HedgeHugger wrote: »I was just looking through the Race passives and realised that the Orc racial skills are only of benefit until they max their crafting lines, all the other races have something of benefit further on in the game, even if it is only something like swim faster, it is something that is always available. Will never not be available.
Orc has inspiration gain and armour skill gain. Both maxed out around level 50 usually. It has a definite end, no further use once completed.
ESO_Nightingale wrote: »HedgeHugger wrote: »I was just looking through the Race passives and realised that the Orc racial skills are only of benefit until they max their crafting lines, all the other races have something of benefit further on in the game, even if it is only something like swim faster, it is something that is always available. Will never not be available.
Orc has inspiration gain and armour skill gain. Both maxed out around level 50 usually. It has a definite end, no further use once completed.
I see. I wasn't talking about racials here but i personally think that they should remove all racials but the base flavour ones so you can play whatever race you want.
wolfie1.0. wrote: »ESO_Nightingale wrote: »HedgeHugger wrote: »I was just looking through the Race passives and realised that the Orc racial skills are only of benefit until they max their crafting lines, all the other races have something of benefit further on in the game, even if it is only something like swim faster, it is something that is always available. Will never not be available.
Orc has inspiration gain and armour skill gain. Both maxed out around level 50 usually. It has a definite end, no further use once completed.
I see. I wasn't talking about racials here but i personally think that they should remove all racials but the base flavour ones so you can play whatever race you want.
They have been nerfed enough that you already can and have been that way for ages.
Anyway, the problem comes down to balance. And honestly, with subclassing balance is going to be harder to achieve, not easier.
One suspicion that I have regarding game direction and how new classes will be added is that they wont add new classes. They will add in new class skill lines thst you can subclass into.
that would be pretty awesome
Pixiepumpkin wrote: »Too cool!
ESO_Nightingale wrote: »
ESO_Nightingale wrote: »wolfie1.0. wrote: »ESO_Nightingale wrote: »HedgeHugger wrote: »I was just looking through the Race passives and realised that the Orc racial skills are only of benefit until they max their crafting lines, all the other races have something of benefit further on in the game, even if it is only something like swim faster, it is something that is always available. Will never not be available.
Orc has inspiration gain and armour skill gain. Both maxed out around level 50 usually. It has a definite end, no further use once completed.
I see. I wasn't talking about racials here but i personally think that they should remove all racials but the base flavour ones so you can play whatever race you want.
They have been nerfed enough that you already can and have been that way for ages.
Anyway, the problem comes down to balance. And honestly, with subclassing balance is going to be harder to achieve, not easier.
One suspicion that I have regarding game direction and how new classes will be added is that they wont add new classes. They will add in new class skill lines thst you can subclass into.
Honestly they still make a difference which is enough for me to feel like they should be flat out removed.