (who doesn't have the last 7 years) doesn't mean you're heading in the right direction for a long term PvP experience.

    You know what also performs good - a dead server.

    38wk6ycjhzpt.png

    What concerns me most about this post from ZOS is the fact that none of the data they shared has anything to do with why they say they're doing the "testing". Never once have they said they were doing a vengeance test to see how much "fun" people have. The data they chose to share leads me to believe that vengeance IS the long term plan and these numbers help build the case. Some PvPers (not many) like vengeance but those numbers really represent the PvE community who wants a PvE Cyrodiil. They'll get their wish soon enough it appears.
    Enemy to many
    Friend to all
  • sarahthes
    sarahthes
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    sarahthes wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.

    Did they respond to the survey? Or do they have zos mails go straight to junk so they didn't get the link? It was emailed out to all participants of the previous campaign who have opted in to receiving emails from zos.

    No it wasn't. If your claim were true I would have gotten an invitation to take the survey. I asked in my PvP guild and nobody got an invitation to take the survey.

    Hey, I'm just repeating what they claimed.

    My husband got the survey and I didn't. I also only played for a couple hours during the previous Vengeance campaign because I was very overcommitted on other things during the previous one. Maybe you also had to clock a certain amount of hours in the campaign?
  • AngryPenguin
    AngryPenguin
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    Stridig wrote: »
    LadyGP wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    I do think the questions in this survey are very... interestingly chosen from a data analytics standpoint. IMO there are too many "I want to select this but I also want to select this and this".

    The bottom of this survey though is extremly concerning. Skill/build diversity is one of the most important things in an MMO and keeps players coming back. They should be concerned about these numbers.

    Just because you're having fun or enjoy the lag free experience (who doesn't have the last 7 years) doesn't mean you're heading in the right direction for a long term PvP experience.

    You know what also performs good - a dead server.

    38wk6ycjhzpt.png

    What concerns me most about this post from ZOS is the fact that none of the data they shared has anything to do with why they say they're doing the "testing". Never once have they said they were doing a vengeance test to see how much "fun" people have. The data they chose to share leads me to believe that vengeance IS the long term plan and these numbers help build the case. Some PvPers (not many) like vengeance but those numbers really represent the PvE community who wants a PvE Cyrodiil. They'll get their wish soon enough it appears.

    This is my primary concern as well.
  • Four_Fingers
    Four_Fingers
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    I tried to get my PvP guild to play Vengeance, now nobody is playing after they tried it.
    Cyro pretty dead the morning of the second day, only AD on as usual.
    1 bar AD, 0 bar DC, 0 bar EP. PS NA
    Edited by Four_Fingers on 2 July 2025 16:52
  • katorga
    katorga
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    I tried to get my PvP guild to play Vengeance, now nobody is playing after they tried it.
    Cyro pretty dead the morning of the second day, only AD on as usual.
    1 bar AD, 0 bar DC, 0 bar EP. PS NA

    Folks got their Golden Pursuit done the first night and are bailing. Performance is worse than live....I guess weapon/PVP skills are too much. :D

    It gripes me. I've played since release. That is a LOT of paid expansions, DLCs, and content that is just gone for pvp. If this is the direction ZOS decides to go what a giant bait and switch. Not to mention, I just got my subclass build the way I want it and poof can't play for a week, including a long USA holiday weekend. Sheesh.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Well, I just got off playing PvP on NA. Played about 2 hrs. Mid afternoon, CST, and full bars, lots of fun to be had.
    Saw in chat lots of comments about how it felt like 2014 again. And defiantly ran with more experienced PVP'rs than I did newbies. Just my two drakes. :)
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • LadyGP
    LadyGP
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    sarahthes wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.

    Did they respond to the survey? Or do they have zos mails go straight to junk so they didn't get the link? It was emailed out to all participants of the previous campaign who have opted in to receiving emails from zos.

    So I was in the test every day for about 5 hours or more and never got the survey. I actually looked through my mailboxes and all the folders for it. I'm sure it's just a DB issue.. maybe its got an old email or something from 10 years ago stored. But yeah... never got it. Obviously people did...just not me.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    ✭✭✭
    LadyGP wrote: »
    sarahthes wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.

    Did they respond to the survey? Or do they have zos mails go straight to junk so they didn't get the link? It was emailed out to all participants of the previous campaign who have opted in to receiving emails from zos.

    So I was in the test every day for about 5 hours or more and never got the survey. I actually looked through my mailboxes and all the folders for it. I'm sure it's just a DB issue.. maybe its got an old email or something from 10 years ago stored. But yeah... never got it. Obviously people did...just not me.

    I did some checking on this.
    On the ESO Account page, on the left is list of choices. Account info, etc. 3rd one down is Marketing Preferences. It has a box to click if you want to "Stay up-to-date on the latest news, enhancements and rewards from Bethesda Softworks." This box must be checked to receive things from Bethesda/Zenimax.
    I forgot about this as I have had this feature since 2013 to get my Beta Key way back when. If you want a survey for this Vengeance Test, go to account page check Marketing Preferences.
    Hope this helps. :)
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • RobZha
    RobZha
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    What happens to the golden vendor when this is on? It just gets left until Cyro is back to normal and they add more stuff the first weekend after?

    I was a bit harsh with this too I think, the fighting can actually be good at times. I left after around 20-30 mins trying it the first time and thought it was horrible but that's probably not having adapted to the lack of skills as well as sets.

    The lack of variety is still my main issue though. Being able to use item sets doesn't have to be about trying to be as overpowered as possible, sometimes it's just good to play differently and the huge amount of item sets can help to keep things interesting. That not being possible here isn't something I like and I guess plenty of other players are having the same problem.

    I still think the colours are great too, it's like Cyro has entered some other dimension for the week, just a shame that it's for this haha.
    Edited by RobZha on 2 July 2025 21:00
  • ForumBully
    ForumBully
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    LadyGP wrote: »
    sarahthes wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.

    Did they respond to the survey? Or do they have zos mails go straight to junk so they didn't get the link? It was emailed out to all participants of the previous campaign who have opted in to receiving emails from zos.

    So I was in the test every day for about 5 hours or more and never got the survey. I actually looked through my mailboxes and all the folders for it. I'm sure it's just a DB issue.. maybe its got an old email or something from 10 years ago stored. But yeah... never got it. Obviously people did...just not me.

    I did some checking on this.
    On the ESO Account page, on the left is list of choices. Account info, etc. 3rd one down is Marketing Preferences. It has a box to click if you want to "Stay up-to-date on the latest news, enhancements and rewards from Bethesda Softworks." This box must be checked to receive things from Bethesda/Zenimax.
    I forgot about this as I have had this feature since 2013 to get my Beta Key way back when. If you want a survey for this Vengeance Test, go to account page check Marketing Preferences.
    Hope this helps. :)

    You get an unironic Insightful
  • LadyGP
    LadyGP
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    LadyGP wrote: »
    sarahthes wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.

    Did they respond to the survey? Or do they have zos mails go straight to junk so they didn't get the link? It was emailed out to all participants of the previous campaign who have opted in to receiving emails from zos.

    So I was in the test every day for about 5 hours or more and never got the survey. I actually looked through my mailboxes and all the folders for it. I'm sure it's just a DB issue.. maybe its got an old email or something from 10 years ago stored. But yeah... never got it. Obviously people did...just not me.

    I did some checking on this.
    On the ESO Account page, on the left is list of choices. Account info, etc. 3rd one down is Marketing Preferences. It has a box to click if you want to "Stay up-to-date on the latest news, enhancements and rewards from Bethesda Softworks." This box must be checked to receive things from Bethesda/Zenimax.
    I forgot about this as I have had this feature since 2013 to get my Beta Key way back when. If you want a survey for this Vengeance Test, go to account page check Marketing Preferences.
    Hope this helps. :)

    clutch!!! @ZOS_Kevin might be useful to update some of the vengance threads so people are aware of this.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • Radiate77
    Radiate77
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    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    Just want to chime in on this as I saw someone use it to try to write off the importance of buildcraft and uniqueness of one’s character.

    Keep in mind the wording of the selections. Obviously the bottom two options are least priority because the entire premise of Cyrodiil is predicated upon everything else being functional.

    Build choice and customization don’t mean a thing in Cyrodiil if you aren’t experiencing the things that make Cyrodiil what it is.

    I’m saying this all from the stance of someone who enjoys Vengeance, and as someone who has made their own unique build within the parameters we’ve been given. The only thing we’re missing is Subclassing and I feel like after a few tweaks Vengeance could be exactly what we need.
  • fizzybeef
    fizzybeef
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    LadyGP wrote: »
    LadyGP wrote: »
    sarahthes wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.

    Did they respond to the survey? Or do they have zos mails go straight to junk so they didn't get the link? It was emailed out to all participants of the previous campaign who have opted in to receiving emails from zos.

    So I was in the test every day for about 5 hours or more and never got the survey. I actually looked through my mailboxes and all the folders for it. I'm sure it's just a DB issue.. maybe its got an old email or something from 10 years ago stored. But yeah... never got it. Obviously people did...just not me.

    I did some checking on this.
    On the ESO Account page, on the left is list of choices. Account info, etc. 3rd one down is Marketing Preferences. It has a box to click if you want to "Stay up-to-date on the latest news, enhancements and rewards from Bethesda Softworks." This box must be checked to receive things from Bethesda/Zenimax.
    I forgot about this as I have had this feature since 2013 to get my Beta Key way back when. If you want a survey for this Vengeance Test, go to account page check Marketing Preferences.
    Hope this helps. :)

    clutch!!! @ZOS_Kevin might be useful to update some of the vengance threads so people are aware of this.

    And you think they want REAL feedback about that? Doubt it
    Edited by fizzybeef on 3 July 2025 00:25
  • Remathilis
    Remathilis
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    I've played ESO for six years now and I only step forward into pvp during MYM. (PSNA).

    I played vengeance last night. Two different characters on two different factions. And I had fun. At least as much fun as I have on MYM. I got 66 kills in a little over 2 hrs (thank you golden pursuit tracker).

    What I liked:
    * I could just jump in with my character as is and play. I didn't need to research builds, change my whole playstyle, learn combos, farm gear, and have a dedicated pvp armory build. I went in, killed things and left.
    * I wasn't feeling like I was free AP to tryhards who sweat daily in pvp. I wasn't fighting invincible troll toons, bombers who one shot whole flag groups, or the most cracked out ball groups that can descend like locusts on any objective and take it in 5 min tops.
    * Fights felt chaotic and big. Siege battles over Alessia's bridge, people trying to flank and maneuver. Stuff like that.

    What I didn't:
    * It got repetitive. Take keep. Move on. Take another keep. Move back to the first keep you took to defend/retake, etc. It probably doesn't help you can't do quests, collect sky shards, or similar.
    * The simple builds didn't really reflect general uses of manly skills. For example, I instinctively double barred the Twilight on my sorc before realizing it's not a pet, it's just a heal.
    * The Apocrypha skybox really screwed up my color blindness and I couldn't always tell factions from a distance.

    The analogy I'll use is this: regular pvp is akin to vet dungeons and trials. You can jump in with any build, but you're going to be destroyed if you don't build for them. But anyone who understands the basics can do a normal dungeon or most normal trials. That's what vengeance felt like: the normal difficulty version of pvp. It was refreshing to play for a while, but I can see why it would bore a dedicated pvp player the way normal dungeons and trials bore dedicated endgame players.

    But, what if vengeance was a opt in mode? Not a dedicated server, but a "here is a bunch of simple builds that are balanced. You toggle this on and your given a powerful but simple pvp build that won't get you to emperor but won't be meat in regular play". Then, with some top end fixing to correct for op pvp builds (looking at you RoA) you could have the option to quick play or have a dedicated pvp build.

    Just a thought..
  • BXR_Lonestar
    BXR_Lonestar
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    XBOX NA here. This is my first Vengeance. And my experience could not be more polar opposite than what you experienced. When I log on in prime time, the population is popping! nearly 3 bars for each faction. Massive battles to be had everywhere. Lots of fun and chaos!

    Server performance was flawless the first night, but has been dipping sum since then. The past few days there were a few disconnects and maybe a couple of instances of rubber-banding lag, but otherwise server performance has been good.

    I've been telling people who have been complaining about the stripped down nature of Vengeance that you really don't know what you are getting back in return for having PVP stripped down that way until you get into one of those mega battles. Even in a losing battle, I'm having an absolute blast! Last night, I fought a battle that lasted well over an hour at Blue Road Keep. Reds owned the keep, Yellows had the biggest army and seiged it on one side, my blues were sorely outnumbered by both factions, but seiged at the back. We busted a hole open and kited both armies around the inner keep before eventually being pushed out, and then we seiged the outer wall again using an inner/outer tactic - FINALLY breaching the inner keep.

    But at the end of the day we did not have enough numbers to actually take the keep, and red eventually pushed us back out and won the day. All I have to say is GG's red. I'm sure that victory felt good. But we still had a blast!

    Once you're able to participate in battles like that, you see that what you are gaining in population, server performance, and large scale battles is worth individual sacrifices you make in the vengeance campaign by having your individual toon so limited.

    And this is coming from someone who was so dead set against this campaign and determined NOT to enjoy it, but I wanted to be able to provide feedback from a knowledgable standpoint. Well you just had it. I go into Vengeance not looking to play the map. I just look to see where the biggest battle may be had. Where all factions might be converging on a single point. That is where you want to be if you want to have some fun!
  • sshogrin
    sshogrin
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    I don't think the OP understands why Vengeance is being done. ZOS did a stream about the "why". You can go back and watch the live stream for the explanation, but in a nutshell here's why:

    Game performance in Cyrodiil has been horrible for a long time..years in fact.
    There have been many forum threads about the horrible performance in Cyrodiil.
    ZOS hasn't addressed the threads until now.
    Vengeance is a way to see what the problem is. PvPers aren't going to go over to the PTS in the numbers needed to perform tests and gather data to see what is causing all the performance issues.
    This is to gather data to improve Cyrodiil performance.

    While you may not like the Vengeance campaign, there are plenty of others that do like Vengeance.
    While the OP stated this is just about zergs, having no sets, attributes, or CP puts everybody on a level playing field, so if you are 1v1ing someone, it's totally about your skill as a PvPer, even in the zergs, it's about your skill in PvP whether you believe it or not.
    Edited by sshogrin on 3 July 2025 15:27
  • Alchimiste1
    Alchimiste1
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    Artem_gig wrote: »
    God, you're so wrong... In the current mode, the one who plays better wins. Everyone has equal conditions. In a 1v1 fight, you'll have equal conditions, and the one who fights better will win. How can you think that the one who fights better could have won in the past? What nonsense are you talking about? In the past, the one with the best build won, even if they didn't fight well. Your build, not your skill, determined 80% of your victory. In the current company, it really depends on how well you use your abilities and skills.

    Skill ceiling is so low in this camp practically anyone that regularly pvps can play at the highest level. Better class wins 1v1s in vengeance. That or you likely stalemate with the new hots in vengeance.
  • LPapirius
    LPapirius
    ✭✭✭✭✭
    fizzybeef wrote: »
    LadyGP wrote: »
    LadyGP wrote: »
    sarahthes wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.

    Did they respond to the survey? Or do they have zos mails go straight to junk so they didn't get the link? It was emailed out to all participants of the previous campaign who have opted in to receiving emails from zos.

    So I was in the test every day for about 5 hours or more and never got the survey. I actually looked through my mailboxes and all the folders for it. I'm sure it's just a DB issue.. maybe its got an old email or something from 10 years ago stored. But yeah... never got it. Obviously people did...just not me.

    I did some checking on this.
    On the ESO Account page, on the left is list of choices. Account info, etc. 3rd one down is Marketing Preferences. It has a box to click if you want to "Stay up-to-date on the latest news, enhancements and rewards from Bethesda Softworks." This box must be checked to receive things from Bethesda/Zenimax.
    I forgot about this as I have had this feature since 2013 to get my Beta Key way back when. If you want a survey for this Vengeance Test, go to account page check Marketing Preferences.
    Hope this helps. :)

    clutch!!! @ZOS_Kevin might be useful to update some of the vengance threads so people are aware of this.

    And you think they want REAL feedback about that? Doubt it

    Judging by the published survey results they got the "feedback" they were looking for. ....too bad it's not representative of those of us who actually mainly PvP and only PvE to get gears and mats.
  • ForumBully
    ForumBully
    ✭✭✭✭✭
    LPapirius wrote: »
    fizzybeef wrote: »
    LadyGP wrote: »
    LadyGP wrote: »
    sarahthes wrote: »
    reazea wrote: »
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    I don't believe those numbers for a second. What I hear and see is the opposite of these numbers. Sometimes surveys can be pretty selectively read or interpreted and this is clearly one of those cases.

    Seems like a pretty biased survey to me too. Those numbers are the opposite of what I hear when talking to my PvP guildies.

    Did they respond to the survey? Or do they have zos mails go straight to junk so they didn't get the link? It was emailed out to all participants of the previous campaign who have opted in to receiving emails from zos.

    So I was in the test every day for about 5 hours or more and never got the survey. I actually looked through my mailboxes and all the folders for it. I'm sure it's just a DB issue.. maybe its got an old email or something from 10 years ago stored. But yeah... never got it. Obviously people did...just not me.

    I did some checking on this.
    On the ESO Account page, on the left is list of choices. Account info, etc. 3rd one down is Marketing Preferences. It has a box to click if you want to "Stay up-to-date on the latest news, enhancements and rewards from Bethesda Softworks." This box must be checked to receive things from Bethesda/Zenimax.
    I forgot about this as I have had this feature since 2013 to get my Beta Key way back when. If you want a survey for this Vengeance Test, go to account page check Marketing Preferences.
    Hope this helps. :)

    clutch!!! @ZOS_Kevin might be useful to update some of the vengance threads so people are aware of this.

    And you think they want REAL feedback about that? Doubt it

    Judging by the published survey results they got the "feedback" they were looking for. ....too bad it's not representative of those of us who actually mainly PvP and only PvE to get gears and mats.

    I'm one of those. Or was before I quit entirely because PvP on live is a disaster. Vengeance brought me back.
  • LPapirius
    LPapirius
    ✭✭✭✭✭
    Artem_gig wrote: »
    God, you're so wrong... In the current mode, the one who plays better wins. Everyone has equal conditions. In a 1v1 fight, you'll have equal conditions, and the one who fights better will win. How can you think that the one who fights better could have won in the past? What nonsense are you talking about? In the past, the one with the best build won, even if they didn't fight well. Your build, not your skill, determined 80% of your victory. In the current company, it really depends on how well you use your abilities and skills.

    Skill ceiling is so low in this camp practically anyone that regularly pvps can play at the highest level. Better class wins 1v1s in vengeance. That or you likely stalemate with the new hots in vengeance.

    In vengeance mode the skill ceiling is the same as the floor. It's the same. That's why the PvE mains love it so much. No competition just zerging the boss down like a PvE trial group does a boss, but with even fewer mechanics.
  • MagdaV
    MagdaV
    ✭✭✭
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    Where was this asked ? To get to these results? Who was the audience ?
    Just FYI. Results from surveys of first test. Just for fun. :)
    yGX6bas.jpeg

    Most of the respondents, though, were mainly PvE tourists checking it out. Nothing inherently wrong with that but there is a big divide between the PvP main players and those who were just stopping by. I would say that PvE main player votes are meaningful only if they actually intend to stick around if they get a Vengeance-style campaign option. But if they are going to vote and then disappear back to PvE then there is an inherent problem with the numbers.

    Exactly this. The people who are not even playing pvp regulary are forming the future direction, while it feels like regular pvp´ers are not even asked.

    Do a poll on the start feed of everyone logging in, this is the only way to get a relyable fair poll.

    Not if you ask in some niche in a forum wich probably only 1% of the playerbase is using. In my 35 man guild im literally the only one in forum.

    So the PvP population is dwindling. There is no arguing that. The same exact people are on everyday and the only time there even is a queue is prime time on weekends. Several things account for this.

    1.) Server performance. This is the number one issue. People don't want to wait to be queued in, run to a fight, and be booted/lag/etc.

    2.) Because of number 1, the same exact people and a max of what, maybe 100 per faction? (No clue what the magic number is) That is in GH on PC/NA.

    3.) It is a SHARP learning curve. It is so vastly different than PvE. That intimidates a LOT of people. I never wanted anything to do with Cyro at first for this reason.

    4.) The gameplay is unbalanced. There's no arguing that it is not. And I am not referring to the "exploiters" Ball groups are entirely too over powered. A tank should be tanky, yes... but not unkillable by a group of 10 people, etc, etc.


    The only way to make PvP popular again is to resolve those issues and more. Ostracizing "PvEers" is not how you attract more people to play. There is zero fun in facing off against the same ball group, the same meta build, the same exact people over and over, day after day. If you really want PvP and not just a means to fluff your ego because you have an edge over others, then you need changes.

  • Stridig
    Stridig
    ✭✭✭✭✭
    Not that it matters to most people, but I recently built a new PC and I have only experienced slight performance issues during the most extreme circumstances. Hammer, scrolls, that type of thing. Its like a brand new experience in Cyrodiil.
    Enemy to many
    Friend to all
  • Titanium
    Titanium
    ✭✭✭
    I wanted to like this, but after a few days, the novelty has worn thin.

    There is no skill required to play this campaign now. 30+ people siege, walk into a keep with barrier and purge, stand on the flags, flip it and there is literally nothing you can do if you have fewer numbers than they have.

    If this is going to be the mainstay for ESO PVP, count me out.
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